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Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.cpp')
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp39
1 files changed, 38 insertions, 1 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 6f6e9ddfb7..d521f675fb 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -2893,6 +2893,29 @@ bool RenderingDeviceVulkan::texture_is_valid(RID p_texture) {
return texture_owner.owns(p_texture);
}
+RD::TextureFormat RenderingDeviceVulkan::texture_get_format(RID p_texture) {
+ _THREAD_SAFE_METHOD_
+
+ Texture *tex = texture_owner.get_or_null(p_texture);
+ ERR_FAIL_COND_V(!tex, TextureFormat());
+
+ TextureFormat tf;
+
+ tf.format = tex->format;
+ tf.width = tex->width;
+ tf.height = tex->height;
+ tf.depth = tex->depth;
+ tf.array_layers = tex->layers;
+ tf.mipmaps = tex->mipmaps;
+ tf.texture_type = tex->type;
+ tf.samples = tex->samples;
+ tf.usage_bits = tex->usage_flags;
+ tf.shareable_formats = tex->allowed_shared_formats;
+ tf.is_resolve_buffer = tex->is_resolve_buffer;
+
+ return tf;
+}
+
Size2i RenderingDeviceVulkan::texture_size(RID p_texture) {
_THREAD_SAFE_METHOD_
@@ -4664,7 +4687,7 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve
"Number of uniform sets is larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").");
// Collect reflection data into binary data.
- RenderingDeviceVulkanShaderBinaryData binary_data;
+ RenderingDeviceVulkanShaderBinaryData binary_data{};
Vector<Vector<RenderingDeviceVulkanShaderBinaryDataBinding>> uniform_info; // Set bindings.
Vector<RenderingDeviceVulkanShaderBinarySpecializationConstant> specialization_constants;
{
@@ -7775,6 +7798,8 @@ void RenderingDeviceVulkan::draw_list_end(BitField<BarrierMask> p_post_barrier)
/***********************/
RenderingDevice::ComputeListID RenderingDeviceVulkan::compute_list_begin(bool p_allow_draw_overlap) {
+ _THREAD_SAFE_METHOD_
+
ERR_FAIL_COND_V_MSG(!p_allow_draw_overlap && draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time.");
ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time.");
@@ -7789,6 +7814,8 @@ RenderingDevice::ComputeListID RenderingDeviceVulkan::compute_list_begin(bool p_
}
void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_list, RID p_compute_pipeline) {
+ // Must be called within a compute list, the class mutex is locked during that time
+
ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
ERR_FAIL_COND(!compute_list);
@@ -7853,6 +7880,8 @@ void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_l
}
void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, RID p_uniform_set, uint32_t p_index) {
+ // Must be called within a compute list, the class mutex is locked during that time
+
ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
ERR_FAIL_COND(!compute_list);
@@ -8027,6 +8056,8 @@ void RenderingDeviceVulkan::compute_list_set_push_constant(ComputeListID p_list,
}
void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t p_x_groups, uint32_t p_y_groups, uint32_t p_z_groups) {
+ // Must be called within a compute list, the class mutex is locked during that time
+
ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
ERR_FAIL_COND(!compute_list);
@@ -8170,6 +8201,8 @@ void RenderingDeviceVulkan::compute_list_dispatch_indirect(ComputeListID p_list,
}
void RenderingDeviceVulkan::compute_list_add_barrier(ComputeListID p_list) {
+ // Must be called within a compute list, the class mutex is locked during that time
+
uint32_t barrier_flags = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
uint32_t access_flags = VK_ACCESS_SHADER_READ_BIT;
_compute_list_add_barrier(BARRIER_MASK_COMPUTE, barrier_flags, access_flags);
@@ -8658,6 +8691,8 @@ void RenderingDeviceVulkan::swap_buffers() {
}
void RenderingDeviceVulkan::submit() {
+ _THREAD_SAFE_METHOD_
+
ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync.");
ERR_FAIL_COND_MSG(local_device_processing, "device already submitted, call sync to wait until done.");
@@ -8669,6 +8704,8 @@ void RenderingDeviceVulkan::submit() {
}
void RenderingDeviceVulkan::sync() {
+ _THREAD_SAFE_METHOD_
+
ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync.");
ERR_FAIL_COND_MSG(!local_device_processing, "sync can only be called after a submit");