diff options
Diffstat (limited to 'core/project_settings.cpp')
-rw-r--r-- | core/project_settings.cpp | 1268 |
1 files changed, 0 insertions, 1268 deletions
diff --git a/core/project_settings.cpp b/core/project_settings.cpp deleted file mode 100644 index 3829474626..0000000000 --- a/core/project_settings.cpp +++ /dev/null @@ -1,1268 +0,0 @@ -/*************************************************************************/ -/* project_settings.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "project_settings.h" - -#include "core/bind/core_bind.h" -#include "core/core_string_names.h" -#include "core/io/file_access_network.h" -#include "core/io/file_access_pack.h" -#include "core/io/marshalls.h" -#include "core/os/dir_access.h" -#include "core/os/file_access.h" -#include "core/os/keyboard.h" -#include "core/os/os.h" -#include "core/variant_parser.h" - -#include <zlib.h> - -ProjectSettings *ProjectSettings::singleton = nullptr; - -ProjectSettings *ProjectSettings::get_singleton() { - return singleton; -} - -String ProjectSettings::get_resource_path() const { - return resource_path; -} - -const String ProjectSettings::IMPORTED_FILES_PATH("res://.godot/imported"); - -String ProjectSettings::localize_path(const String &p_path) const { - if (resource_path == "") { - return p_path; //not initialized yet - } - - if (p_path.begins_with("res://") || p_path.begins_with("user://") || - (p_path.is_abs_path() && !p_path.begins_with(resource_path))) { - return p_path.simplify_path(); - } - - DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - - String path = p_path.replace("\\", "/").simplify_path(); - - if (dir->change_dir(path) == OK) { - String cwd = dir->get_current_dir(); - cwd = cwd.replace("\\", "/"); - - memdelete(dir); - - // Ensure that we end with a '/'. - // This is important to ensure that we do not wrongly localize the resource path - // in an absolute path that just happens to contain this string but points to a - // different folder (e.g. "/my/project" as resource_path would be contained in - // "/my/project_data", even though the latter is not part of res://. - // `plus_file("")` is an easy way to ensure we have a trailing '/'. - const String res_path = resource_path.plus_file(""); - - // DirAccess::get_current_dir() is not guaranteed to return a path that with a trailing '/', - // so we must make sure we have it as well in order to compare with 'res_path'. - cwd = cwd.plus_file(""); - - if (!cwd.begins_with(res_path)) { - return p_path; - } - - return cwd.replace_first(res_path, "res://"); - } else { - memdelete(dir); - - int sep = path.rfind("/"); - if (sep == -1) { - return "res://" + path; - } - - String parent = path.substr(0, sep); - - String plocal = localize_path(parent); - if (plocal == "") { - return ""; - } - // Only strip the starting '/' from 'path' if its parent ('plocal') ends with '/' - if (plocal[plocal.length() - 1] == '/') { - sep += 1; - } - return plocal + path.substr(sep, path.size() - sep); - } -} - -void ProjectSettings::set_initial_value(const String &p_name, const Variant &p_value) { - ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "."); - props[p_name].initial = p_value; -} - -void ProjectSettings::set_restart_if_changed(const String &p_name, bool p_restart) { - ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "."); - props[p_name].restart_if_changed = p_restart; -} - -void ProjectSettings::set_ignore_value_in_docs(const String &p_name, bool p_ignore) { - ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "."); -#ifdef DEBUG_METHODS_ENABLED - props[p_name].ignore_value_in_docs = p_ignore; -#endif -} - -bool ProjectSettings::get_ignore_value_in_docs(const String &p_name) const { - ERR_FAIL_COND_V_MSG(!props.has(p_name), false, "Request for nonexistent project setting: " + p_name + "."); -#ifdef DEBUG_METHODS_ENABLED - return props[p_name].ignore_value_in_docs; -#else - return false; -#endif -} - -String ProjectSettings::globalize_path(const String &p_path) const { - if (p_path.begins_with("res://")) { - if (resource_path != "") { - return p_path.replace("res:/", resource_path); - } - return p_path.replace("res://", ""); - } else if (p_path.begins_with("user://")) { - String data_dir = OS::get_singleton()->get_user_data_dir(); - if (data_dir != "") { - return p_path.replace("user:/", data_dir); - } - return p_path.replace("user://", ""); - } - - return p_path; -} - -bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) { - _THREAD_SAFE_METHOD_ - - if (p_value.get_type() == Variant::NIL) { - props.erase(p_name); - if (p_name.operator String().begins_with("autoload/")) { - String node_name = p_name.operator String().split("/")[1]; - if (autoloads.has(node_name)) { - remove_autoload(node_name); - } - } - } else { - if (p_name == CoreStringNames::get_singleton()->_custom_features) { - Vector<String> custom_feature_array = String(p_value).split(","); - for (int i = 0; i < custom_feature_array.size(); i++) { - custom_features.insert(custom_feature_array[i]); - } - return true; - } - - if (!disable_feature_overrides) { - int