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diff --git a/core/string/translation_server.cpp b/core/string/translation_server.cpp
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+/**************************************************************************/
+/* translation_server.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "translation_server.h"
+#include "translation_server.compat.inc"
+
+#include "core/config/project_settings.h"
+#include "core/io/resource_loader.h"
+#include "core/os/os.h"
+#include "core/string/locales.h"
+
+#ifdef TOOLS_ENABLED
+#include "main/main.h"
+#endif
+
+struct _character_accent_pair {
+ const char32_t character;
+ const char32_t *accented_character;
+};
+
+static _character_accent_pair _character_to_accented[] = {
+ { 'A', U"Å" },
+ { 'B', U"ß" },
+ { 'C', U"Ç" },
+ { 'D', U"Ð" },
+ { 'E', U"É" },
+ { 'F', U"F́" },
+ { 'G', U"Ĝ" },
+ { 'H', U"Ĥ" },
+ { 'I', U"Ĩ" },
+ { 'J', U"Ĵ" },
+ { 'K', U"ĸ" },
+ { 'L', U"Ł" },
+ { 'M', U"Ḿ" },
+ { 'N', U"й" },
+ { 'O', U"Ö" },
+ { 'P', U"Ṕ" },
+ { 'Q', U"Q́" },
+ { 'R', U"Ř" },
+ { 'S', U"Ŝ" },
+ { 'T', U"Ŧ" },
+ { 'U', U"Ũ" },
+ { 'V', U"Ṽ" },
+ { 'W', U"Ŵ" },
+ { 'X', U"X́" },
+ { 'Y', U"Ÿ" },
+ { 'Z', U"Ž" },
+ { 'a', U"á" },
+ { 'b', U"ḅ" },
+ { 'c', U"ć" },
+ { 'd', U"d́" },
+ { 'e', U"é" },
+ { 'f', U"f́" },
+ { 'g', U"ǵ" },
+ { 'h', U"h̀" },
+ { 'i', U"í" },
+ { 'j', U"ǰ" },
+ { 'k', U"ḱ" },
+ { 'l', U"ł" },
+ { 'm', U"m̀" },
+ { 'n', U"ή" },
+ { 'o', U"ô" },
+ { 'p', U"ṕ" },
+ { 'q', U"q́" },
+ { 'r', U"ŕ" },
+ { 's', U"š" },
+ { 't', U"ŧ" },
+ { 'u', U"ü" },
+ { 'v', U"ṽ" },
+ { 'w', U"ŵ" },
+ { 'x', U"x́" },
+ { 'y', U"ý" },
+ { 'z', U"ź" },
+};
+
+Vector<TranslationServer::LocaleScriptInfo> TranslationServer::locale_script_info;
+
+HashMap<String, String> TranslationServer::language_map;
+HashMap<String, String> TranslationServer::script_map;
+HashMap<String, String> TranslationServer::locale_rename_map;
+HashMap<String, String> TranslationServer::country_name_map;
+HashMap<String, String> TranslationServer::variant_map;
+HashMap<String, String> TranslationServer::country_rename_map;
+
+void TranslationServer::init_locale_info() {
+ // Init locale info.
+ language_map.clear();
+ int idx = 0;
+ while (language_list[idx][0] != nullptr) {
+ language_map[language_list[idx][0]] = String::utf8(language_list[idx][1]);
+ idx++;
+ }
+
+ // Init locale-script map.
+ locale_script_info.clear();
+ idx = 0;
+ while (locale_scripts[idx][0] != nullptr) {
+ LocaleScriptInfo info;
+ info.name = locale_scripts[idx][0];
+ info.script = locale_scripts[idx][1];
+ info.default_country = locale_scripts[idx][2];
+ Vector<String> supported_countries = String(locale_scripts[idx][3]).split(",", false);
+ for (int i = 0; i < supported_countries.size(); i++) {
+ info.supported_countries.insert(supported_countries[i]);
+ }
+ locale_script_info.push_back(info);
+ idx++;
+ }
+
+ // Init supported script list.
