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-rw-r--r--doc/classes/Viewport.xml7
-rw-r--r--doc/classes/Window.xml2
2 files changed, 8 insertions, 1 deletions
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index 333e61d03f..47ba1aea01 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -104,6 +104,13 @@
Returns the transform from the Viewport's coordinates to the screen coordinates of the containing window manager window.
</description>
</method>
+ <method name="get_stretch_transform" qualifiers="const">
+ <return type="Transform2D" />
+ <description>
+ Returns the automatically computed 2D stretch transform, taking the [Viewport]'s stretch settings into account. The final value is multiplied by [member Window.content_scale_factor], but only for the root viewport. If this method is called on a [SubViewport] (e.g., in a scene tree with [SubViewportContainer] and [SubViewport]), the scale factor of the root window will not be applied. Using [method Transform2D.get_scale] on the returned value, this can be used to compensate for scaling when zooming a [Camera2D] node, or to scale down a [TextureRect] to be pixel-perfect regardless of the automatically computed scale factor.
+ [b]Note:[/b] Due to how pixel scaling works, the transform's X scale value may differ slightly from the Y scale, even when [member Window.content_scale_aspect] is set to a mode that preserves pixel aspect ratio. If [member Window.content_scale_aspect] is [constant Window.CONTENT_SCALE_ASPECT_IGNORE], the X value may differ [i]significantly[/i] from Y due to differences between the original aspect ratio and the window aspect ratio.
+ </description>
+ </method>
<method name="get_texture" qualifiers="const">
<return type="ViewportTexture" />
<description>
diff --git a/doc/classes/Window.xml b/doc/classes/Window.xml
index 02110f0162..1a4c25b916 100644
--- a/doc/classes/Window.xml
+++ b/doc/classes/Window.xml
@@ -572,7 +572,7 @@
Specifies how the content's aspect behaves when the [Window] is resized. The base aspect is determined by [member content_scale_size].
</member>
<member name="content_scale_factor" type="float" setter="set_content_scale_factor" getter="get_content_scale_factor" default="1.0">
- Specifies the base scale of [Window]'s content when its [member size] is equal to [member content_scale_size].
+ Specifies the base scale of [Window]'s content when its [member size] is equal to [member content_scale_size]. See also [method Viewport.get_stretch_transform].
</member>
<member name="content_scale_mode" type="int" setter="set_content_scale_mode" getter="get_content_scale_mode" enum="Window.ContentScaleMode" default="0">
Specifies how the content is scaled when the [Window] is resized.