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Diffstat (limited to 'doc/classes/RenderingDevice.xml')
| -rw-r--r-- | doc/classes/RenderingDevice.xml | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml index 8984c54253..b35eb89d19 100644 --- a/doc/classes/RenderingDevice.xml +++ b/doc/classes/RenderingDevice.xml @@ -742,6 +742,21 @@ [b]Note:[/b] Not to be confused with [method RenderingServer.texture_2d_create], which creates the Godot-specific [Texture2D] resource as opposed to the graphics API's own texture type. </description> </method> + <method name="texture_create_from_extension"> + <return type="RID" /> + <param index="0" name="type" type="int" enum="RenderingDevice.TextureType" /> + <param index="1" name="format" type="int" enum="RenderingDevice.DataFormat" /> + <param index="2" name="samples" type="int" enum="RenderingDevice.TextureSamples" /> + <param index="3" name="usage_flags" type="int" enum="RenderingDevice.TextureUsageBits" is_bitfield="true" /> + <param index="4" name="image" type="int" /> + <param index="5" name="width" type="int" /> + <param index="6" name="height" type="int" /> + <param index="7" name="depth" type="int" /> + <param index="8" name="layers" type="int" /> + <description> + Returns an RID for an existing [param image] ([code]VkImage[/code]) with the given [param type], [param format], [param samples], [param usage_flags], [param width], [param height], [param depth], and [param layers]. This can be used to allow Godot to render onto foreign images. + </description> + </method> <method name="texture_create_shared"> <return type="RID" /> <param index="0" name="view" type="RDTextureView" /> |