dot = p_name.operator String().find("."); - if (dot != -1) { - Vector<String> s = p_name.operator String().split("."); - - bool override_valid = false; - for (int i = 1; i < s.size(); i++) { - String feature = s[i].strip_edges(); - if (OS::get_singleton()->has_feature(feature) || custom_features.has(feature)) { - override_valid = true; - break; - } - } - - if (override_valid) { - feature_overrides[s[0]] = p_name; - } - } - } - - if (props.has(p_name)) { - if (!props[p_name].overridden) { - props[p_name].variant = p_value; - } - - } else { - props[p_name] = VariantContainer(p_value, last_order++); - } - if (p_name.operator String().begins_with("autoload/")) { - String node_name = p_name.operator String().split("/")[1]; - AutoloadInfo autoload; - autoload.name = node_name; - String path = p_value; - if (path.begins_with("*")) { - autoload.is_singleton = true; - autoload.path = path.substr(1); - } else { - autoload.path = path; - } - add_autoload(autoload); - } - } - - return true; -} - -bool ProjectSettings::_get(const StringName &p_name, Variant &r_ret) const { - _THREAD_SAFE_METHOD_ - - StringName name = p_name; - if (!disable_feature_overrides && feature_overrides.has(name)) { - name = feature_overrides[name]; - } - if (!props.has(name)) { - WARN_PRINT("Property not found: " + String(name)); - return false; - } - r_ret = props[name].variant; - return true; -} - -struct _VCSort { - String name; - Variant::Type type; - int order; - int flags; - - bool operator<(const _VCSort &p_vcs) const { return order == p_vcs.order ? name < p_vcs.name : order < p_vcs.order; } -}; - -void ProjectSettings::_get_property_list(List<PropertyInfo> *p_list) const { - _THREAD_SAFE_METHOD_ - - Set<_VCSort> vclist; - - for (Map<StringName, VariantContainer>::Element *E = props.front(); E; E = E->next()) { - const VariantContainer *v = &E->get(); - - if (v->hide_from_editor) { - continue; - } - - _VCSort vc; - vc.name = E->key(); - vc.order = v->order; - vc.type = v->variant.get_type(); - if (vc.name.begins_with("input/") || vc.name.begins_with("import/") || vc.name.begins_with("export/") || vc.name.begins_with("/remap") || vc.name.begins_with("/locale") || vc.name.begins_with("/autoload")) { - vc.flags = PROPERTY_USAGE_STORAGE; - } else { - vc.flags = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE; - } - - if (v->restart_if_changed) { - vc.flags |= PROPERTY_USAGE_RESTART_IF_CHANGED; - } - vclist.insert(vc); - } - - for (Set<_VCSort>::Element *E = vclist.front(); E; E = E->next()) { - String prop_info_name = E->get().name; - int dot = prop_info_name.find("."); - if (dot != -1) { - prop_info_name = prop_info_name.substr(0, dot); - } - - if (custom_prop_info.has(prop_info_name)) { - PropertyInfo pi = custom_prop_info[prop_info_name]; - pi.name = E->get().name; - pi.usage = E->get().flags; - p_list->push_back(pi); - } else { - p_list->push_back(PropertyInfo(E->get().type, E->get().name, PROPERTY_HINT_NONE, "", E->get().flags)); - } - } -} - -bool ProjectSettings::_load_resource_pack(const String &p_pack, bool p_replace_files, int p_offset) { - if (PackedData::get_singleton()->is_disabled()) { - return false; - } - - bool ok = PackedData::get_singleton()->add_pack(p_pack, p_replace_files, p_offset) == OK; - - if (!ok) { - return false; - } - - //if data.pck is found, all directory access will be from here - DirAccess::make_default<DirAccessPack>(DirAccess::ACCESS_RESOURCES); - using_datapack = true; - - return true; -} - -void ProjectSettings::_convert_to_last_version(int p_from_version) { - if (p_from_version <= 3) { - // Converts the actions from array to dictionary (array of events to dictionary with deadzone + events) - for (Map<StringName, ProjectSettings::VariantContainer>::Element *E = props.front(); E; E = E->next()) { - Variant value = E->get().variant; - if (String(E->key()).begins_with("input/") && value.get_type() == Variant::ARRAY) { - Array array = value; - Dictionary action; - action["deadzone"] = Variant(0.5f); - action["events"] = array; - E->get().variant = action; - } - } - } -} - -/* - * This method is responsible for loading a project.godot file and/or data file - * using the following merit order: - * - If using NetworkClient, try to lookup project file or fail. - * - If --main-pack was passed by the user (`p_main_pack`), load it or fail. - * - Search for project PCKs automatically. For each step we try loading a potential - * PCK, and if it doesn't work, we proceed to the next step. If any step succeeds, - * we try loading the project settings, and abort if it fails. Steps: - * o Bundled PCK in the executable. - * o [macOS only] PCK with same basename as the binary in the .app resource dir. - * o PCK with same basename as the binary in the binary's directory. We handle both - * changing the extension to '.pck' (e.g. 'win_game.exe' -> 'win_game.pck') and - * appending '.pck' to the binary name (e.g. 