+ script_map.clear();
+ idx = 0;
+ while (script_list[idx][0] != nullptr) {
+ script_map[script_list[idx][1]] = String::utf8(script_list[idx][0]);
+ idx++;
+ }
+
+ // Init regional variant map.
+ variant_map.clear();
+ idx = 0;
+ while (locale_variants[idx][0] != nullptr) {
+ variant_map[locale_variants[idx][0]] = locale_variants[idx][1];
+ idx++;
+ }
+
+ // Init locale renames.
+ locale_rename_map.clear();
+ idx = 0;
+ while (locale_renames[idx][0] != nullptr) {
+ if (!String(locale_renames[idx][1]).is_empty()) {
+ locale_rename_map[locale_renames[idx][0]] = locale_renames[idx][1];
+ }
+ idx++;
+ }
+
+ // Init country names.
+ country_name_map.clear();
+ idx = 0;
+ while (country_names[idx][0] != nullptr) {
+ country_name_map[String(country_names[idx][0])] = String::utf8(country_names[idx][1]);
+ idx++;
+ }
+
+ // Init country renames.
+ country_rename_map.clear();
+ idx = 0;
+ while (country_renames[idx][0] != nullptr) {
+ if (!String(country_renames[idx][1]).is_empty()) {
+ country_rename_map[country_renames[idx][0]] = country_renames[idx][1];
+ }
+ idx++;
+ }
+}
+
+String TranslationServer::standardize_locale(const String &p_locale) const {
+ return _standardize_locale(p_locale, false);
+}
+
+String TranslationServer::_standardize_locale(const String &p_locale, bool p_add_defaults) const {
+ // Replaces '-' with '_' for macOS style locales.
+ String univ_locale = p_locale.replace("-", "_");
+
+ // Extract locale elements.
+ String lang_name, script_name, country_name, variant_name;
+ Vector<String> locale_elements = univ_locale.get_slice("@", 0).split("_");
+ lang_name = locale_elements[0];
+ if (locale_elements.size() >= 2) {
+ if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) {
+ script_name = locale_elements[1];
+ }
+ if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) {
+ country_name = locale_elements[1];
+ }
+ }
+ if (locale_elements.size() >= 3) {
+ if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) {
+ country_name = locale_elements[2];
+ } else if (variant_map.has(locale_elements[2].to_lower()) && variant_map[locale_elements[2].to_lower()] == lang_name) {
+ variant_name = locale_elements[2].to_lower();
+ }
+ }
+ if (locale_elements.size() >= 4) {
+ if (variant_map.has(locale_elements[3].to_lower()) && variant_map[locale_elements[3].to_lower()] == lang_name) {
+ variant_name = locale_elements[3].to_lower();
+ }
+ }
+
+ // Try extract script and variant from the extra part.
+ Vector<String> script_extra = univ_locale.get_slice("@", 1).split(";");
+ for (int i = 0; i < script_extra.size(); i++) {
+ if (script_extra[i].to_lower() == "cyrillic") {
+ script_name = "Cyrl";
+ break;
+ } else if (script_extra[i].to_lower() == "latin") {
+ script_name = "Latn";
+ break;
+ } else if (script_extra[i].to_lower() == "devanagari") {
+ script_name = "Deva";
+ break;
+ } else if (variant_map.has(script_extra[i].to_lower()) && variant_map[script_extra[i].to_lower()] == lang_name) {
+ variant_name = script_extra[i].to_lower();
+ }
+ }
+
+ // Handles known non-ISO language names used e.g. on Windows.
+ if (locale_rename_map.has(lang_name)) {
+ lang_name = locale_rename_map[lang_name];
+ }
+
+ // Handle country renames.
+ if (country_rename_map.has(country_name)) {
+ country_name = country_rename_map[country_name];
+ }
+
+ // Remove unsupported script codes.
+ if (!script_map.has(script_name)) {
+ script_name = "";
+ }
+
+ // Add script code base on language and country codes for some ambiguous cases.
