diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/EditorInspectorPlugin.xml | 2 | ||||
-rw-r--r-- | doc/classes/NavigationAgent2D.xml | 2 | ||||
-rw-r--r-- | doc/classes/NavigationAgent3D.xml | 2 |
3 files changed, 4 insertions, 2 deletions
diff --git a/doc/classes/EditorInspectorPlugin.xml b/doc/classes/EditorInspectorPlugin.xml index e5e6905cd2..4f6ef76c4c 100644 --- a/doc/classes/EditorInspectorPlugin.xml +++ b/doc/classes/EditorInspectorPlugin.xml @@ -78,9 +78,11 @@ <param index="0" name="property" type="String" /> <param index="1" name="editor" type="Control" /> <param index="2" name="add_to_end" type="bool" default="false" /> + <param index="3" name="label" type="String" default="""" /> <description> Adds a property editor for an individual property. The [param editor] control must extend [EditorProperty]. There can be multiple property editors for a property. If [param add_to_end] is [code]true[/code], this newly added editor will be displayed after all the other editors of the property whose [param add_to_end] is [code]false[/code]. For example, the editor uses this parameter to add an "Edit Region" button for [member Sprite2D.region_rect] below the regular [Rect2] editor. + [param label] can be used to choose a custom label for the property editor in the inspector. If left empty, the label is computed from the name of the property instead. </description> </method> <method name="add_property_editor_for_multiple_properties"> diff --git a/doc/classes/NavigationAgent2D.xml b/doc/classes/NavigationAgent2D.xml index 6f0561e66e..94c372106b 100644 --- a/doc/classes/NavigationAgent2D.xml +++ b/doc/classes/NavigationAgent2D.xml @@ -261,7 +261,7 @@ <signal name="velocity_computed"> <param index="0" name="safe_velocity" type="Vector2" /> <description> - Notifies when the collision avoidance velocity is calculated. Emitted when [member velocity] is set. Only emitted when [member avoidance_enabled] is true. + Notifies when the collision avoidance velocity is calculated. Emitted every update as long as [member avoidance_enabled] is [code]true[/code] and the agent has a navigation map. </description> </signal> <signal name="waypoint_reached"> diff --git a/doc/classes/NavigationAgent3D.xml b/doc/classes/NavigationAgent3D.xml index 64ee35a84b..5f9f4991d1 100644 --- a/doc/classes/NavigationAgent3D.xml +++ b/doc/classes/NavigationAgent3D.xml @@ -271,7 +271,7 @@ <signal name="velocity_computed"> <param index="0" name="safe_velocity" type="Vector3" /> <description> - Notifies when the collision avoidance velocity is calculated. Emitted when [member velocity] is set. Only emitted when [member avoidance_enabled] is true. + Notifies when the collision avoidance velocity is calculated. Emitted every update as long as [member avoidance_enabled] is [code]true[/code] and the agent has a navigation map. </description> </signal> <signal name="waypoint_reached"> |