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Diffstat (limited to 'core/math/math_2d.cpp')
| -rw-r--r-- | core/math/math_2d.cpp | 97 |
1 files changed, 0 insertions, 97 deletions
diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp deleted file mode 100644 index eccf0552b6..0000000000 --- a/core/math/math_2d.cpp +++ /dev/null @@ -1,97 +0,0 @@ -/*************************************************************************/ -/* math_2d.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "math_2d.h" - -/* Point2i */ - -Point2i Point2i::operator+(const Point2i &p_v) const { - - return Point2i(x + p_v.x, y + p_v.y); -} -void Point2i::operator+=(const Point2i &p_v) { - - x += p_v.x; - y += p_v.y; -} -Point2i Point2i::operator-(const Point2i &p_v) const { - - return Point2i(x - p_v.x, y - p_v.y); -} -void Point2i::operator-=(const Point2i &p_v) { - - x -= p_v.x; - y -= p_v.y; -} - -Point2i Point2i::operator*(const Point2i &p_v1) const { - - return Point2i(x * p_v1.x, y * p_v1.y); -}; - -Point2i Point2i::operator*(const int &rvalue) const { - - return Point2i(x * rvalue, y * rvalue); -}; -void Point2i::operator*=(const int &rvalue) { - - x *= rvalue; - y *= rvalue; -}; - -Point2i Point2i::operator/(const Point2i &p_v1) const { - - return Point2i(x / p_v1.x, y / p_v1.y); -}; - -Point2i Point2i::operator/(const int &rvalue) const { - - return Point2i(x / rvalue, y / rvalue); -}; - -void Point2i::operator/=(const int &rvalue) { - - x /= rvalue; - y /= rvalue; -}; - -Point2i Point2i::operator-() const { - - return Point2i(-x, -y); -} - -bool Point2i::operator==(const Point2i &p_vec2) const { - - return x == p_vec2.x && y == p_vec2.y; -} -bool Point2i::operator!=(const Point2i &p_vec2) const { - - return x != p_vec2.x || y != p_vec2.y; -} |