'linux_game' -> 'linux_game.pck'). - * o PCK with the same basename as the binary in the current working directory. - * Same as above for the two possible PCK file names. - * - On relevant platforms (Android/iOS), lookup project file in OS resource path. - * If found, load it or fail. - * - Lookup project file in passed `p_path` (--path passed by the user), i.e. we - * are running from source code. - * If not found and `p_upwards` is true (--upwards passed by the user), look for - * project files in parent folders up to the system root (used to run a game - * from command line while in a subfolder). - * If a project file is found, load it or fail. - * If nothing was found, error out. - */ -Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, bool p_upwards) { - // If looking for files in a network client, use it directly - - if (FileAccessNetworkClient::get_singleton()) { - Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary"); - if (err == OK) { - // Optional, we don't mind if it fails - _load_settings_text("res://override.cfg"); - } - return err; - } - - // Attempt with a user-defined main pack first - - if (p_main_pack != "") { - bool ok = _load_resource_pack(p_main_pack); - ERR_FAIL_COND_V_MSG(!ok, ERR_CANT_OPEN, "Cannot open resource pack '" + p_main_pack + "'."); - - Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary"); - if (err == OK) { - // Load override from location of the main pack - // Optional, we don't mind if it fails - _load_settings_text(p_main_pack.get_base_dir().plus_file("override.cfg")); - } - return err; - } - - String exec_path = OS::get_singleton()->get_executable_path(); - - if (exec_path != "") { - // We do several tests sequentially until one succeeds to find a PCK, - // and if so we attempt loading it at the end. - - // Attempt with PCK bundled into executable. - bool found = _load_resource_pack(exec_path); - - // Attempt with exec_name.pck. - // (This is the usual case when distributing a Godot game.) - String exec_dir = exec_path.get_base_dir(); - String exec_filename = exec_path.get_file(); - String exec_basename = exec_filename.get_basename(); - - // Based on the OS, it can be the exec path + '.pck' (Linux w/o extension, macOS in .app bundle) - // or the exec path's basename + '.pck' (Windows). - // We need to test both possibilities as extensions for Linux binaries are optional - // (so both 'mygame.bin' and 'mygame' should be able to find 'mygame.pck'). - -#ifdef OSX_ENABLED - if (!found) { - // Attempt to load PCK from macOS .app bundle resources. - found = _load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().plus_file(exec_basename + ".pck")); - } -#endif - - if (!found) { - // Try to load data pack at the location of the executable. - // As mentioned above, we have two potential names to attempt. - found = _load_resource_pack(exec_dir.plus_file(exec_basename + ".pck")) || _load_resource_pack(exec_dir.plus_file(exec_filename + ".pck")); - } - - if (!found) { - // If we couldn't find them next to the executable, we attempt - // the current working directory. Same story, two tests. - found = _load_resource_pack(exec_basename + ".pck") || _load_resource_pack(exec_filename + ".pck"); - } - - // If we opened our package, try and load our project. - if (found) { - Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary"); - if (err == OK) { - // Load override from location of the executable. - // Optional, we don't mind if it fails. - _load_settings_text(exec_path.get_base_dir().plus_file("override.cfg")); - } - return err; - } - } - - // Try to use the filesystem for files, according to OS. - // (Only Android -when reading from pck- and iOS use this.) - - if (OS::get_singleton()->get_resource_dir() != "") { - // OS will call ProjectSettings->get_resource_path which will be empty if not overridden! - // If the OS would rather use a specific location, then it will not be empty. - resource_path = OS::get_singleton()->get_resource_dir().replace("\\", "/"); - if (resource_path != "" && resource_path[resource_path.length() - 1] == '/') { - resource_path = resource_path.substr(0, resource_path.length() - 1); // Chop end. - } - - Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary"); - if (err == OK) { - // Optional, we don't mind if it fails. - _load_settings_text("res://override.cfg"); - } - return err; - } - - // Nothing was found, try to find a project file in provided path (`p_path`) - // or, if requested (`p_upwards`) in parent directories. - - DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - ERR_FAIL_COND_V_MSG(!d, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_path + "'."); - d->change_dir(p_path); - - String current_dir = d->get_current_dir(); - String candidate = current_dir; - bool found = false; - Error err; - - while (true) { - err = _load_settings_text_or_binary(current_dir.plus_file("project.godot"), current_dir.plus_file("project.binary")); - if (err == OK) { - // Optional, we don't mind if it fails. - _load_settings_text(current_dir.plus_file("override.cfg")); - candidate = current_dir; - found = true; - break; - } - - if (p_upwards) { - // Try to load settings ascending through parent directories - d->change_dir(".."); - if (d->get_current_dir() == current_dir) { - break; // not doing anything useful - } - current_dir = d->get_current_dir(); - } else { - break; - } - } - - resource_path = candidate; - resource_path = resource_path.replace("\\", "/"); // Windows path to Unix path just in case. - memdelete(d); - - if (!found) { - return err; - } - - if (resource_path.length() && resource_path[resource_path.length() - 1] == '/') { - resource_path = resource_path.substr(0, resource_path.length() - 1); // Chop end. - } - - return OK; -} - -Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bool p_upwards) { - Error err = _setup(p_path, p_main_pack, p_upwards); - if (err == OK) { - String custom_settings = GLOBAL_DEF("application/config/project_settings_override", ""); - if (custom_settings != "") { - _load_settings_text(custom_settings); - } - } - // Using GLOBAL_GET on every block for compressing can be slow, so assigning here. - Compression::zstd_long_distance_matching = GLOBAL_GET("compression/formats/zstd/long_distance_matching"); - Compression::zstd_level = GLOBAL_GET("compression/formats/zstd/compression_level"); - Compression::zstd_window_log_size = GLOBAL_GET("compression/formats/zstd/window_log_size"); - - Compression::zlib_level = GLOBAL_GET("compression/formats/zlib/compression_level"); - - Compression::gzip_level = GLOBAL_GET("compression/formats/gzip/compression_level"); - - return err; -} - -bool ProjectSettings::has_setting(String p_var) const { - _THREAD_SAFE_METHOD_ - - return props.has(p_var); -} - -void ProjectSettings::set_registering_order(bool p_enable) { - registering_order = p_enable; -} - -Error ProjectSettings::_load_settings_binary(const String &p_path) { - Error err; - FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); - if (err != OK) { - return err; - } - - uint8_t hdr[4]; - f->get_buffer(hdr, 4); - if (hdr[0] != 'E' || hdr[1] != 'C' || hdr[2] != 'F' || hdr[3] != 'G') { - memdelete(f); - ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Corrupted header in binary project.binary (not ECFG)."); - } - - uint32_t count = f->get_32(); - - for (uint32_t i = 0; i < count; i++) { - uint32_t slen = f->get_32(); - CharString cs; - cs.resize(slen + 1); - cs[slen] = 0; - f->get_buffer((uint8_t *)cs.ptr(), slen); - String key; - key.parse_utf8(cs.ptr()); - - uint32_t vlen = f->get_32(); - Vector<uint8_t> d; - d.resize(vlen); - f->get_buffer(d.ptrw(), vlen); - Variant value; - err = decode_variant(value, d.ptr(), d.size(), nullptr, true); - ERR_CONTINUE_MSG(err != OK, "Error decoding property: " + key + "."); - set(key, value); - } - - f->close(); - memdelete(f); - return OK; -} - -Error ProjectSettings::_load_settings_text(const String &p_path) { - Error err; - FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); - - if (!f) { - // FIXME: Above 'err' error code is ERR_FILE_CANT_OPEN if the file is missing - // This needs to be streamlined if we want decent error reporting - return ERR_FILE_NOT_FOUND; - } - - VariantParser::StreamFile stream; - stream.f = f; - - String assign; - Variant value; - VariantParser::Tag next_tag; - - int lines = 0; - String error_text; - String section; - int config_version = 0; - - while (true) { - assign = Variant(); - next_tag.fields.clear(); - next_tag.name = String(); - - err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); - if (err == ERR_FILE_EOF) { - memdelete(f); - // If we're loading a project.godot from source code, we can operate some - // ProjectSettings conversions if need be. - _convert_to_last_version(config_version); - return OK; - } else if (err != OK) { - ERR_PRINT("Error parsing " + p_path + " at line " + itos(lines) + ": " + error_text + " File might be corrupted."); - memdelete(f); - return err; - } - - if (assign != String()) { - if (section == String() && assign == "config_version") { - config_version = value; - if (config_version > CONFIG_VERSION) { - memdelete(f); - ERR_FAIL_V_MSG(ERR_FILE_CANT_OPEN, vformat("Can't open project at '%s', its `config_version` (%d) is from a more recent and incompatible version of the engine. Expected config version: %d.", p_path, config_version, CONFIG_VERSION)); - } - } else { - if (section == String()) { - set(assign, value); - } else { - set(section + "/" + assign, value); - } - } - } else if (next_tag.name != String()) { - section = next_tag.name; - } - } -} - -Error ProjectSettings::_load_settings_text_or_binary(const String &p_text_path, const String &p_bin_path) { - // Attempt first to load the binary project.godot file. - Error err = _load_settings_binary(p_bin_path); - if (err == OK) { - return OK; - } else if (err != ERR_FILE_NOT_FOUND) { - // If the file exists but can't be loaded, we want to know it. - ERR_PRINT("Couldn't load file '" + p_bin_path + "', error code " + itos(err) + "."); - return err; - } - - // Fallback to text-based project.godot file if binary was not found. - err = _load_settings_text(p_text_path); - if (err == OK) { - return OK; - } else if (err != ERR_FILE_NOT_FOUND) { - ERR_PRINT("Couldn't load file '" + p_text_path + "', error code " + itos(err) + "."); - return err; - } - - return err; -} - -int ProjectSettings::get_order(const String &p_name) const { - ERR_FAIL_COND_V_MSG(!props.has(p_name), -1, "Request for nonexistent project setting: " + p_name + "."); - return props[p_name].order; -} - -void ProjectSettings::set_order(const String &p_name, int p_order) { - ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "."); - props[p_name].order = p_order; -} - -void ProjectSettings::set_builtin_order(const String &p_name) { - ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "."); - if (props[p_name].order >= NO_BUILTIN_ORDER_BASE) { - props[p_name].order = last_builtin_order++; - } -} - -bool ProjectSettings::is_builtin_setting(const String &p_name) const { - // Return true because a false negative is worse than a false positive. - ERR_FAIL_COND_V_MSG(!props.has(p_name), true, "Request for nonexistent project setting: " + p_name + "."); - return props[p_name].order < NO_BUILTIN_ORDER_BASE; -} - -void ProjectSettings::clear(const String &p_name) { - ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + "."); - props.erase(p_name); -} - -Error ProjectSettings::save() { - return save_custom(get_resource_path().plus_file("project.godot")); -} - -Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<String, List<String>> &props, const CustomMap &p_custom, const String &p_custom_features) { - Error err; - FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err); - ERR_FAIL_COND_V_MSG(err != OK, err, "Couldn't save project.binary at " + p_file + "."); - - uint8_t hdr[4] = { 'E', 'C', 'F', 'G' }; - file->store_buffer(hdr, 4); - - int count = 0; - - for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) { - for (List<String>::Element *F = E->get().front(); F; F = F->next()) { - count++; - } - } - - if (p_custom_features != String()) { - file->store_32(count + 1); - //store how many properties are saved, add one for custom featuers, which must always go first - String key = CoreStringNames::get_singleton()->_custom_features; - file->store_32(key.length()); - file->store_string(key); - - int len; - err = encode_variant(p_custom_features, nullptr, len, false); - if (err != OK) { - memdelete(file); - ERR_FAIL_V(err); - } - - Vector<uint8_t> buff; - buff.resize(len); - - err = encode_variant(p_custom_features, buff.ptrw(), len, false); - if (err != OK) { - memdelete(file); - ERR_FAIL_V(err); - } - file->store_32(len); - file->store_buffer(buff.ptr(), buff.size()); - - } else { - file->store_32(count); //store how many properties are saved - } - - for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) { - for (List<String>::Element *F = E->get().front(); F; F = F->next()) { - String key = F->get(); - if (E->key() != "") { - key = E->key() + "/" + key; - } - Variant value; - if (p_custom.has(key)) { - value = p_custom[key]; - } else { - value = get(key); - } - - file->store_32(key.length()); - file->store_string(key); - - int len; - err = encode_variant(value, nullptr, len, true); - if (err != OK) { - memdelete(file); - } - ERR_FAIL_COND_V_MSG(err != OK, ERR_INVALID_DATA, "Error when trying to encode Variant."); - - Vector<uint8_t> buff; - buff.resize(len); - - err = encode_variant(value, buff.ptrw(), len, true); - if (err != OK) { - memdelete(file); - } - ERR_FAIL_COND_V_MSG(err != OK, ERR_INVALID_DATA, "Error when trying to encode Variant."); - file->store_32(len); - file->store_buffer(buff.ptr(), buff.size()); - } - } - - file->close(); - memdelete(file); - - return OK; -} - -Error ProjectSettings::_save_settings_text(const String &p_file, const Map<String, List<String>> &props, const CustomMap &p_custom, const String &p_custom_features) { - Error err; - FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err); - - ERR_FAIL_COND_V_MSG(err != OK, err, "Couldn't save project.godot - " + p_file + "."); - - file->store_line("; Engine configuration file."); - file->store_line("; It's best edited using the editor UI and not directly,"); - file->store_line("; since the parameters that go here are not all obvious."); - file->store_line(";"); - file->store_line("; Format:"); - file->store_line("; [section] ; section goes between []"); - file->store_line("; param=value ; assign values to parameters"); - file->store_line(""); - - file->store_string("config_version=" + itos(CONFIG_VERSION) + "\n"); - if (p_custom_features != String()) { - file->store_string("custom_features=\"" + p_custom_features + "\"\n"); - } - file->store_string("\n"); - - for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) { - if (E != props.front()) { - file->store_string("\n"); - } - - if (E->key() != "") { - file->store_string("[" + E->key() + "]\n\n"); - } - for (List<String>::Element *F = E->get().front(); F; F = F->next()) { - String key = F->get(); - if (E->key() != "") { - key = E->key() + "/" + key; - } - Variant value; - if (p_custom.has(key)) { - value = p_custom[key]; - } else { - value = get(key); - } - - String vstr; - VariantWriter::write_to_string(value, vstr); - file->store_string(F->get().property_name_encode() + "=" + vstr + "\n"); - } - } - - file->close(); - memdelete(file); - - return OK; -} - -Error ProjectSettings::_save_custom_bnd(const String &p_file) { // add other params as dictionary and array? - - return save_custom(p_file); -} - -Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_custom, const Vector<String> &p_custom_features, bool p_merge_with_current) { - ERR_FAIL_COND_V_MSG(p_path == "", ERR_INVALID_PARAMETER, "Project settings save path cannot be empty."); - - Set<_VCSort> vclist; - - if (p_merge_with_current) { - for (Map<StringName, VariantContainer>::Element *G = props.front(); G; G = G->next()) { - const VariantContainer *v = &G->get(); - - if (v->hide_from_editor) { - continue; - } - - if (p_custom.has(G->key())) { - continue; - } - - _VCSort vc; - vc.name = G->key(); //*k; - vc.order = v->order; - vc.type = v->variant.get_type(); - vc.flags = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE; - if (v->variant == v->initial) { - continue; - } - - vclist.insert(vc); - } - } - - for (const Map<String, Variant>::Element *E = p_custom.front(); E; E = E->next()) { - // Lookup global prop to store in the same order - Map<StringName, VariantContainer>::Element *global_prop = props.find(E->key()); - - _VCSort vc; - vc.name = E->key(); - vc.order = global_prop ? global_prop->get().order : 0xFFFFFFF; - vc.type = E->get().get_type(); - vc.flags = PROPERTY_USAGE_STORAGE; - vclist.insert(vc); - } - - Map<String, List<String>> props; - - for (Set<_VCSort>::Element *E = vclist.front(); E; E = E->next()) { - String category = E->get().name; - String name = E->get().name; - - int div = category.find("/"); - - if (div < 0) { - category = ""; - } else { - category = category.substr(0, div); - name = name.substr(div + 1, name.size()); - } - props[category].push_back(name); - } - - String custom_features; - - for (int i = 0; i < p_custom_features.size(); i++) { - if (i > 0) { - custom_features += ","; - } - - String f = p_custom_features[i].strip_edges().replace("\"", ""); - custom_features += f; - } - - if (p_path.ends_with(".godot")) { - return _save_settings_text(p_path, props, p_custom, custom_features); - } else if (p_path.ends_with(".binary")) { - return _save_settings_binary(p_path, props, p_custom, custom_features); - } else { - ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, "Unknown config file format: " + p_path + "."); - } -} - -Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restart_if_changed, bool p_ignore_value_in_docs) { - Variant ret; - if (!ProjectSettings::get_singleton()->has_setting(p_var)) { - ProjectSettings::get_singleton()->set(p_var, p_default); - } - ret = ProjectSettings::get_singleton()->get(p_var); - - ProjectSettings::get_singleton()->set_initial_value(p_var, p_default); - ProjectSettings::get_singleton()->set_builtin_order(p_var); - ProjectSettings::get_singleton()->set_restart_if_changed(p_var, p_restart_if_changed); - ProjectSettings::get_singleton()->set_ignore_value_in_docs(p_var, p_ignore_value_in_docs); - return ret; -} - -Vector<String> ProjectSettings::get_optimizer_presets() const { - List<PropertyInfo> pi; - ProjectSettings::get_singleton()->get_property_list(&pi); - Vector<String> names; - - for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) { - if (!E->get().name.begins_with("optimizer_presets/")) { - continue; - } - names.push_back(E->get().name.get_slicec('/', 1)); - } - - names.sort(); - - return names; -} - -void ProjectSettings::_add_property_info_bind(const Dictionary &p_info) { - ERR_FAIL_COND(!p_info.has("name")); - ERR_FAIL_COND(!p_info.has("type")); - - PropertyInfo pinfo; - pinfo.name = p_info["name"]; - ERR_FAIL_COND(!props.has(pinfo.name)); - pinfo.type = Variant::Type(p_info["type"].operator int()); - ERR_FAIL_INDEX(pinfo.type, Variant::VARIANT_MAX); - - if (p_info.has("hint")) { - pinfo.hint = PropertyHint(p_info["hint"].operator int()); - } - if (p_info.has("hint_string")) { - pinfo.hint_string = p_info["hint_string"]; - } - - set_custom_property_info(pinfo.name, pinfo); -} - -void ProjectSettings::set_custom_property_info(const String &p_prop, const PropertyInfo &p_info) { - ERR_FAIL_COND(!props.has(p_prop)); - custom_prop_info[p_prop] = p_info; - custom_prop_info[p_prop].name = p_prop; -} - -const Map<StringName, PropertyInfo> &ProjectSettings::get_custom_property_info() const { - return custom_prop_info; -} - -void ProjectSettings::set_disable_feature_overrides(bool p_disable) { - disable_feature_overrides = p_disable; -} - -bool ProjectSettings::is_using_datapack() const { - return using_datapack; -} - -bool ProjectSettings::property_can_revert(const String &p_name) { - if (!props.has(p_name)) { - return false; - } - - return props[p_name].initial != props[p_name].variant; -} - -Variant ProjectSettings::property_get_revert(const String &p_name) { - if (!props.has(p_name)) { - return Variant(); - } - - return props[p_name].initial; -} - -void ProjectSettings::set_setting(const String &p_setting, const Variant &p_value) { - set(p_setting, p_value); -} - -Variant