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-rw-r--r--core/math/vector2.h16
1 files changed, 13 insertions, 3 deletions
diff --git a/core/math/vector2.h b/core/math/vector2.h
index f41bcc15bc..8cb63b2fb5 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -32,7 +32,7 @@
#define VECTOR2_H
#include "core/math/math_funcs.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
struct Vector2i;
@@ -65,6 +65,14 @@ struct Vector2 {
real_t length() const;
real_t length_squared() const;
+ Vector2 min(const Vector2 &p_vector2) const {
+ return Vector2(MIN(x, p_vector2.x), MIN(y, p_vector2.y));
+ }
+
+ Vector2 max(const Vector2 &p_vector2) const {
+ return Vector2(MAX(x, p_vector2.x), MAX(y, p_vector2.y));
+ }
+
real_t distance_to(const Vector2 &p_vector2) const;
real_t distance_squared_to(const Vector2 &p_vector2) const;
real_t angle_to(const Vector2 &p_vector2) const;
@@ -282,11 +290,13 @@ struct Vector2i {
void operator*=(const int &rvalue);
Vector2i operator/(const Vector2i &p_v1) const;
-
Vector2i operator/(const int &rvalue) const;
-
void operator/=(const int &rvalue);
+ Vector2i operator%(const Vector2i &p_v1) const;
+ Vector2i operator%(const int &rvalue) const;
+ void operator%=(const int &rvalue);
+
Vector2i operator-() const;
bool operator<(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
bool operator>(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); }