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Diffstat (limited to 'core/multiplayer/multiplayer_peer.h')
-rw-r--r-- | core/multiplayer/multiplayer_peer.h | 144 |
1 files changed, 0 insertions, 144 deletions
diff --git a/core/multiplayer/multiplayer_peer.h b/core/multiplayer/multiplayer_peer.h deleted file mode 100644 index dee2be7b4b..0000000000 --- a/core/multiplayer/multiplayer_peer.h +++ /dev/null @@ -1,144 +0,0 @@ -/*************************************************************************/ -/* multiplayer_peer.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef NETWORKED_MULTIPLAYER_PEER_H -#define NETWORKED_MULTIPLAYER_PEER_H - -#include "core/io/packet_peer.h" -#include "core/multiplayer/multiplayer.h" - -#include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" -#include "core/variant/native_ptr.h" - -class MultiplayerPeer : public PacketPeer { - GDCLASS(MultiplayerPeer, PacketPeer); - -protected: - static void _bind_methods(); - -private: - int transfer_channel = 0; - Multiplayer::TransferMode transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE; - bool refuse_connections = false; - -public: - enum { - TARGET_PEER_BROADCAST = 0, - TARGET_PEER_SERVER = 1 - }; - - enum ConnectionStatus { - CONNECTION_DISCONNECTED, - CONNECTION_CONNECTING, - CONNECTION_CONNECTED, - }; - - virtual void set_transfer_channel(int p_channel); - virtual int get_transfer_channel() const; - virtual void set_transfer_mode(Multiplayer::TransferMode p_mode); - virtual Multiplayer::TransferMode get_transfer_mode() const; - virtual void set_refuse_new_connections(bool p_enable); - virtual bool is_refusing_new_connections() const; - - virtual void set_target_peer(int p_peer_id) = 0; - - virtual int get_packet_peer() const = 0; - - virtual bool is_server() const = 0; - - virtual void poll() = 0; - - virtual int get_unique_id() const = 0; - - virtual ConnectionStatus get_connection_status() const = 0; - - uint32_t generate_unique_id() const; - - MultiplayerPeer() {} -}; - -VARIANT_ENUM_CAST(MultiplayerPeer::ConnectionStatus); - -class MultiplayerPeerExtension : public MultiplayerPeer { - GDCLASS(MultiplayerPeerExtension, MultiplayerPeer); - -protected: - static void _bind_methods(); - -public: - /* PacketPeer */ - virtual int get_available_packet_count() const override; - virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet - virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override; - virtual int get_max_packet_size() const override; - - /* MultiplayerPeer */ - virtual void set_transfer_channel(int p_channel) override; - virtual int get_transfer_channel() const override; - virtual void set_transfer_mode(Multiplayer::TransferMode p_mode) override; - virtual Multiplayer::TransferMode get_transfer_mode() const override; - virtual void set_target_peer(int p_peer_id) override; - - virtual int get_packet_peer() const override; - - virtual bool is_server() const override; - - virtual void poll() override; - - virtual int get_unique_id() const override; - - virtual void set_refuse_new_connections(bool p_enable) override; - virtual bool is_refusing_new_connections() const override; - - virtual ConnectionStatus get_connection_status() const override; - - /* PacketPeer GDExtension */ - GDVIRTUAL0RC(int, _get_available_packet_count); - GDVIRTUAL2R(int, _get_packet, GDNativeConstPtr<const uint8_t *>, GDNativePtr<int>); - GDVIRTUAL2R(int, _put_packet, GDNativeConstPtr<const uint8_t>, int); - GDVIRTUAL0RC(int, _get_max_packet_size); - - /* MultiplayerPeer GDExtension */ - GDVIRTUAL1(_set_transfer_channel, int); - GDVIRTUAL0RC(int, _get_transfer_channel); - GDVIRTUAL1(_set_transfer_mode, int); - GDVIRTUAL0RC(int, _get_transfer_mode); - GDVIRTUAL1(_set_target_peer, int); - GDVIRTUAL0RC(int, _get_packet_peer); - GDVIRTUAL0RC(bool, _is_server); - GDVIRTUAL0R(int, _poll); - GDVIRTUAL0RC(int, _get_unique_id); - GDVIRTUAL1(_set_refuse_new_connections, bool); - GDVIRTUAL0RC(bool, _is_refusing_new_connections); - GDVIRTUAL0RC(int, _get_connection_status); -}; - -#endif // NETWORKED_MULTIPLAYER_PEER_H |