+ if (p_add_defaults) {
+ if (script_name.is_empty()) {
+ for (int i = 0; i < locale_script_info.size(); i++) {
+ const LocaleScriptInfo &info = locale_script_info[i];
+ if (info.name == lang_name) {
+ if (country_name.is_empty() || info.supported_countries.has(country_name)) {
+ script_name = info.script;
+ break;
+ }
+ }
+ }
+ }
+ if (!script_name.is_empty() && country_name.is_empty()) {
+ // Add conntry code based on script for some ambiguous cases.
+ for (int i = 0; i < locale_script_info.size(); i++) {
+ const LocaleScriptInfo &info = locale_script_info[i];
+ if (info.name == lang_name && info.script == script_name) {
+ country_name = info.default_country;
+ break;
+ }
+ }
+ }
+ }
+
+ // Combine results.
+ String out = lang_name;
+ if (!script_name.is_empty()) {
+ out = out + "_" + script_name;
+ }
+ if (!country_name.is_empty()) {
+ out = out + "_" + country_name;
+ }
+ if (!variant_name.is_empty()) {
+ out = out + "_" + variant_name;
+ }
+ return out;
+}
+
+int TranslationServer::compare_locales(const String &p_locale_a, const String &p_locale_b) const {
+ String locale_a = _standardize_locale(p_locale_a, true);
+ String locale_b = _standardize_locale(p_locale_b, true);
+
+ if (locale_a == locale_b) {
+ // Exact match.
+ return 10;
+ }
+
+ Vector<String> locale_a_elements = locale_a.split("_");
+ Vector<String> locale_b_elements = locale_b.split("_");
+ if (locale_a_elements[0] == locale_b_elements[0]) {
+ // Matching language, both locales have extra parts.
+ // Return number of matching elements.
+ int matching_elements = 1;
+ for (int i = 1; i < locale_a_elements.size(); i++) {
+ for (int j = 1; j < locale_b_elements.size(); j++) {
+ if (locale_a_elements[i] == locale_b_elements[j]) {
+ matching_elements++;
+ }
+ }
+ }
+ return matching_elements;
+ } else {
+ // No match.
+ return 0;
+ }
+}
+
+String TranslationServer::get_locale_name(const String &p_locale) const {
+ String lang_name, script_name, country_name;
+ Vector<String> locale_elements = standardize_locale(p_locale).split("_");
+ lang_name = locale_elements[0];
+ if (locale_elements.size() >= 2) {
+ if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) {
+ script_name = locale_elements[1];
+ }
+ if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) {
+ country_name = locale_elements[1];
+ }
+ }
+ if (locale_elements.size() >= 3) {
+ if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) {
+ country_name = locale_elements[2];
+ }
+ }
+
+ String name = language_map[lang_name];
+ if (!script_name.is_empty()) {
+ name = name + " (" + script_map[script_name] + ")";
+ }
+ if (!country_name.is_empty()) {
+ name = name + ", " + country_name_map[country_name];
+ }
+ return name;
+}
+
+Vector<String> TranslationServer::get_all_languages() const {
+ Vector<String> languages;
+
+ for (const KeyValue<String, String> &E : language_map) {
+ languages.push_back(E.key);
+ }
+
+ return languages;
+}
+
+String TranslationServer::get_language_name(const String &p_language) const {
+ return language_map[p_language];
+}
+
+Vector<String> TranslationServer::get_all_scripts() const {
+ Vector<String> scripts;
+
+ for (const KeyValue<String, String> &E : script_map) {
+ scripts.push_back(E.key);
+ }
+
+ return scripts;
+}
+
+String TranslationServer::get_script_name(const String &p_script) const {
+ return script_map[p_script];
+}
+
+Vector<String> TranslationServer::get_all_countries() const {
+ Vector<String> countries;
+
+ for (const KeyValue<String, String> &E : country_name_map) {
+ countries.push_back(E.key);
+ }
+
+ return countries;
+}
+
