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-rw-r--r--core/object/class_db.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/core/object/class_db.h b/core/object/class_db.h
index 81100d7586..1418f616d6 100644
--- a/core/object/class_db.h
+++ b/core/object/class_db.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -177,7 +179,7 @@ public:
// Native structs, used by binder
struct NativeStruct {
- String ccode; // C code to create the native struct, fields separated by ; Arrays accepted (even containing other structs), also function pointers. All types must be Godot types.
+ String ccode; // C code to create the native struct, fields separated by ; Arrays accepted (even containing other structs), also function pointers. All types must be Redot types.
uint64_t struct_size; // local size of struct, for comparison
};
static HashMap<StringName, NativeStruct> native_structs;