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-rw-r--r--doc/classes/ProjectSettings.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 497070fa81..08427ffe83 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -2947,6 +2947,9 @@
<member name="xr/openxr/enabled" type="bool" setter="" getter="" default="false">
If [code]true[/code], Godot will setup and initialize OpenXR on startup.
</member>
+ <member name="xr/openxr/enabled.editor" type="bool" setter="" getter="" default="false">
+ If [code]true[/code], Godot will setup and initialize OpenXR on editor startup.
+ </member>
<member name="xr/openxr/environment_blend_mode" type="int" setter="" getter="" default="&quot;0&quot;">
Specify how OpenXR should blend in the environment. This is specific to certain AR and passthrough devices where camera images are blended in by the XR compositor.
</member>