diff options
Diffstat (limited to 'core/math/geometry_2d.cpp')
-rw-r--r-- | core/math/geometry_2d.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/core/math/geometry_2d.cpp b/core/math/geometry_2d.cpp index d67be14d33..feb1fb2fb8 100644 --- a/core/math/geometry_2d.cpp +++ b/core/math/geometry_2d.cpp @@ -87,9 +87,9 @@ struct _AtlasWorkRectResult { void Geometry2D::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size) { // Super simple, almost brute force scanline stacking fitter. // It's pretty basic for now, but it tries to make sure that the aspect ratio of the - // resulting atlas is somehow square. This is necessary because video cards have limits. - // On texture size (usually 2048 or 4096), so the more square a texture, the more chances. - // It will work in every hardware. + // resulting atlas is somehow square. This is necessary because video cards have limits + // on texture size (usually 2048 or 4096), so the squarer a texture, the more the chances + // that it will work in every hardware. // For example, it will prioritize a 1024x1024 atlas (works everywhere) instead of a // 256x8192 atlas (won't work anywhere). |