diff options
Diffstat (limited to 'core/math/camera_matrix.cpp')
| -rw-r--r-- | core/math/camera_matrix.cpp | 72 |
1 files changed, 40 insertions, 32 deletions
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index caf08c7379..30c0cab909 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -210,6 +210,14 @@ void CameraMatrix::set_frustum(real_t p_left, real_t p_right, real_t p_bottom, r te[15] = 0; } +void CameraMatrix::set_frustum(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov) { + if (!p_flip_fov) { + p_size *= p_aspect; + } + + set_frustum(-p_size / 2 + p_offset.x, +p_size / 2 + p_offset.x, -p_size / p_aspect / 2 + p_offset.y, +p_size / p_aspect / 2 + p_offset.y, p_near, p_far); +} + real_t CameraMatrix::get_z_far() const { const real_t *matrix = (const real_t *)this->matrix; @@ -294,8 +302,8 @@ Vector<Plane> CameraMatrix::get_projection_planes(const Transform &p_transform) /** Fast Plane Extraction from combined modelview/projection matrices. * References: - * http://www.markmorley.com/opengl/frustumculling.html - * http://www2.ravensoft.com/users/ggribb/plane%20extraction.pdf + * https://web.archive.org/web/20011221205252/http://www.markmorley.com/opengl/frustumculling.html + * https://web.archive.org/web/20061020020112/http://www2.ravensoft.com/users/ggribb/plane%20extraction.pdf */ Vector<Plane> planes; @@ -499,21 +507,21 @@ void CameraMatrix::set_light_bias() { real_t *m = &matrix[0][0]; - m[0] = 0.5, - m[1] = 0.0, - m[2] = 0.0, - m[3] = 0.0, - m[4] = 0.0, - m[5] = 0.5, - m[6] = 0.0, - m[7] = 0.0, - m[8] = 0.0, - m[9] = 0.0, - m[10] = 0.5, - m[11] = 0.0, - m[12] = 0.5, - m[13] = 0.5, - m[14] = 0.5, + m[0] = 0.5; + m[1] = 0.0; + m[2] = 0.0; + m[3] = 0.0; + m[4] = 0.0; + m[5] = 0.5; + m[6] = 0.0; + m[7] = 0.0; + m[8] = 0.0; + m[9] = 0.0; + m[10] = 0.5; + m[11] = 0.0; + m[12] = 0.5; + m[13] = 0.5; + m[14] = 0.5; m[15] = 1.0; } @@ -521,21 +529,21 @@ void CameraMatrix::set_light_atlas_rect(const Rect2 &p_rect) { real_t *m = &matrix[0][0]; - m[0] = p_rect.size.width, - m[1] = 0.0, - m[2] = 0.0, - m[3] = 0.0, - m[4] = 0.0, - m[5] = p_rect.size.height, - m[6] = 0.0, - m[7] = 0.0, - m[8] = 0.0, - m[9] = 0.0, - m[10] = 1.0, - m[11] = 0.0, - m[12] = p_rect.position.x, - m[13] = p_rect.position.y, - m[14] = 0.0, + m[0] = p_rect.size.width; + m[1] = 0.0; + m[2] = 0.0; + m[3] = 0.0; + m[4] = 0.0; + m[5] = p_rect.size.height; + m[6] = 0.0; + m[7] = 0.0; + m[8] = 0.0; + m[9] = 0.0; + m[10] = 1.0; + m[11] = 0.0; + m[12] = p_rect.position.x; + m[13] = p_rect.position.y; + m[14] = 0.0; m[15] = 1.0; } |
