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-rw-r--r--core/math/vector3.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 8d6e093c4c..b11838d16e 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -414,7 +414,7 @@ Vector3 Vector3::normalized() const {
bool Vector3::is_normalized() const {
// use length_squared() instead of length() to avoid sqrt(), makes it more stringent.
- return Math::is_equal_approx(length_squared(), 1.0);
+ return Math::is_equal_approx(length_squared(), 1.0, UNIT_EPSILON);
}
Vector3 Vector3::inverse() const {