diff options
Diffstat (limited to 'drivers/d3d12/d3d12_context.cpp')
-rw-r--r-- | drivers/d3d12/d3d12_context.cpp | 31 |
1 files changed, 18 insertions, 13 deletions
diff --git a/drivers/d3d12/d3d12_context.cpp b/drivers/d3d12/d3d12_context.cpp index 37066a811d..da112d8376 100644 --- a/drivers/d3d12/d3d12_context.cpp +++ b/drivers/d3d12/d3d12_context.cpp @@ -55,12 +55,13 @@ #include <guiddef.h> #include <dxguids.h> -#ifndef CLSID_D3D12DeviceFactory -// Note: symbol is not available in MinGW import library. -const CLSID CLSID_D3D12DeviceFactory = __uuidof(ID3D12DeviceFactory); -#endif #endif +// Note: symbol is not available in MinGW and old MSVC import libraries. +const CLSID CLSID_D3D12DeviceFactoryGodot = __uuidof(ID3D12DeviceFactory); +const CLSID CLSID_D3D12DebugGodot = __uuidof(ID3D12Debug); +const CLSID CLSID_D3D12SDKConfigurationGodot = __uuidof(ID3D12SDKConfiguration); + extern "C" { char godot_nir_arch_name[32]; } @@ -226,6 +227,13 @@ Error D3D12Context::_check_capabilities() { } } + D3D12_FEATURE_DATA_D3D12_OPTIONS4 options4 = {}; + res = md.device->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS4, &options4, sizeof(options4)); + if (SUCCEEDED(res)) { + shader_capabilities.native_16bit_ops = options4.Native16BitShaderOpsSupported; + } + print_verbose(String(" 16-bit ops supported: ") + (shader_capabilities.native_16bit_ops ? "yes" : "no")); + D3D12_FEATURE_DATA_D3D12_OPTIONS6 options6 = {}; res = md.device->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS6, &options6, sizeof(options6)); if (SUCCEEDED(res)) { @@ -286,7 +294,7 @@ Error D3D12Context::_initialize_debug_layers() { ComPtr<ID3D12Debug> debug_controller; HRESULT res; if (device_factory) { - res = device_factory->GetConfigurationInterface(CLSID_D3D12Debug, IID_PPV_ARGS(&debug_controller)); + res = device_factory->GetConfigurationInterface(CLSID_D3D12DebugGodot, IID_PPV_ARGS(&debug_controller)); } else { res = D3D12GetDebugInterface(IID_PPV_ARGS(&debug_controller)); } @@ -521,9 +529,8 @@ Error D3D12Context::_create_device(DeviceBasics &r_basics) { res = r_basics.device.As(&info_queue); ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE); -#if 0 // This causes crashes. Needs investigation. ComPtr<ID3D12InfoQueue1> info_queue_1; - device.As(&info_queue_1); + r_basics.device.As(&info_queue_1); if (info_queue_1) { // Custom printing supported (added in Windows 10 Release Preview build 20236). @@ -531,9 +538,7 @@ Error D3D12Context::_create_device(DeviceBasics &r_basics) { res = info_queue_1->RegisterMessageCallback(&_debug_message_func, D3D12_MESSAGE_CALLBACK_IGNORE_FILTERS, nullptr, 0); ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE); - } else -#endif - { + } else { // Rely on D3D12's own debug printing. if (Engine::get_singleton()->is_abort_on_gpu_errors_enabled()) { @@ -821,13 +826,13 @@ void D3D12Context::_init_device_factory() { ERR_FAIL_COND(!d3d_D3D12GetInterface); ID3D12SDKConfiguration *sdk_config = nullptr; - if (SUCCEEDED(d3d_D3D12GetInterface(CLSID_D3D12SDKConfiguration, IID_PPV_ARGS(&sdk_config)))) { + if (SUCCEEDED(d3d_D3D12GetInterface(CLSID_D3D12SDKConfigurationGodot, IID_PPV_ARGS(&sdk_config)))) { ID3D12SDKConfiguration1 *sdk_config1 = nullptr; if (SUCCEEDED(sdk_config->QueryInterface(&sdk_config1))) { if (SUCCEEDED(sdk_config1->CreateDeviceFactory(agility_sdk_version, agility_sdk_path.ascii().get_data(), IID_PPV_ARGS(device_factory.GetAddressOf())))) { - d3d_D3D12GetInterface(CLSID_D3D12DeviceFactory, IID_PPV_ARGS(device_factory.GetAddressOf())); + d3d_D3D12GetInterface(CLSID_D3D12DeviceFactoryGodot, IID_PPV_ARGS(device_factory.GetAddressOf())); } else if (SUCCEEDED(sdk_config1->CreateDeviceFactory(agility_sdk_version, ".\\", IID_PPV_ARGS(device_factory.GetAddressOf())))) { - d3d_D3D12GetInterface(CLSID_D3D12DeviceFactory, IID_PPV_ARGS(device_factory.GetAddressOf())); + d3d_D3D12GetInterface(CLSID_D3D12DeviceFactoryGodot, IID_PPV_ARGS(device_factory.GetAddressOf())); } sdk_config1->Release(); } |