diff options
Diffstat (limited to 'core/math/vector2.h')
-rw-r--r-- | core/math/vector2.h | 135 |
1 files changed, 15 insertions, 120 deletions
diff --git a/core/math/vector2.h b/core/math/vector2.h index a340036ac7..123e3dc7b6 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -32,11 +32,11 @@ #define VECTOR2_H #include "core/math/math_funcs.h" -#include "core/string/ustring.h" +class String; struct Vector2i; -struct Vector2 { +struct _NO_DISCARD_ Vector2 { static const int AXIS_COUNT = 2; enum Axis { @@ -167,6 +167,7 @@ struct Vector2 { real_t aspect() const { return width / height; } operator String() const; + operator Vector2i() const; _FORCE_INLINE_ Vector2() {} _FORCE_INLINE_ Vector2(const real_t p_x, const real_t p_y) { @@ -179,22 +180,6 @@ _FORCE_INLINE_ Vector2 Vector2::plane_project(const real_t p_d, const Vector2 &p return p_vec - *this * (dot(p_vec) - p_d); } -_FORCE_INLINE_ Vector2 operator*(const float p_scalar, const Vector2 &p_vec) { - return p_vec * p_scalar; -} - -_FORCE_INLINE_ Vector2 operator*(const double p_scalar, const Vector2 &p_vec) { - return p_vec * p_scalar; -} - -_FORCE_INLINE_ Vector2 operator*(const int32_t p_scalar, const Vector2 &p_vec) { - return p_vec * p_scalar; -} - -_FORCE_INLINE_ Vector2 operator*(const int64_t p_scalar, const Vector2 &p_vec) { - return p_vec * p_scalar; -} - _FORCE_INLINE_ Vector2 Vector2::operator+(const Vector2 &p_v) const { return Vector2(x + p_v.x, y + p_v.y); } @@ -279,116 +264,26 @@ Vector2 Vector2::direction_to(const Vector2 &p_to) const { return ret; } -typedef Vector2 Size2; -typedef Vector2 Point2; - -/* INTEGER STUFF */ - -struct Vector2i { - enum Axis { - AXIS_X, - AXIS_Y, - }; - - union { - int32_t x = 0; - int32_t width; - }; - union { - int32_t y = 0; - int32_t height; - }; - - _FORCE_INLINE_ int32_t &operator[](int p_idx) { - return p_idx ? y : x; - } - _FORCE_INLINE_ const int32_t &operator[](int p_idx) const { - return p_idx ? y : x; - } - - _FORCE_INLINE_ Vector2i::Axis min_axis_index() const { - return x < y ? Vector2i::AXIS_X : Vector2i::AXIS_Y; - } - - _FORCE_INLINE_ Vector2i::Axis max_axis_index() const { - return x < y ? Vector2i::AXIS_Y : Vector2i::AXIS_X; - } - - Vector2i min(const Vector2i &p_vector2i) const { - return Vector2(MIN(x, p_vector2i.x), MIN(y, p_vector2i.y)); - } - - Vector2i max(const Vector2i &p_vector2i) const { - return Vector2(MAX(x, p_vector2i.x), MAX(y, p_vector2i.y)); - } - - Vector2i operator+(const Vector2i &p_v) const; - void operator+=(const Vector2i &p_v); - Vector2i operator-(const Vector2i &p_v) const; - void operator-=(const Vector2i &p_v); - Vector2i operator*(const Vector2i &p_v1) const; - - Vector2i operator*(const int32_t &rvalue) const; - void operator*=(const int32_t &rvalue); - - Vector2i operator/(const Vector2i &p_v1) const; - Vector2i operator/(const int32_t &rvalue) const; - void operator/=(const int32_t &rvalue); - - Vector2i operator%(const Vector2i &p_v1) const; - Vector2i operator%(const int32_t &rvalue) const; - void operator%=(const int32_t &rvalue); - - Vector2i operator-() const; - bool operator<(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); } - bool operator>(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); } - - bool operator<=(const Vector2i &p_vec2) const { return x == p_vec2.x ? (y <= p_vec2.y) : (x < p_vec2.x); } - bool operator>=(const Vector2i &p_vec2) const { return x == p_vec2.x ? (y >= p_vec2.y) : (x > p_vec2.x); } - - bool operator==(const Vector2i &p_vec2) const; - bool operator!=(const Vector2i &p_vec2) const; - - int64_t length_squared() const; - double length() const; - - real_t aspect() const { return width / (real_t)height; } - Vector2i sign() const { return Vector2i(SIGN(x), SIGN(y)); } - Vector2i abs() const { return Vector2i(ABS(x), ABS(y)); } - Vector2i clamp(const Vector2i &p_min, const Vector2i &p_max) const; - - operator String() const; +// Multiplication operators required to workaround issues with LLVM using implicit conversion +// to Vector2i instead for integers where it should not. - operator Vector2() const { return Vector2(x, y); } - - inline Vector2i() {} - inline Vector2i(const Vector2 &p_vec2) { - x = (int32_t)p_vec2.x; - y = (int32_t)p_vec2.y; - } - inline Vector2i(const int32_t p_x, const int32_t p_y) { - x = p_x; - y = p_y; - } -}; - -_FORCE_INLINE_ Vector2i operator*(const int32_t &p_scalar, const Vector2i &p_vector) { - return p_vector * p_scalar; +_FORCE_INLINE_ Vector2 operator*(const float p_scalar, const Vector2 &p_vec) { + return p_vec * p_scalar; } -_FORCE_INLINE_ Vector2i operator*(const int64_t &p_scalar, const Vector2i &p_vector) { - return p_vector * p_scalar; +_FORCE_INLINE_ Vector2 operator*(const double p_scalar, const Vector2 &p_vec) { + return p_vec * p_scalar; } -_FORCE_INLINE_ Vector2i operator*(const float &p_scalar, const Vector2i &p_vector) { - return p_vector * p_scalar; +_FORCE_INLINE_ Vector2 operator*(const int32_t p_scalar, const Vector2 &p_vec) { + return p_vec * p_scalar; } -_FORCE_INLINE_ Vector2i operator*(const double &p_scalar, const Vector2i &p_vector) { - return p_vector * p_scalar; +_FORCE_INLINE_ Vector2 operator*(const int64_t p_scalar, const Vector2 &p_vec) { + return p_vec * p_scalar; } -typedef Vector2i Size2i; -typedef Vector2i Point2i; +typedef Vector2 Size2; +typedef Vector2 Point2; #endif // VECTOR2_H |