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+/**************************************************************************/
+/* translation_domain.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TRANSLATION_DOMAIN_H
+#define TRANSLATION_DOMAIN_H
+
+#include "core/object/ref_counted.h"
+
+class Translation;
+
+class TranslationDomain : public RefCounted {
+ GDCLASS(TranslationDomain, RefCounted);
+
+ HashSet<Ref<Translation>> translations;
+
+protected:
+ static void _bind_methods();
+
+public:
+ // Methods in this section are not intended for scripting.
+ StringName get_message_from_translations(const String &p_locale, const StringName &p_message, const StringName &p_context) const;
+ StringName get_message_from_translations(const String &p_locale, const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const;
+ PackedStringArray get_loaded_locales() const;
+
+public:
+ Ref<Translation> get_translation_object(const String &p_locale) const;
+
+ void add_translation(const Ref<Translation> &p_translation);
+ void remove_translation(const Ref<Translation> &p_translation);
+ void clear();
+
+ StringName translate(const StringName &p_message, const StringName &p_context) const;
+ StringName translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const;
+
+ TranslationDomain();
+};
+
+#endif // TRANSLATION_DOMAIN_H