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-rw-r--r--core/script_debugger_remote.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index bb7ed22c28..bd0352b7a4 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -6,6 +6,7 @@
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -369,7 +370,7 @@ void ScriptDebuggerRemote::_get_output() {
void ScriptDebuggerRemote::line_poll() {
//the purpose of this is just processing events every now and then when the script might get too busy
- //otherwise bugs like infinite loops cant be catched
+ //otherwise bugs like infinite loops can't be caught
if (poll_every % 2048 == 0)
_poll_events();
poll_every++;