ProjectSettings::get_setting(const String &p_setting) const { - return get(p_setting); -} - -bool ProjectSettings::has_custom_feature(const String &p_feature) const { - return custom_features.has(p_feature); -} - -Map<StringName, ProjectSettings::AutoloadInfo> ProjectSettings::get_autoload_list() const { - return autoloads; -} - -void ProjectSettings::add_autoload(const AutoloadInfo &p_autoload) { - ERR_FAIL_COND_MSG(p_autoload.name == StringName(), "Trying to add autoload with no name."); - autoloads[p_autoload.name] = p_autoload; -} - -void ProjectSettings::remove_autoload(const StringName &p_autoload) { - ERR_FAIL_COND_MSG(!autoloads.has(p_autoload), "Trying to remove non-existent autoload."); - autoloads.erase(p_autoload); -} - -bool ProjectSettings::has_autoload(const StringName &p_autoload) const { - return autoloads.has(p_autoload); -} - -ProjectSettings::AutoloadInfo ProjectSettings::get_autoload(const StringName &p_name) const { - ERR_FAIL_COND_V_MSG(!autoloads.has(p_name), AutoloadInfo(), "Trying to get non-existent autoload."); - return autoloads[p_name]; -} - -void ProjectSettings::_bind_methods() { - ClassDB::bind_method(D_METHOD("has_setting", "name"), &ProjectSettings::has_setting); - ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &ProjectSettings::set_setting); - ClassDB::bind_method(D_METHOD("get_setting", "name"), &ProjectSettings::get_setting); - ClassDB::bind_method(D_METHOD("set_order", "name", "position"), &ProjectSettings::set_order); - ClassDB::bind_method(D_METHOD("get_order", "name"), &ProjectSettings::get_order); - ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value"), &ProjectSettings::set_initial_value); - ClassDB::bind_method(D_METHOD("add_property_info", "hint"), &ProjectSettings::_add_property_info_bind); - ClassDB::bind_method(D_METHOD("clear", "name"), &ProjectSettings::clear); - ClassDB::bind_method(D_METHOD("localize_path", "path"), &ProjectSettings::localize_path); - ClassDB::bind_method(D_METHOD("globalize_path", "path"), &ProjectSettings::globalize_path); - ClassDB::bind_method(D_METHOD("save"), &ProjectSettings::save); - ClassDB::bind_method(D_METHOD("load_resource_pack", "pack", "replace_files", "offset"), &ProjectSettings::_load_resource_pack, DEFVAL(true), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &ProjectSettings::property_can_revert); - ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &ProjectSettings::property_get_revert); - - ClassDB::bind_method(D_METHOD("save_custom", "file"), &ProjectSettings::_save_custom_bnd); -} - -ProjectSettings::ProjectSettings() { - // Initialization of engine variables should be done in the setup() method, - // so that the values can be overridden from project.godot or project.binary. - - singleton = this; - - Array events; - Dictionary action; - Ref<InputEventKey> key; - Ref<InputEventJoypadButton> joyb; - - GLOBAL_DEF("application/config/name", ""); - GLOBAL_DEF("application/config/description", ""); - custom_prop_info["application/config/description"] = PropertyInfo(Variant::STRING, "application/config/description", PROPERTY_HINT_MULTILINE_TEXT); - GLOBAL_DEF("application/run/main_scene", ""); - custom_prop_info["application/run/main_scene"] = PropertyInfo(Variant::STRING, "application/run/main_scene", PROPERTY_HINT_FILE, "*.tscn,*.scn,*.res"); - GLOBAL_DEF("application/run/disable_stdout", false); - GLOBAL_DEF("application/run/disable_stderr", false); - GLOBAL_DEF("application/config/use_custom_user_dir", false); - GLOBAL_DEF("application/config/custom_user_dir_name", ""); - GLOBAL_DEF("application/config/project_settings_override", ""); - GLOBAL_DEF("audio/default_bus_layout", "res://default_bus_layout.tres"); - custom_prop_info["audio/default_bus_layout"] = PropertyInfo(Variant::STRING, "audio/default_bus_layout", PROPERTY_HINT_FILE, "*.tres"); - - PackedStringArray extensions = PackedStringArray(); - extensions.push_back("gd"); - if (Engine::get_singleton()->has_singleton("GodotSharp")) { - extensions.push_back("cs"); - } - extensions.push_back("shader"); - - GLOBAL_DEF("editor/search_in_file_extensions", extensions); - custom_prop_info["editor/search_in_file_extensions"] = PropertyInfo(Variant::PACKED_STRING_ARRAY, "editor/search_in_file_extensions"); - - GLOBAL_DEF("editor/script_templates_search_path", "res://script_templates"); - custom_prop_info["editor/script_templates_search_path"] = PropertyInfo(Variant::STRING, "editor/script_templates_search_path", PROPERTY_HINT_DIR); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_ENTER); - events.push_back(key); - key.instance(); - key->set_keycode(KEY_KP_ENTER); - events.push_back(key); - key.instance(); - key->set_keycode(KEY_SPACE); - events.push_back(key); - joyb.instance(); - joyb->set_button_index(JOY_BUTTON_A); - events.push_back(joyb); - action["events"] = events; - GLOBAL_DEF("input/ui_accept", action); - input_presets.push_back("input/ui_accept"); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_SPACE); - events.push_back(key); - joyb.instance(); - joyb->set_button_index