+String TranslationServer::get_country_name(const String &p_country) const {
+ return country_name_map[p_country];
+}
+
+void TranslationServer::set_locale(const String &p_locale) {
+ String new_locale = standardize_locale(p_locale);
+ if (locale == new_locale) {
+ return;
+ }
+
+ locale = new_locale;
+ ResourceLoader::reload_translation_remaps();
+
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
+ }
+}
+
+String TranslationServer::get_locale() const {
+ return locale;
+}
+
+PackedStringArray TranslationServer::get_loaded_locales() const {
+ PackedStringArray locales;
+ for (const Ref<Translation> &E : translations) {
+ const Ref<Translation> &t = E;
+ ERR_FAIL_COND_V(t.is_null(), PackedStringArray());
+ String l = t->get_locale();
+
+ locales.push_back(l);
+ }
+
+ return locales;
+}
+
+void TranslationServer::add_translation(const Ref<Translation> &p_translation) {
+ translations.insert(p_translation);
+}
+
+void TranslationServer::remove_translation(const Ref<Translation> &p_translation) {
+ translations.erase(p_translation);
+}
+
+Ref<Translation> TranslationServer::get_translation_object(const String &p_locale) {
+ Ref<Translation> res;
+ int best_score = 0;
+
+ for (const Ref<Translation> &E : translations) {
+ const Ref<Translation> &t = E;
+ ERR_FAIL_COND_V(t.is_null(), nullptr);
+ String l = t->get_locale();
+
+ int score = compare_locales(p_locale, l);
+ if (score > 0 && score >= best_score) {
+ res = t;
+ best_score = score;
+ if (score == 10) {
+ break; // Exact match, skip the rest.
+ }
+ }
+ }
+ return res;
+}
+
+void TranslationServer::clear() {
+ translations.clear();
+}
+
+StringName TranslationServer::translate(const StringName &p_message, const StringName &p_context) const {
+ // Match given message against the translation catalog for the project locale.
+
+ if (!enabled) {
+ return p_message;
+ }
+
+ StringName res = _get_message_from_translations(p_message, p_context, locale, false);
+
+ if (!res && fallback.length() >= 2) {
+ res = _get_message_from_translations(p_message, p_context, fallback, false);
+ }
+
+ if (!res) {
+ return pseudolocalization_enabled ? pseudolocalize(p_message) : p_message;
+ }
+
+ return pseudolocalization_enabled ? pseudolocalize(res) : res;
+}
+
+StringName TranslationServer::translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const {
+ if (!enabled) {
+ if (p_n == 1) {
+ return p_message;
+ }
+ return p_message_plural;
+ }
+
+ StringName res = _get_message_from_translations(p_message, p_context, locale, true, p_message_plural, p_n);
+
+ if (!res && fallback.length() >= 2) {
+ res = _get_message_from_translations(p_message, p_context, fallback, true, p_message_plural, p_n);
+ }
+
+ if (!res) {
+ if (p_n == 1) {
+ return p_message;
+ }
+ return p_message_plural;
+ }
+
+ return res;
+}
+
+StringName TranslationServer::_get_message_from_translations(const StringName &p_message, const StringName &p_context, const String &p_locale, bool plural, const String &p_message_plural, int p_n) const {
+ StringName res;
+ int best_score = 0;
+
+ for (const Ref<Translation> &E : translations) {
+ const Ref<Translation> &t = E;
+ ERR_FAIL_COND_V(t.is_null(), p_message);
+ String l = t->get_locale();
+
+ int score = compare_locales(p_locale, l);
+ if (score > 0 && score >= best_score) {
+ StringName r;
+ if (!plural) {
+ r = t->get_message(p_message, p_context);
+ } else {
+ r = t->get_plural_message(p_message, p_message_plural, p_n, p_context);
+ }
+ if (!r) {
+ continue;
+ }
+ res = r;
+ best_score = score;
+ if (score == 10) {
+ break; // Exact match, skip the rest.
