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-rw-r--r--doc/classes/Animation.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index c15289bde0..3e94f3d0bd 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Animation" inherits="Resource" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
- Contains data used to animate everything in the engine.
+ Holds data that can be used to animate anything in the engine.
</brief_description>
<description>
- An Animation resource contains data used to animate everything in the engine. Animations are divided into tracks, and each track must be linked to a node. The state of that node can be changed through time, by adding timed keys (events) to the track.
+ This resource holds data that can be used to animate anything in the engine. Animations are divided into tracks and each track must be linked to a node. The state of that node can be changed through time, by adding timed keys (events) to the track.
[codeblocks]
[gdscript]
# This creates an animation that makes the node "Enemy" move to the right by