diff options
Diffstat (limited to 'doc/classes/VisualServer.xml')
-rw-r--r-- | doc/classes/VisualServer.xml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index c00710ade9..3258e8cec4 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualServer" inherits="Object" category="Core" version="3.2"> +<class name="VisualServer" inherits="Object" version="3.2"> <brief_description> Server for anything visible. </brief_description> @@ -15,7 +15,7 @@ In 2D, all visible objects are some form of canvas item. In order to be visible, a canvas item needs to be the child of a canvas attached to a viewport, or it needs to be the child of another canvas item that is eventually attached to the canvas. </description> <tutorials> - <link>http://docs.godotengine.org/en/latest/tutorials/optimization/using_servers.html</link> + <link>https://docs.godotengine.org/en/latest/tutorials/optimization/using_servers.html</link> </tutorials> <methods> <method name="black_bars_set_images"> @@ -64,7 +64,7 @@ <argument index="1" name="layers" type="int"> </argument> <description> - Sets the cull mask associated with this camera. The cull mask describes which 3d layers are rendered by this camera. Equivalent to [member Camera.cull_mask]. + Sets the cull mask associated with this camera. The cull mask describes which 3D layers are rendered by this camera. Equivalent to [member Camera.cull_mask]. </description> </method> <method name="camera_set_environment"> @@ -1679,7 +1679,7 @@ <argument index="0" name="feature" type="String"> </argument> <description> - Returns [code]true[/code] if the OS supports a certain feature. Features might be s3tc, etc, etc2 and pvrtc, + Returns [code]true[/code] if the OS supports a certain feature. Features might be [code]s3tc[/code], [code]etc[/code], [code]etc2[/code] and [code]pvrtc[/code]. </description> </method> <method name="immediate_begin"> @@ -3018,7 +3018,7 @@ <argument index="0" name="particles" type="RID"> </argument> <description> - Reset the particles on the next update. Equivalent to [method Particles.restart] + Reset the particles on the next update. Equivalent to [method Particles.restart]. </description> </method> <method name="particles_set_amount"> @@ -3897,7 +3897,7 @@ <argument index="2" name="screen" type="int" default="0"> </argument> <description> - Copies viewport to a region of the screen specified by [code]rect[/code]. If Viewport.[member Viewport.render_direct_to_screen] is [code]true[/code], then viewport does not use a framebuffer and the contents of the viewport are rendered directly to screen. However, note that the root viewport is drawn last, therefore it will draw over the screen. Accordingly, you must set the root viewport to an area that does not cover the area that you have attached this viewport to. + Copies viewport to a region of the screen specified by [code]rect[/code]. If [member Viewport.render_direct_to_screen] is [code]true[/code], then viewport does not use a framebuffer and the contents of the viewport are rendered directly to screen. However, note that the root viewport is drawn last, therefore it will draw over the screen. Accordingly, you must set the root viewport to an area that does not cover the area that you have attached this viewport to. For example, you can set the root viewport to not render at all with the following code: [codeblock] func _ready(): |