(JOY_BUTTON_Y); - events.push_back(joyb); - action["events"] = events; - GLOBAL_DEF("input/ui_select", action); - input_presets.push_back("input/ui_select"); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_ESCAPE); - events.push_back(key); - joyb.instance(); - joyb->set_button_index(JOY_BUTTON_B); - events.push_back(joyb); - action["events"] = events; - GLOBAL_DEF("input/ui_cancel", action); - input_presets.push_back("input/ui_cancel"); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_TAB); - events.push_back(key); - action["events"] = events; - GLOBAL_DEF("input/ui_focus_next", action); - input_presets.push_back("input/ui_focus_next"); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_TAB); - key->set_shift(true); - events.push_back(key); - action["events"] = events; - GLOBAL_DEF("input/ui_focus_prev", action); - input_presets.push_back("input/ui_focus_prev"); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_LEFT); - events.push_back(key); - joyb.instance(); - joyb->set_button_index(JOY_BUTTON_DPAD_LEFT); - events.push_back(joyb); - action["events"] = events; - GLOBAL_DEF("input/ui_left", action); - input_presets.push_back("input/ui_left"); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_RIGHT); - events.push_back(key); - joyb.instance(); - joyb->set_button_index(JOY_BUTTON_DPAD_RIGHT); - events.push_back(joyb); - action["events"] = events; - GLOBAL_DEF("input/ui_right", action); - input_presets.push_back("input/ui_right"); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_UP); - events.push_back(key); - joyb.instance(); - joyb->set_button_index(JOY_BUTTON_DPAD_UP); - events.push_back(joyb); - action["events"] = events; - GLOBAL_DEF("input/ui_up", action); - input_presets.push_back("input/ui_up"); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_DOWN); - events.push_back(key); - joyb.instance(); - joyb->set_button_index(JOY_BUTTON_DPAD_DOWN); - events.push_back(joyb); - action["events"] = events; - GLOBAL_DEF("input/ui_down", action); - input_presets.push_back("input/ui_down"); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_PAGEUP); - events.push_back(key); - action["events"] = events; - GLOBAL_DEF("input/ui_page_up", action); - input_presets.push_back("input/ui_page_up"); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_PAGEDOWN); - events.push_back(key); - action["events"] = events; - GLOBAL_DEF("input/ui_page_down", action); - input_presets.push_back("input/ui_page_down"); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_HOME); - events.push_back(key); - action["events"] = events; - GLOBAL_DEF("input/ui_home", action); - input_presets.push_back("input/ui_home"); - - action = Dictionary(); - action["deadzone"] = Variant(0.5f); - events = Array(); - key.instance(); - key->set_keycode(KEY_END); - events.push_back(key); - action["events"] = events; - GLOBAL_DEF("input/ui_end", action); - input_presets.push_back("input/ui_end"); - - custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::STRING, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor"); - custom_prop_info["rendering/threads/thread_model"] = PropertyInfo(Variant::INT, "rendering/threads/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded"); - custom_prop_info["physics/2d/thread_model"] = PropertyInfo(Variant::INT, "physics/2d/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded"); - custom_prop_info["rendering/quality/intended_usage/framebuffer_allocation"] = PropertyInfo(Variant::INT, "rendering/quality/intended_usage/framebuffer_allocation", PROPERTY_HINT_ENUM, "2D,2D Without Sampling,3D,3D Without Effects"); - - GLOBAL_DEF("debug/settings/profiler/max_functions", 16384); - custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1"); - - GLOBAL_DEF("compression/formats/zstd/long_distance_matching", Compression::zstd_long_distance_matching); - custom_prop_info["compression/formats/zstd/long_distance_matching"] = PropertyInfo(Variant::BOOL, "compression/formats/zstd/long_distance_matching"); - GLOBAL_DEF("compression/formats/zstd/compression_level", Compression::zstd_level); - custom_prop_info["compression/formats/zstd/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/zstd/compression_level", PROPERTY_HINT_RANGE, "1,22,1"); - GLOBAL_DEF("compression/formats/zstd/window_log_size", Compression::zstd_window_log_size); - custom_prop_info["compression/formats/zstd/window_log_size"] = PropertyInfo(Variant::INT, "compression/formats/zstd/window_log_size", PROPERTY_HINT_RANGE, "10,30,1"); - - GLOBAL_DEF("compression/formats/zlib/compression_level", Compression::zlib_level); - custom_prop_info["compression/formats/zlib/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/zlib/compression_level", PROPERTY_HINT_RANGE, "-1,9,1"); - - GLOBAL_DEF("compression/formats/gzip/compression_level", Compression::gzip_level); - custom_prop_info["compression/formats/gzip/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/gzip/compression_level", PROPERTY_HINT_RANGE, "-1,9,1"); -} - -ProjectSettings::~ProjectSettings() { - singleton = nullptr; -} |