diff options
Diffstat (limited to 'doc/classes/Button.xml')
-rw-r--r-- | doc/classes/Button.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml index e5b47ffb89..d2af6179d9 100644 --- a/doc/classes/Button.xml +++ b/doc/classes/Button.xml @@ -36,8 +36,8 @@ [b]Note:[/b] Buttons do not interpret touch input and therefore don't support multitouch, since mouse emulation can only press one button at a given time. Use [TouchScreenButton] for buttons that trigger gameplay movement or actions. </description> <tutorials> - <link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link> - <link title="OS Test Demo">https://godotengine.org/asset-library/asset/677</link> + <link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/2712</link> + <link title="Operating System Testing Demo">https://godotengine.org/asset-library/asset/2789</link> </tutorials> <members> <member name="alignment" type="int" setter="set_text_alignment" getter="get_text_alignment" enum="HorizontalAlignment" default="1"> @@ -122,7 +122,7 @@ The horizontal space between [Button]'s icon and text. Negative values will be treated as [code]0[/code] when used. </theme_item> <theme_item name="icon_max_width" data_type="constant" type="int" default="0"> - The maximum allowed width of the [Button]'s icon. This limit is applied on top of the default size of the icon, or its expanded size if [member expand_icon] is [code]true[/code]. The height is adjusted according to the icon's ratio. + The maximum allowed width of the [Button]'s icon. This limit is applied on top of the default size of the icon, or its expanded size if [member expand_icon] is [code]true[/code]. The height is adjusted according to the icon's ratio. If the button has additional icons (e.g. [CheckBox]), they will also be limited. </theme_item> <theme_item name="outline_size" data_type="constant" type="int" default="0"> The size of the text outline. |