diff options
Diffstat (limited to 'doc/classes/Rect2i.xml')
-rw-r--r-- | doc/classes/Rect2i.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/Rect2i.xml b/doc/classes/Rect2i.xml index cbd09f8430..93cde7ef5d 100644 --- a/doc/classes/Rect2i.xml +++ b/doc/classes/Rect2i.xml @@ -68,7 +68,7 @@ var absolute = rect.Abs(); // absolute is Rect2I(-75, -25, 100, 50) [/csharp] [/codeblocks] - [b]Note:[/b] It's recommended to use this method when [member size] is negative, as most other methods in Godot assume that the [member position] is the top-left corner, and the [member end] is the bottom-right corner. + [b]Note:[/b] It's recommended to use this method when [member size] is negative, as most other methods in Redot assume that the [member position] is the top-left corner, and the [member end] is the bottom-right corner. </description> </method> <method name="encloses" qualifiers="const"> @@ -207,7 +207,7 @@ </member> <member name="size" type="Vector2i" setter="" getter="" default="Vector2i(0, 0)"> The rectangle's width and height, starting from [member position]. Setting this value also affects the [member end] point. - [b]Note:[/b] It's recommended setting the width and height to non-negative values, as most methods in Godot assume that the [member position] is the top-left corner, and the [member end] is the bottom-right corner. To get an equivalent rectangle with non-negative size, use [method abs]. + [b]Note:[/b] It's recommended setting the width and height to non-negative values, as most methods in Redot assume that the [member position] is the top-left corner, and the [member end] is the bottom-right corner. To get an equivalent rectangle with non-negative size, use [method abs]. </member> </members> <operators> |