diff options
Diffstat (limited to 'core/object/script_language.h')
-rw-r--r-- | core/object/script_language.h | 71 |
1 files changed, 38 insertions, 33 deletions
diff --git a/core/object/script_language.h b/core/object/script_language.h index 12a21150bc..3ef121a8e7 100644 --- a/core/object/script_language.h +++ b/core/object/script_language.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* script_language.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* script_language.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef SCRIPT_LANGUAGE_H #define SCRIPT_LANGUAGE_H @@ -56,10 +56,12 @@ class ScriptServer { struct GlobalScriptClass { StringName language; String path; - String base; + StringName base; }; static HashMap<StringName, GlobalScriptClass> global_classes; + static HashMap<StringName, Vector<StringName>> inheriters_cache; + static bool inheriters_cache_dirty; public: static ScriptEditRequestFunction edit_request_func; @@ -68,8 +70,8 @@ public: static bool is_scripting_enabled(); _FORCE_INLINE_ static int get_language_count() { return _language_count; } static ScriptLanguage *get_language(int p_idx); - static void register_language(ScriptLanguage *p_language); - static void unregister_language(const ScriptLanguage *p_language); + static Error register_language(ScriptLanguage *p_language); + static Error unregister_language(const ScriptLanguage *p_language); static void set_reload_scripts_on_save(bool p_enable); static bool is_reload_scripts_on_save_enabled(); @@ -80,13 +82,16 @@ public: static void global_classes_clear(); static void add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path); static void remove_global_class(const StringName &p_class); + static void remove_global_class_by_path(const String &p_path); static bool is_global_class(const StringName &p_class); static StringName get_global_class_language(const StringName &p_class); static String get_global_class_path(const String &p_class); static StringName get_global_class_base(const String &p_class); static StringName get_global_class_native_base(const String &p_class); static void get_global_class_list(List<StringName> *r_global_classes); + static void get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes); static void save_global_classes(); + static String get_global_class_cache_file_path(); static void init_languages(); static void finish_languages(); @@ -119,7 +124,7 @@ public: virtual bool can_instantiate() const = 0; virtual Ref<Script> get_base_script() const = 0; //for script inheritance - + virtual StringName get_global_name() const = 0; virtual bool inherits_script(const Ref<Script> &p_script) const = 0; virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so |