diff options
Diffstat (limited to 'doc/classes/RenderingServer.xml')
| -rw-r--r-- | doc/classes/RenderingServer.xml | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index 24b409d941..dd279206ab 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -2627,6 +2627,14 @@ Sets the number of particles to be drawn and allocates the memory for them. Equivalent to [member GPUParticles3D.amount]. </description> </method> + <method name="particles_set_amount_ratio"> + <return type="void" /> + <param index="0" name="particles" type="RID" /> + <param index="1" name="ratio" type="float" /> + <description> + Sets the amount ratio for particles to be emitted. Equivalent to [member GPUParticles3D.amount_ratio]. + </description> + </method> <method name="particles_set_collision_base_size"> <return type="void" /> <param index="0" name="particles" type="RID" /> @@ -2675,6 +2683,14 @@ Sets the [Transform3D] that will be used by the particles when they first emit. </description> </method> + <method name="particles_set_emitter_velocity"> + <return type="void" /> + <param index="0" name="particles" type="RID" /> + <param index="1" name="velocity" type="Vector3" /> + <description> + Sets the velocity of a particle node, that will be used by [member ParticleProcessMaterial.inherit_velocity_ratio]. + </description> + </method> <method name="particles_set_emitting"> <return type="void" /> <param index="0" name="particles" type="RID" /> @@ -2707,6 +2723,14 @@ If [code]true[/code], uses fractional delta which smooths the movement of the particles. Equivalent to [member GPUParticles3D.fract_delta]. </description> </method> + <method name="particles_set_interp_to_end"> + <return type="void" /> + <param index="0" name="particles" type="RID" /> + <param index="1" name="factor" type="float" /> + <description> + Sets the value that informs a [ParticleProcessMaterial] to rush all particles towards the end of their lifetime. + </description> + </method> <method name="particles_set_interpolate"> <return type="void" /> <param index="0" name="particles" type="RID" /> |
