summaryrefslogtreecommitdiffstats
path: root/doc/classes/SkeletonModifier3D.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/SkeletonModifier3D.xml')
-rw-r--r--doc/classes/SkeletonModifier3D.xml29
1 files changed, 29 insertions, 0 deletions
diff --git a/doc/classes/SkeletonModifier3D.xml b/doc/classes/SkeletonModifier3D.xml
new file mode 100644
index 0000000000..fab33750ea
--- /dev/null
+++ b/doc/classes/SkeletonModifier3D.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="SkeletonModifier3D" inherits="Node3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ A Node that may modify Skeleton3D's bone.
+ </brief_description>
+ <description>
+ [SkeletonModifier3D] retrieves a target [Skeleton3D] by having a [Skeleton3D] parent.
+ If there is [AnimationMixer], modification always performs after playback process of the [AnimationMixer].
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="active" type="bool" setter="set_active" getter="is_active" default="true">
+ If [code]true[/code], the [SkeletonModifier3D] will be processing.
+ </member>
+ <member name="influence" type="float" setter="set_influence" getter="get_influence" default="1.0">
+ Sets the influence of the modification.
+ [b]Note:[/b] This value is used by [Skeleton3D] to blend, so the [SkeletonModifier3D] should always apply only 100% of the result without interpolation.
+ </member>
+ </members>
+ <signals>
+ <signal name="modification_processed">
+ <description>
+ Notifies when the modification have been finished.
+ [b]Note:[/b] If you want to get the modified bone pose by the modifier, you must use [method Skeleton3D.get_bone_pose] or [method Skeleton3D.get_bone_global_pose] at the moment this signal is fired.
+ </description>
+ </signal>
+ </signals>
+</class>