diff options
Diffstat (limited to 'doc/classes/ParticleProcessMaterial.xml')
-rw-r--r-- | doc/classes/ParticleProcessMaterial.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/ParticleProcessMaterial.xml b/doc/classes/ParticleProcessMaterial.xml index 355fec3713..0f6cc3b29e 100644 --- a/doc/classes/ParticleProcessMaterial.xml +++ b/doc/classes/ParticleProcessMaterial.xml @@ -152,7 +152,7 @@ Unit vector specifying the particles' emission direction. </member> <member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents"> - The box's extents if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_BOX]. + The box's extents if [member emission_shape] is set to [constant EMISSION_SHAPE_BOX]. </member> <member name="emission_color_texture" type="Texture2D" setter="set_emission_color_texture" getter="get_emission_color_texture"> Particle color will be modulated by color determined by sampling this texture at the same point as the [member emission_point_texture]. @@ -162,7 +162,7 @@ Particle velocity and rotation will be set by sampling this texture at the same point as the [member emission_point_texture]. Used only in [constant EMISSION_SHAPE_DIRECTED_POINTS]. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar. </member> <member name="emission_point_count" type="int" setter="set_emission_point_count" getter="get_emission_point_count"> - The number of emission points if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS]. + The number of emission points if [member emission_shape] is set to [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS]. </member> <member name="emission_point_texture" type="Texture2D" setter="set_emission_point_texture" getter="get_emission_point_texture"> Particles will be emitted at positions determined by sampling this texture at a random position. Used with [constant EMISSION_SHAPE_POINTS] and [constant EMISSION_SHAPE_DIRECTED_POINTS]. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar. @@ -183,7 +183,7 @@ Particles will be emitted inside this region. Use [enum EmissionShape] constants for values. </member> <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius"> - The sphere's radius if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_SPHERE]. + The sphere's radius if [member emission_shape] is set to [constant EMISSION_SHAPE_SPHERE]. </member> <member name="flatness" type="float" setter="set_flatness" getter="get_flatness" default="0.0"> Amount of [member spread] along the Y axis. |