+ }
+ }
+ }
+
+ return res;
+}
+
+TranslationServer *TranslationServer::singleton = nullptr;
+
+bool TranslationServer::_load_translations(const String &p_from) {
+ if (ProjectSettings::get_singleton()->has_setting(p_from)) {
+ const Vector<String> &translation_names = GLOBAL_GET(p_from);
+
+ int tcount = translation_names.size();
+
+ if (tcount) {
+ const String *r = translation_names.ptr();
+
+ for (int i = 0; i < tcount; i++) {
+ Ref<Translation> tr = ResourceLoader::load(r[i]);
+ if (tr.is_valid()) {
+ add_translation(tr);
+ }
+ }
+ }
+ return true;
+ }
+
+ return false;
+}
+
+void TranslationServer::setup() {
+ String test = GLOBAL_DEF("internationalization/locale/test", "");
+ test = test.strip_edges();
+ if (!test.is_empty()) {
+ set_locale(test);
+ } else {
+ set_locale(OS::get_singleton()->get_locale());
+ }
+
+ fallback = GLOBAL_DEF("internationalization/locale/fallback", "en");
+ pseudolocalization_enabled = GLOBAL_DEF("internationalization/pseudolocalization/use_pseudolocalization", false);
+ pseudolocalization_accents_enabled = GLOBAL_DEF("internationalization/pseudolocalization/replace_with_accents", true);
+ pseudolocalization_double_vowels_enabled = GLOBAL_DEF("internationalization/pseudolocalization/double_vowels", false);
+ pseudolocalization_fake_bidi_enabled = GLOBAL_DEF("internationalization/pseudolocalization/fake_bidi", false);
+ pseudolocalization_override_enabled = GLOBAL_DEF("internationalization/pseudolocalization/override", false);
+ expansion_ratio = GLOBAL_DEF("internationalization/pseudolocalization/expansion_ratio", 0.0);
+ pseudolocalization_prefix = GLOBAL_DEF("internationalization/pseudolocalization/prefix", "[");
+ pseudolocalization_suffix = GLOBAL_DEF("internationalization/pseudolocalization/suffix", "]");
+ pseudolocalization_skip_placeholders_enabled = GLOBAL_DEF("internationalization/pseudolocalization/skip_placeholders", true);
+
+#ifdef TOOLS_ENABLED
+ ProjectSettings::get_singleton()->set_custom_property_info(PropertyInfo(Variant::STRING, "internationalization/locale/fallback", PROPERTY_HINT_LOCALE_ID, ""));
+#endif
+}
+
+void TranslationServer::set_tool_translation(const Ref<Translation> &p_translation) {
+ tool_translation = p_translation;
+}
+
+Ref<Translation> TranslationServer::get_tool_translation() const {
+ return tool_translation;
+}
+
+String TranslationServer::get_tool_locale() {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint() || Engine::get_singleton()->is_project_manager_hint()) {
+ if (TranslationServer::get_singleton()->get_tool_translation().is_valid()) {
+ return tool_translation->get_locale();
+ } else {
+ return "en";
+ }
+ } else {
+#else
+ {
+#endif
+ // Look for best matching loaded translation.
+ String best_locale = "en";
+ int best_score = 0;
+
+ for (const Ref<Translation> &E : translations) {
+ const Ref<Translation> &t = E;
+ ERR_FAIL_COND_V(t.is_null(), best_locale);
+ String l = t->get_locale();
+
+ int score = compare_locales(locale, l);
+ if (score > 0 && score >= best_score) {
+ best_locale = l;
+ best_score = score;
+ if (score == 10) {
+ break; // Exact match, skip the rest.
