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Diffstat (limited to 'drivers/gles3/storage/render_scene_buffers_gles3.cpp')
-rw-r--r--drivers/gles3/storage/render_scene_buffers_gles3.cpp32
1 files changed, 13 insertions, 19 deletions
diff --git a/drivers/gles3/storage/render_scene_buffers_gles3.cpp b/drivers/gles3/storage/render_scene_buffers_gles3.cpp
index 19bf57df94..829574cae0 100644
--- a/drivers/gles3/storage/render_scene_buffers_gles3.cpp
+++ b/drivers/gles3/storage/render_scene_buffers_gles3.cpp
@@ -37,27 +37,21 @@ RenderSceneBuffersGLES3::~RenderSceneBuffersGLES3() {
free_render_buffer_data();
}
-void RenderSceneBuffersGLES3::configure(RID p_render_target, const Size2i p_internal_size, const Size2i p_target_size, RS::ViewportScaling3DMode p_scaling_3d_mode, float p_fsr_sharpness, float p_texture_mipmap_bias, RS::ViewportMSAA p_msaa, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_taa, bool p_use_debanding, uint32_t p_view_count) {
- GLES3::TextureStorage *texture_storage = GLES3::TextureStorage::get_singleton();
-
- //internal_size.x = p_internal_size.x; // ignore for now
- //internal_size.y = p_internal_size.y;
- width = p_target_size.x;
- height = p_target_size.y;
- //scaling_3d_mode = p_scaling_3d_mode
- //fsr_sharpness = p_fsr_sharpness;
- //texture_mipmap_bias = p_texture_mipmap_bias;
- render_target = p_render_target;
- //msaa = p_msaa;
- //screen_space_aa = p_screen_space_aa;
- //use_debanding = p_use_debanding;
- view_count = p_view_count;
+void RenderSceneBuffersGLES3::configure(const RenderSceneBuffersConfiguration *p_config) {
+ //internal_size.x = p_config->get_internal_size().x; // ignore for now
+ //internal_size.y = p_config->get_internal_size().y;
+ width = p_config->get_target_size().x;
+ height = p_config->get_target_size().y;
+ //scaling_3d_mode = p_config->get_scaling_3d_mode()
+ //fsr_sharpness = p_config->get_fsr_sharpness();
+ //texture_mipmap_bias = p_config->get_texture_mipmap_bias();
+ render_target = p_config->get_render_target();
+ //msaa = p_config->get_msaa_3d();
+ //screen_space_aa = p_config->get_screen_space_aa();
+ //use_debanding = p_config->get_use_debanding();
+ view_count = p_config->get_view_count();
free_render_buffer_data();
-
- GLES3::RenderTarget *rt = texture_storage->get_render_target(p_render_target);
-
- is_transparent = rt->is_transparent;
}
void RenderSceneBuffersGLES3::free_render_buffer_data() {