diff options
Diffstat (limited to 'doc/classes/CompressedTexture2DArray.xml')
-rw-r--r-- | doc/classes/CompressedTexture2DArray.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/CompressedTexture2DArray.xml b/doc/classes/CompressedTexture2DArray.xml index ab0684fa06..6570e8f931 100644 --- a/doc/classes/CompressedTexture2DArray.xml +++ b/doc/classes/CompressedTexture2DArray.xml @@ -4,7 +4,7 @@ Array of 2-dimensional textures, optionally compressed. </brief_description> <description> - A texture array that is loaded from a [code].ctexarray[/code] file. This file format is internal to Godot; it is created by importing other image formats with the import system. [CompressedTexture2DArray] can use one of 4 compresson methods: + A texture array that is loaded from a [code].ctexarray[/code] file. This file format is internal to Godot; it is created by importing other image formats with the import system. [CompressedTexture2DArray] can use one of 4 compression methods: - Lossless (WebP or PNG, uncompressed on the GPU) - Lossy (WebP, uncompressed on the GPU) - VRAM Compressed (compressed on the GPU) |