+ }
+ }
+ }
+ return best_locale;
+ }
+}
+
+StringName TranslationServer::tool_translate(const StringName &p_message, const StringName &p_context) const {
+ if (tool_translation.is_valid()) {
+ StringName r = tool_translation->get_message(p_message, p_context);
+ if (r) {
+ return r;
+ }
+ }
+ return p_message;
+}
+
+StringName TranslationServer::tool_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const {
+ if (tool_translation.is_valid()) {
+ StringName r = tool_translation->get_plural_message(p_message, p_message_plural, p_n, p_context);
+ if (r) {
+ return r;
+ }
+ }
+
+ if (p_n == 1) {
+ return p_message;
+ }
+ return p_message_plural;
+}
+
+void TranslationServer::set_property_translation(const Ref<Translation> &p_translation) {
+ property_translation = p_translation;
+}
+
+StringName TranslationServer::property_translate(const StringName &p_message, const StringName &p_context) const {
+ if (property_translation.is_valid()) {
+ StringName r = property_translation->get_message(p_message, p_context);
+ if (r) {
+ return r;
+ }
+ }
+ return p_message;
+}
+
+void TranslationServer::set_doc_translation(const Ref<Translation> &p_translation) {
+ doc_translation = p_translation;
+}
+
+StringName TranslationServer::doc_translate(const StringName &p_message, const StringName &p_context) const {
+ if (doc_translation.is_valid()) {
+ StringName r = doc_translation->get_message(p_message, p_context);
+ if (r) {
+ return r;
+ }
+ }
+ return p_message;
+}
+
+StringName TranslationServer::doc_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const {
+ if (doc_translation.is_valid()) {
+ StringName r = doc_translation->get_plural_message(p_message, p_message_plural, p_n, p_context);
+ if (r) {
+ return r;
+ }
+ }
+
+ if (p_n == 1) {
+ return p_message;
+ }
+ return p_message_plural;
+}
+
+void TranslationServer::set_extractable_translation(const Ref<Translation> &p_translation) {
+ extractable_translation = p_translation;
+}
+
+StringName TranslationServer::extractable_translate(const StringName &p_message, const StringName &p_context) const {
+ if (extractable_translation.is_valid()) {
+ StringName r = extractable_translation->get_message(p_message, p_context);
+ if (r) {
+ return r;
+ }
+ }
+ return p_message;
+}
+
+StringName TranslationServer::extractable_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const {
+ if (extractable_translation.is_valid()) {
+ StringName r = extractable_translation->get_plural_message(p_message, p_message_plural, p_n, p_context);
+ if (r) {
+ return r;
+ }
+ }
+
+ if (p_n == 1) {
+ return p_message;
+ }
+ return p_message_plural;
+}
+
+bool TranslationServer::is_pseudolocalization_enabled() const {
+ return pseudolocalization_enabled;
+}
+
+void TranslationServer::set_pseudolocalization_enabled(bool p_enabled) {
+ pseudolocalization_enabled = p_enabled;
+
+ ResourceLoader::reload_translation_remaps();
+
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
+ }
+}
+
+void TranslationServer::reload_pseudolocalization() {
+ pseudolocalization_accents_enabled = GLOBAL_GET("internationalization/pseudolocalization/replace_with_accents");
+ pseudolocalization_double_vowels_enabled = GLOBAL_GET("internationalization/pseudolocalization/double_vowels");
+ pseudolocalization_fake_bidi_enabled = GLOBAL_GET("internationalization/pseudolocalization/fake_bidi");
+ pseudolocalization_override_enabled = GLOBAL_GET("internationalization/pseudolocalization/override");
+ expansion_ratio = GLOBAL_GET("internationalization/pseudolocalization/expansion_ratio");
+ pseudolocalization_prefix = GLOBAL_GET("internationalization/pseudolocalization/prefix");
+ pseudolocalization_suffix = GLOBAL_GET("internationalization/pseudolocalization/suffix");
+ pseudolocalization_skip_placeholders_enabled = GLOBAL_GET("internationalization/pseudolocalization/skip_placeholders");
+
+ ResourceLoader::reload_translation_remaps();
+
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
