diff options
Diffstat (limited to 'core/math/geometry_2d.cpp')
-rw-r--r-- | core/math/geometry_2d.cpp | 111 |
1 files changed, 53 insertions, 58 deletions
diff --git a/core/math/geometry_2d.cpp b/core/math/geometry_2d.cpp index 602e95bc13..d60619b27f 100644 --- a/core/math/geometry_2d.cpp +++ b/core/math/geometry_2d.cpp @@ -30,12 +30,12 @@ #include "geometry_2d.h" -#include "thirdparty/misc/clipper.hpp" +#include "thirdparty/clipper2/include/clipper2/clipper.h" #include "thirdparty/misc/polypartition.h" #define STB_RECT_PACK_IMPLEMENTATION #include "thirdparty/misc/stb_rect_pack.h" -#define SCALE_FACTOR 100000.0 // Based on CMP_EPSILON. +#define PRECISION 5 // Based on CMP_EPSILON. Vector<Vector<Vector2>> Geometry2D::decompose_polygon_in_convex(const Vector<Point2> &polygon) { Vector<Vector<Vector2>> decomp; @@ -196,58 +196,59 @@ void Geometry2D::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_re } Vector<Vector<Point2>> Geometry2D::_polypaths_do_operation(PolyBooleanOperation p_op, const Vector<Point2> &p_polypath_a, const Vector<Point2> &p_polypath_b, bool is_a_open) { - using namespace ClipperLib; + using namespace Clipper2Lib; - ClipType op = ctUnion; + ClipType op = ClipType::Union; switch (p_op) { case OPERATION_UNION: - op = ctUnion; + op = ClipType::Union; break; case OPERATION_DIFFERENCE: - op = ctDifference; + op = ClipType::Difference; break; case OPERATION_INTERSECTION: - op = ctIntersection; + op = ClipType::Intersection; break; case OPERATION_XOR: - op = ctXor; + op = ClipType::Xor; break; } - Path path_a, path_b; - // Need to scale points (Clipper's requirement for robust computation). + PathD path_a(p_polypath_a.size()); for (int i = 0; i != p_polypath_a.size(); ++i) { - path_a << IntPoint(p_polypath_a[i].x * (real_t)SCALE_FACTOR, p_polypath_a[i].y * (real_t)SCALE_FACTOR); + path_a[i] = PointD(p_polypath_a[i].x, p_polypath_a[i].y); } + PathD path_b(p_polypath_b.size()); for (int i = 0; i != p_polypath_b.size(); ++i) { - path_b << IntPoint(p_polypath_b[i].x * (real_t)SCALE_FACTOR, p_polypath_b[i].y * (real_t)SCALE_FACTOR); + path_b[i] = PointD(p_polypath_b[i].x, p_polypath_b[i].y); } - Clipper clp; - clp.AddPath(path_a, ptSubject, !is_a_open); // Forward compatible with Clipper 10.0.0. - clp.AddPath(path_b, ptClip, true); // Polylines cannot be set as clip. - Paths paths; + ClipperD clp(PRECISION); // Scale points up internally to attain the desired precision. + clp.PreserveCollinear(false); // Remove redundant vertices. + if (is_a_open) { + clp.AddOpenSubject({ path_a }); + } else { + clp.AddSubject({ path_a }); + } + clp.AddClip({ path_b }); + + PathsD paths; if (is_a_open) { - PolyTree tree; // Needed to populate polylines. - clp.Execute(op, tree); - OpenPathsFromPolyTree(tree, paths); + PolyTreeD tree; // Needed to populate polylines. + clp.Execute(op, FillRule::EvenOdd, tree, paths); } else { - clp.Execute(op, paths); // Works on closed polygons only. + clp.Execute(op, FillRule::EvenOdd, paths); // Works on closed polygons only. } - // Have to scale points down now. + Vector<Vector<Point2>> polypaths; + for (PathsD::size_type i = 0; i < paths.size(); ++i) { + const PathD &path = paths[i]; - for (Paths::size_type i = 0; i < paths.size(); ++i) { Vector<Vector2> polypath; - - const Path &scaled_path = paths[i]; - - for (Paths::size_type j = 0; j < scaled_path.size(); ++j) { - polypath.push_back(Point2( - static_cast<real_t>(scaled_path[j].X) / (real_t)SCALE_FACTOR, - static_cast<real_t>(scaled_path[j].Y) / (real_t)SCALE_FACTOR)); + for (PathsD::size_type j = 0; j < path.size(); ++j) { + polypath.push_back(Point2(static_cast<real_t>(path[j].x), static_cast<real_t>(path[j].y))); } polypaths.push_back(polypath); } @@ -255,67 +256,61 @@ Vector<Vector<Point2>> Geometry2D::_polypaths_do_operation(PolyBooleanOperation } Vector<Vector<Point2>> Geometry2D::_polypath_offset(const Vector<Point2> &p_polypath, real_t p_delta, PolyJoinType p_join_type, PolyEndType p_end_type) { - using namespace ClipperLib; + using namespace Clipper2Lib; - JoinType jt = jtSquare; + JoinType jt = JoinType::Square; switch (p_join_type) { case JOIN_SQUARE: - jt = jtSquare; + jt = JoinType::Square; break; case JOIN_ROUND: - jt = jtRound; + jt = JoinType::Round; break; case JOIN_MITER: - jt = jtMiter; + jt = JoinType::Miter; break; } - EndType et = etClosedPolygon; + EndType et = EndType::Polygon; switch (p_end_type) { case END_POLYGON: - et = etClosedPolygon; + et = EndType::Polygon; break; case END_JOINED: - et = etClosedLine; + et = EndType::Joined; break; case END_BUTT: - et = etOpenButt; + et = EndType::Butt; break; case END_SQUARE: - et = etOpenSquare; + et = EndType::Square; break; case END_ROUND: - et = etOpenRound; + et = EndType::Round; break; } - ClipperOffset co(2.0, 0.25f * (real_t)SCALE_FACTOR); // Defaults from ClipperOffset. - Path path; - // Need to scale points (Clipper's requirement for robust computation). + PathD polypath(p_polypath.size()); for (int i = 0; i != p_polypath.size(); ++i) { - path << IntPoint(p_polypath[i].x * (real_t)SCALE_FACTOR, p_polypath[i].y * (real_t)SCALE_FACTOR); + polypath[i] = PointD(p_polypath[i].x, p_polypath[i].y); } - co.AddPath(path, jt, et); - Paths paths; - co.Execute(paths, p_delta * (real_t)SCALE_FACTOR); // Inflate/deflate. + // Inflate/deflate. + PathsD paths = InflatePaths({ polypath }, p_delta, jt, et, 2.0, PRECISION, 0.0); + // Here the miter_limit = 2.0 and arc_tolerance = 0.0 are Clipper2 defaults, + // and the PRECISION is used to scale points up internally, to attain the desired precision. - // Have to scale points down now. Vector<Vector<Point2>> polypaths; + for (PathsD::size_type i = 0; i < paths.size(); ++i) { + const PathD &path = paths[i]; - for (Paths::size_type i = 0; i < paths.size(); ++i) { - Vector<Vector2> polypath; - - const Path &scaled_path = paths[i]; - - for (Paths::size_type j = 0; j < scaled_path.size(); ++j) { - polypath.push_back(Point2( - static_cast<real_t>(scaled_path[j].X) / (real_t)SCALE_FACTOR, - static_cast<real_t>(scaled_path[j].Y) / (real_t)SCALE_FACTOR)); + Vector<Vector2> polypath2; + for (PathsD::size_type j = 0; j < path.size(); ++j) { + polypath2.push_back(Point2(static_cast<real_t>(path[j].x), static_cast<real_t>(path[j].y))); } - polypaths.push_back(polypath); + polypaths.push_back(polypath2); } return polypaths; } |