diff options
Diffstat (limited to 'doc/classes/RenderingServer.xml')
| -rw-r--r-- | doc/classes/RenderingServer.xml | 37 |
1 files changed, 25 insertions, 12 deletions
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index 4a70d28691..857c13deb5 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -779,16 +779,20 @@ </argument> <argument index="1" name="enable" type="bool"> </argument> - <argument index="2" name="rejection_radius" type="float"> + <argument index="2" name="radius" type="float"> </argument> <argument index="3" name="intensity" type="float"> </argument> - <argument index="4" name="levels" type="int"> + <argument index="4" name="bias" type="float"> </argument> <argument index="5" name="light_affect" type="float"> </argument> <argument index="6" name="ao_channel_affect" type="float"> </argument> + <argument index="7" name="blur" type="int" enum="RenderingServer.EnvironmentSSAOBlur"> + </argument> + <argument index="8" name="bilateral_sharpness" type="float"> + </argument> <description> </description> </method> @@ -3483,20 +3487,29 @@ </constant> <constant name="ENV_SSR_ROUGNESS_QUALITY_HIGH" value="3" enum="EnvironmentSSRRoughnessQuality"> </constant> - <constant name="ENV_SSAO_QUALITY_VERY_LOW" value="0" enum="EnvironmentSSAOQuality"> - Does not mix any additional high quality SSAO levels. + <constant name="ENV_SSAO_BLUR_DISABLED" value="0" enum="EnvironmentSSAOBlur"> + Disables the blur set for SSAO. Will make SSAO look noisier. + </constant> + <constant name="ENV_SSAO_BLUR_1x1" value="1" enum="EnvironmentSSAOBlur"> + Perform a 1x1 blur on the SSAO output. + </constant> + <constant name="ENV_SSAO_BLUR_2x2" value="2" enum="EnvironmentSSAOBlur"> + Performs a 2x2 blur on the SSAO output. + </constant> + <constant name="ENV_SSAO_BLUR_3x3" value="3" enum="EnvironmentSSAOBlur"> + Performs a 3x3 blur on the SSAO output. Use this for smoothest SSAO. </constant> - <constant name="ENV_SSAO_QUALITY_LOW" value="1" enum="EnvironmentSSAOQuality"> - Mixes a high quality level with the 4th SSAO level if [member Environment.ssao_levels] is set to 4. + <constant name="ENV_SSAO_QUALITY_LOW" value="0" enum="EnvironmentSSAOQuality"> + Lowest quality of screen space ambient occlusion. </constant> - <constant name="ENV_SSAO_QUALITY_MEDIUM" value="2" enum="EnvironmentSSAOQuality"> - Mixes high quality levels with the 3rd and 4th SSAO levels if [member Environment.ssao_levels] is 3 or 4. + <constant name="ENV_SSAO_QUALITY_MEDIUM" value="1" enum="EnvironmentSSAOQuality"> + Medium quality screen space ambient occlusion. </constant> - <constant name="ENV_SSAO_QUALITY_HIGH" value="3" enum="EnvironmentSSAOQuality"> - Mixes high quality levels with the 2nd, 3rd, and 4th SSAO levels if [member Environment.ssao_levels] is 2 or greater. + <constant name="ENV_SSAO_QUALITY_HIGH" value="2" enum="EnvironmentSSAOQuality"> + High quality screen space ambient occlusion. </constant> - <constant name="ENV_SSAO_QUALITY_ULTRA" value="4" enum="EnvironmentSSAOQuality"> - Mixes high quality levels with all SSAO levels. + <constant name="ENV_SSAO_QUALITY_ULTRA" value="3" enum="EnvironmentSSAOQuality"> + Highest quality screen space ambient occlusion. </constant> <constant name="SUB_SURFACE_SCATTERING_QUALITY_DISABLED" value="0" enum="SubSurfaceScatteringQuality"> </constant> |