+ }
+}
+
+StringName TranslationServer::pseudolocalize(const StringName &p_message) const {
+ String message = p_message;
+ int length = message.length();
+ if (pseudolocalization_override_enabled) {
+ message = get_override_string(message);
+ }
+
+ if (pseudolocalization_double_vowels_enabled) {
+ message = double_vowels(message);
+ }
+
+ if (pseudolocalization_accents_enabled) {
+ message = replace_with_accented_string(message);
+ }
+
+ if (pseudolocalization_fake_bidi_enabled) {
+ message = wrap_with_fakebidi_characters(message);
+ }
+
+ StringName res = add_padding(message, length);
+ return res;
+}
+
+StringName TranslationServer::tool_pseudolocalize(const StringName &p_message) const {
+ String message = p_message;
+ message = double_vowels(message);
+ message = replace_with_accented_string(message);
+ StringName res = "[!!! " + message + " !!!]";
+ return res;
+}
+
+String TranslationServer::get_override_string(String &p_message) const {
+ String res;
+ for (int i = 0; i < p_message.length(); i++) {
+ if (pseudolocalization_skip_placeholders_enabled && is_placeholder(p_message, i)) {
+ res += p_message[i];
+ res += p_message[i + 1];
+ i++;
+ continue;
+ }
+ res += '*';
+ }
+ return res;
+}
+
+String TranslationServer::double_vowels(String &p_message) const {
+ String res;
+ for (int i = 0; i < p_message.length(); i++) {
+ if (pseudolocalization_skip_placeholders_enabled && is_placeholder(p_message, i)) {
+ res += p_message[i];
+ res += p_message[i + 1];
+ i++;
+ continue;
+ }
+ res += p_message[i];
+ if (p_message[i] == 'a' || p_message[i] == 'e' || p_message[i] == 'i' || p_message[i] == 'o' || p_message[i] == 'u' ||
+ p_message[i] == 'A' || p_message[i] == 'E' || p_message[i] == 'I' || p_message[i] == 'O' || p_message[i] == 'U') {
+ res += p_message[i];
+ }
+ }
+ return res;
+};
+
+String TranslationServer::replace_with_accented_string(String &p_message) const {
+ String res;
+ for (int i = 0; i < p_message.length(); i++) {
+ if (pseudolocalization_skip_placeholders_enabled && is_placeholder(p_message, i)) {
+ res += p_message[i];
+ res += p_message[i + 1];
+ i++;
+ continue;
+ }
+ const char32_t *accented = get_accented_version(p_message[i]);
+ if (accented) {
+ res += accented;
+ } else {
+ res += p_message[i];
+ }
+ }
+ return res;
+}
+
+String TranslationServer::wrap_with_fakebidi_characters(String &p_message) const {
+ String res;
+ char32_t fakebidiprefix = U'\u202e';
+ char32_t fakebidisuffix = U'\u202c';
+ res += fakebidiprefix;
+ // The fake bidi unicode gets popped at every newline so pushing it back at every newline.
+ for (int i = 0; i < p_message.length(); i++) {
+ if (p_message[i] == '\n') {
+ res += fakebidisuffix;
+ res += p_message[i];
+ res += fakebidiprefix;
+ } else if (pseudolocalization_skip_placeholders_enabled && is_placeholder(p_message, i)) {
+ res += fakebidisuffix;
+ res += p_message[i];
+ res += p_message[i + 1];
+ res += fakebidiprefix;
+ i++;
+ } else {
+ res += p_message[i];
+ }
+ }
+ res += fakebidisuffix;
+ return res;
+}
+
+String TranslationServer::add_padding(const String &p_message, int p_length) const {
+ String underscores = String("_").repeat(p_length * expansion_ratio / 2);
+ String prefix = pseudolocalization_prefix + underscores;
+ String suffix = underscores + pseudolocalization_suffix;
+
+ return prefix + p_message + suffix;
+}
+
+const char32_t *TranslationServer::get_accented_version(char32_t p_character) const {
+ if (!is_ascii_alphabet_char(p_character)) {
+ return nullptr;
+ }
+
+ for (unsigned int i = 0; i < sizeof(_character_to_accented) / sizeof(_character_to_accented[0]); i++) {
+ if (_character_to_accented[i].character == p_character) {
+ return _character_to_accented[i].accented_character;
+ }
+ }
+
+ return nullptr;
+}
+
+bool TranslationServer::is_placeholder(String &p_message, int p_index) const {
+ return p_index < p_message.length() - 1 && p_message[p_index] == '%' &&
