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-rw-r--r--core/math/vector3.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 18943a820f..5d4e2c7d87 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -33,8 +33,8 @@
#include "core/error/error_macros.h"
#include "core/math/math_funcs.h"
+#include "core/string/ustring.h"
-class String;
struct Basis;
struct Vector2;
struct Vector3i;
@@ -512,9 +512,9 @@ void Vector3::zero() {
// slide returns the component of the vector along the given plane, specified by its normal vector.
Vector3 Vector3::slide(const Vector3 &p_normal) const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!p_normal.is_normalized(), Vector3(), "The normal Vector3 must be normalized.");
+ ERR_FAIL_COND_V_MSG(!p_normal.is_normalized(), Vector3(), "The normal Vector3 " + p_normal.operator String() + " must be normalized.");
#endif
- return *this - p_normal * this->dot(p_normal);
+ return *this - p_normal * dot(p_normal);
}
Vector3 Vector3::bounce(const Vector3 &p_normal) const {
@@ -523,9 +523,9 @@ Vector3 Vector3::bounce(const Vector3 &p_normal) const {
Vector3 Vector3::reflect(const Vector3 &p_normal) const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V_MSG(!p_normal.is_normalized(), Vector3(), "The normal Vector3 must be normalized.");
+ ERR_FAIL_COND_V_MSG(!p_normal.is_normalized(), Vector3(), "The normal Vector3 " + p_normal.operator String() + " must be normalized.");
#endif
- return 2.0f * p_normal * this->dot(p_normal) - *this;
+ return 2.0f * p_normal * dot(p_normal) - *this;
}
#endif // VECTOR3_H