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-rw-r--r--core/math/convex_hull.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/core/math/convex_hull.cpp b/core/math/convex_hull.cpp
index f6560f1bea..bd292f4c2a 100644
--- a/core/math/convex_hull.cpp
+++ b/core/math/convex_hull.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -606,9 +606,9 @@ private:
PagedAllocator<Face> face_pool;
LocalVector<Vertex *> original_vertices;
int32_t merge_stamp = 0;
- int32_t min_axis = 0;
- int32_t med_axis = 0;
- int32_t max_axis = 0;
+ Vector3::Axis min_axis = Vector3::Axis::AXIS_X;
+ Vector3::Axis med_axis = Vector3::Axis::AXIS_X;
+ Vector3::Axis max_axis = Vector3::Axis::AXIS_X;
int32_t used_edge_pairs = 0;
int32_t max_used_edge_pairs = 0;
@@ -1585,12 +1585,12 @@ void ConvexHullInternal::compute(const Vector3 *p_coords, int32_t p_count) {
}
Vector3 s = aabb.size;
- max_axis = s.max_axis();
- min_axis = s.min_axis();
+ max_axis = s.max_axis_index();
+ min_axis = s.min_axis_index();
if (min_axis == max_axis) {
- min_axis = (max_axis + 1) % 3;
+ min_axis = Vector3::Axis((max_axis + 1) % 3);
}
- med_axis = 3 - max_axis - min_axis;
+ med_axis = Vector3::Axis(3 - max_axis - min_axis);
s /= real_t(10216);
if (((med_axis + 1) % 3) != max_axis) {
@@ -1688,7 +1688,7 @@ real_t ConvexHullInternal::shrink(real_t p_amount, real_t p_clamp_amount) {
while (stack.size() > 0) {
Vertex *v = stack[stack.size() - 1];
- stack.remove(stack.size() - 1);
+ stack.remove_at(stack.size() - 1);
Edge *e = v->edges;
if (e) {
do {
@@ -2129,7 +2129,7 @@ bool ConvexHullInternal::shift_face(Face *p_face, real_t p_amount, LocalVector<V
printf("Needed %d iterations to remove part\n", n);
#endif
- p_stack.resize(0);
+ p_stack.clear();
p_face->origin = shifted_origin;
return true;
@@ -2167,9 +2167,9 @@ real_t ConvexHullComputer::compute(const Vector3 *p_coords, int32_t p_count, rea
return shift;
}
- vertices.resize(0);
- edges.resize(0);
- faces.resize(0);
+ vertices.clear();
+ edges.clear();
+ faces.clear();
LocalVector<ConvexHullInternal::Vertex *> old_vertices;
get_vertex_copy(hull.vertex_list, old_vertices);