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-rw-r--r--core/math/math_funcs.h21
1 files changed, 21 insertions, 0 deletions
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index d63da322a5..bc0b3717ed 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -39,6 +39,7 @@
#include <math.h>
#define Math_PI 3.14159265358979323846
+#define Math_TAU 6.28318530717958647692
#define Math_SQRT12 0.7071067811865475244008443621048490
#define Math_LN2 0.693147180559945309417
#define Math_INF INFINITY
@@ -207,6 +208,9 @@ public:
static _ALWAYS_INLINE_ double round(double p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); }
static _ALWAYS_INLINE_ float round(float p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); }
+ static int wrapi(int value, int min, int max);
+ static float wrapf(float value, float min, float max);
+
// double only, as these functions are mainly used by the editor and not performance-critical,
static double ease(double p_x, double p_c);
static int step_decimals(double p_step);
@@ -387,6 +391,23 @@ public:
return hf;
}
+
+ static _ALWAYS_INLINE_ float snap_scalar(float p_offset, float p_step, float p_target) {
+ return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target;
+ }
+
+ static _ALWAYS_INLINE_ float snap_scalar_seperation(float p_offset, float p_step, float p_target, float p_separation) {
+ if (p_step != 0) {
+ float a = Math::stepify(p_target - p_offset, p_step + p_separation) + p_offset;
+ float b = a;
+ if (p_target >= 0)
+ b -= p_separation;
+ else
+ b += p_step;
+ return (Math::abs(p_target - a) < Math::abs(p_target - b)) ? a : b;
+ }
+ return p_target;
+ }
};
#endif // MATH_FUNCS_H