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-rw-r--r--doc/classes/AStar2D.xml24
-rw-r--r--doc/classes/VisibilityEnabler.xml1
-rw-r--r--doc/classes/VisibilityEnabler2D.xml1
3 files changed, 26 insertions, 0 deletions
diff --git a/doc/classes/AStar2D.xml b/doc/classes/AStar2D.xml
index 2639f62552..16fa05041e 100644
--- a/doc/classes/AStar2D.xml
+++ b/doc/classes/AStar2D.xml
@@ -9,6 +9,30 @@
<tutorials>
</tutorials>
<methods>
+ <method name="_compute_cost" qualifiers="virtual">
+ <return type="float">
+ </return>
+ <argument index="0" name="from_id" type="int">
+ </argument>
+ <argument index="1" name="to_id" type="int">
+ </argument>
+ <description>
+ Called when computing the cost between two connected points.
+ Note that this function is hidden in the default [code]AStar2D[/code] class.
+ </description>
+ </method>
+ <method name="_estimate_cost" qualifiers="virtual">
+ <return type="float">
+ </return>
+ <argument index="0" name="from_id" type="int">
+ </argument>
+ <argument index="1" name="to_id" type="int">
+ </argument>
+ <description>
+ Called when estimating the cost between a point and the path's ending point.
+ Note that this function is hidden in the default [code]AStar2D[/code] class.
+ </description>
+ </method>
<method name="add_point">
<return type="void">
</return>
diff --git a/doc/classes/VisibilityEnabler.xml b/doc/classes/VisibilityEnabler.xml
index 82b952fda6..7ab6c52e6c 100644
--- a/doc/classes/VisibilityEnabler.xml
+++ b/doc/classes/VisibilityEnabler.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
The VisibilityEnabler will disable [RigidBody] and [AnimationPlayer] nodes when they are not visible. It will only affect other nodes within the same scene as the VisibilityEnabler itself.
+ Note that VisibilityEnabler will not affect nodes added after scene initialization.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml
index 98c3e5d78d..3f9bf6887a 100644
--- a/doc/classes/VisibilityEnabler2D.xml
+++ b/doc/classes/VisibilityEnabler2D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
The VisibilityEnabler2D will disable [RigidBody2D], [AnimationPlayer], and other nodes when they are not visible. It will only affect nodes with the same root node as the VisibilityEnabler2D, and the root node itself.
+ Note that VisibilityEnabler2D will not affect nodes added after scene initialization.
</description>
<tutorials>
</tutorials>