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Diffstat (limited to 'core/os/pool_allocator.h')
| -rw-r--r-- | core/os/pool_allocator.h | 148 |
1 files changed, 0 insertions, 148 deletions
diff --git a/core/os/pool_allocator.h b/core/os/pool_allocator.h deleted file mode 100644 index be8b6e061b..0000000000 --- a/core/os/pool_allocator.h +++ /dev/null @@ -1,148 +0,0 @@ -/**************************************************************************/ -/* pool_allocator.h */ -/**************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/**************************************************************************/ -/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/**************************************************************************/ - -#ifndef POOL_ALLOCATOR_H -#define POOL_ALLOCATOR_H - -#include "core/typedefs.h" - -/** - * Generic Pool Allocator. - * This is a generic memory pool allocator, with locking, compacting and alignment. (@TODO alignment) - * It used as a standard way to manage allocation in a specific region of memory, such as texture memory, - * audio sample memory, or just any kind of memory overall. - * (@TODO) abstraction should be greater, because in many platforms, you need to manage a nonreachable memory. - */ - -enum { - POOL_ALLOCATOR_INVALID_ID = -1 ///< default invalid value. use INVALID_ID( id ) to test -}; - -class PoolAllocator { -public: - typedef int ID; - -private: - enum { - CHECK_BITS = 8, - CHECK_LEN = (1 << CHECK_BITS), - CHECK_MASK = CHECK_LEN - 1 - - }; - - struct Entry { - unsigned int pos = 0; - unsigned int len = 0; - unsigned int lock = 0; - unsigned int check = 0; - - inline void clear() { - pos = 0; - len = 0; - lock = 0; - check = 0; - } - Entry() {} - }; - - typedef int EntryArrayPos; - typedef int EntryIndicesPos; - - Entry *entry_array = nullptr; - int *entry_indices = nullptr; - int entry_max = 0; - int entry_count = 0; - - uint8_t *pool = nullptr; - void *mem_ptr = nullptr; - int pool_size = 0; - - int free_mem = 0; - int free_mem_peak = 0; - - unsigned int check_count = 0; - int align = 1; - - bool needs_locking = false; - - inline int entry_end(const Entry &p_entry) const { - return p_entry.pos + aligned(p_entry.len); - } - inline int aligned(int p_size) const { - int rem = p_size % align; - if (rem) { - p_size += align - rem; - } - - return p_size; - } - - void compact(int p_up_to = -1); - void compact_up(int p_from = 0); - bool get_free_entry(EntryArrayPos *p_pos); - bool find_hole(EntryArrayPos *p_pos, int p_for_size); - bool find_entry_index(EntryIndicesPos *p_map_pos, const Entry *p_entry); - Entry *get_entry(ID p_mem); - const Entry *get_entry(ID p_mem) const; - - void create_pool(void *p_mem, int p_size, int p_max_entries); - -protected: - virtual void mt_lock() const; ///< Reimplement for custom mt locking - virtual void mt_unlock() const; ///< Reimplement for custom mt locking - -public: - enum { - DEFAULT_MAX_ALLOCS = 4096, - }; - - ID alloc(int p_size); ///< Alloc memory, get an ID on success, POOL_ALOCATOR_INVALID_ID on failure - void free(ID p_mem); ///< Free allocated memory - Error resize(ID p_mem, int p_new_size); ///< resize a memory chunk - int get_size(ID p_mem) const; - - int get_free_mem(); ///< get free memory - int get_used_mem() const; - int get_free_peak(); ///< get free memory - - Error lock(ID p_mem); //@todo move this out - void *get(ID p_mem); - const void *get(ID p_mem) const; - void unlock(ID p_mem); - bool is_locked(ID p_mem) const; - - PoolAllocator(int p_size, bool p_needs_locking = false, int p_max_entries = DEFAULT_MAX_ALLOCS); - PoolAllocator(void *p_mem, int p_size, int p_align = 1, bool p_needs_locking = false, int p_max_entries = DEFAULT_MAX_ALLOCS); - PoolAllocator(int p_align, int p_size, bool p_needs_locking = false, int p_max_entries = DEFAULT_MAX_ALLOCS); - - virtual ~PoolAllocator(); -}; - -#endif // POOL_ALLOCATOR_H |