+ (p_message[p_index + 1] == 's' || p_message[p_index + 1] == 'c' || p_message[p_index + 1] == 'd' ||
+ p_message[p_index + 1] == 'o' || p_message[p_index + 1] == 'x' || p_message[p_index + 1] == 'X' || p_message[p_index + 1] == 'f');
+}
+
+#ifdef TOOLS_ENABLED
+void TranslationServer::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
+ const String pf = p_function;
+ if (p_idx == 0) {
+ HashMap<String, String> *target_hash_map = nullptr;
+ if (pf == "get_language_name") {
+ target_hash_map = &language_map;
+ } else if (pf == "get_script_name") {
+ target_hash_map = &script_map;
+ } else if (pf == "get_country_name") {
+ target_hash_map = &country_name_map;
+ }
+
+ if (target_hash_map) {
+ for (const KeyValue<String, String> &E : *target_hash_map) {
+ r_options->push_back(E.key.quote());
+ }
+ }
+ }
+ Object::get_argument_options(p_function, p_idx, r_options);
+}
+#endif // TOOLS_ENABLED
+
+void TranslationServer::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_locale", "locale"), &TranslationServer::set_locale);
+ ClassDB::bind_method(D_METHOD("get_locale"), &TranslationServer::get_locale);
+ ClassDB::bind_method(D_METHOD("get_tool_locale"), &TranslationServer::get_tool_locale);
+
+ ClassDB::bind_method(D_METHOD("compare_locales", "locale_a", "locale_b"), &TranslationServer::compare_locales);
+ ClassDB::bind_method(D_METHOD("standardize_locale", "locale"), &TranslationServer::standardize_locale);
+
+ ClassDB::bind_method(D_METHOD("get_all_languages"), &TranslationServer::get_all_languages);
+ ClassDB::bind_method(D_METHOD("get_language_name", "language"), &TranslationServer::get_language_name);
+
+ ClassDB::bind_method(D_METHOD("get_all_scripts"), &TranslationServer::get_all_scripts);
+ ClassDB::bind_method(D_METHOD("get_script_name", "script"), &TranslationServer::get_script_name);
+
+ ClassDB::bind_method(D_METHOD("get_all_countries"), &TranslationServer::get_all_countries);
+ ClassDB::bind_method(D_METHOD("get_country_name", "country"), &TranslationServer::get_country_name);
+
+ ClassDB::bind_method(D_METHOD("get_locale_name", "locale"), &TranslationServer::get_locale_name);
+
+ ClassDB::bind_method(D_METHOD("translate", "message", "context"), &TranslationServer::translate, DEFVAL(StringName()));
+ ClassDB::bind_method(D_METHOD("translate_plural", "message", "plural_message", "n", "context"), &TranslationServer::translate_plural, DEFVAL(StringName()));
+
+ ClassDB::bind_method(D_METHOD("add_translation", "translation"), &TranslationServer::add_translation);
+ ClassDB::bind_method(D_METHOD("remove_translation", "translation"), &TranslationServer::remove_translation);
+ ClassDB::bind_method(D_METHOD("get_translation_object", "locale"), &TranslationServer::get_translation_object);
+
+ ClassDB::bind_method(D_METHOD("clear"), &TranslationServer::clear);
+
+ ClassDB::bind_method(D_METHOD("get_loaded_locales"), &TranslationServer::get_loaded_locales);
+
+ ClassDB::bind_method(D_METHOD("is_pseudolocalization_enabled"), &TranslationServer::is_pseudolocalization_enabled);
+ ClassDB::bind_method(D_METHOD("set_pseudolocalization_enabled", "enabled"), &TranslationServer::set_pseudolocalization_enabled);
+ ClassDB::bind_method(D_METHOD("reload_pseudolocalization"), &TranslationServer::reload_pseudolocalization);
+ ClassDB::bind_method(D_METHOD("pseudolocalize", "message"), &TranslationServer::pseudolocalize);
+ ADD_PROPERTY(PropertyInfo(Variant::Type::BOOL, "pseudolocalization_enabled"), "set_pseudolocalization_enabled", "is_pseudolocalization_enabled");
+}
+
+void TranslationServer::load_translations() {
+ _load_translations("internationalization/locale/translations"); //all
+ _load_translations("internationalization/locale/translations_" + locale.substr(0, 2));
+
+ if (locale.substr(0, 2) != locale) {
+ _load_translations("internationalization/locale/translations_" + locale);
+ }
+}
+
+TranslationServer::TranslationServer() {
+ singleton = this;
+ init_locale_info();
+}