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-rw-r--r--core/math/vector3.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 9bf7c41729..4ad3017109 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -454,7 +454,7 @@ void Vector3::zero() {
// slide returns the component of the vector along the given plane, specified by its normal vector.
Vector3 Vector3::slide(const Vector3 &p_normal) const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V(!p_normal.is_normalized(), Vector3());
+ ERR_FAIL_COND_V_MSG(!p_normal.is_normalized(), Vector3(), "The normal Vector3 must be normalized.");
#endif
return *this - p_normal * this->dot(p_normal);
}
@@ -465,7 +465,7 @@ Vector3 Vector3::bounce(const Vector3 &p_normal) const {
Vector3 Vector3::reflect(const Vector3 &p_normal) const {
#ifdef MATH_CHECKS
- ERR_FAIL_COND_V(!p_normal.is_normalized(), Vector3());
+ ERR_FAIL_COND_V_MSG(!p_normal.is_normalized(), Vector3(), "The normal Vector3 must be normalized.");
#endif
return 2.0 * p_normal * this->dot(p_normal) - *this;
}