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-rw-r--r--core/string/node_path.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/core/string/node_path.cpp b/core/string/node_path.cpp
index 4d152d9258..d3afa7b4dd 100644
--- a/core/string/node_path.cpp
+++ b/core/string/node_path.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -288,7 +288,7 @@ void NodePath::simplify() {
if (data->path[i].operator String() == ".") {
data->path.remove(i);
i--;
- } else if (data->path[i].operator String() == ".." && i > 0 && data->path[i - 1].operator String() != "." && data->path[i - 1].operator String() != "..") {
+ } else if (i > 0 && data->path[i].operator String() == ".." && data->path[i - 1].operator String() != "." && data->path[i - 1].operator String() != "..") {
//remove both
data->path.remove(i - 1);
data->path.remove(i - 1);