diff options
Diffstat (limited to 'drivers')
| -rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 1 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 18 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.h | 2 |
3 files changed, 20 insertions, 1 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 5d62d2f5a0..42a253bc2d 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -1570,6 +1570,7 @@ void RasterizerCanvasGLES3::reset_canvas() { glDisable(GL_CULL_FACE); glDisable(GL_DEPTH_TEST); glDisable(GL_SCISSOR_TEST); + glDisable(GL_DITHER); glEnable(GL_BLEND); glBlendEquation(GL_FUNC_ADD); if (storage->frame.current_rt && storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT]) { diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 296d945cda..5071fbba01 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -2866,7 +2866,7 @@ void RasterizerStorageGLES3::mesh_add_surface(RID p_mesh, uint32_t p_format, VS: glGenBuffers(1, &surface->vertex_id); glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id); - glBufferData(GL_ARRAY_BUFFER, array_size, vr.ptr(), GL_STATIC_DRAW); + glBufferData(GL_ARRAY_BUFFER, array_size, vr.ptr(), p_format & VS::ARRAY_FLAG_USE_DYNAMIC_UPDATE ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW); glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind if (p_format & VS::ARRAY_FORMAT_INDEX) { @@ -3104,6 +3104,22 @@ VS::BlendShapeMode RasterizerStorageGLES3::mesh_get_blend_shape_mode(RID p_mesh) return mesh->blend_shape_mode; } +void RasterizerStorageGLES3::mesh_surface_update_region(RID p_mesh, int p_surface, int p_offset, const PoolVector<uint8_t> &p_data) { + + Mesh *mesh = mesh_owner.getornull(p_mesh); + ERR_FAIL_COND(!mesh); + ERR_FAIL_INDEX(p_surface, mesh->surfaces.size()); + + int total_size = p_data.size(); + ERR_FAIL_COND(p_offset + total_size > mesh->surfaces[p_surface]->array_byte_size); + + PoolVector<uint8_t>::Read r = p_data.read(); + + glBindBuffer(GL_ARRAY_BUFFER, mesh->surfaces[p_surface]->array_id); + glBufferSubData(GL_ARRAY_BUFFER, p_offset, total_size, r.ptr()); + glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind +} + void RasterizerStorageGLES3::mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material) { Mesh *mesh = mesh_owner.getornull(p_mesh); diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 6abc22b643..bd5aad29c9 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -692,6 +692,8 @@ public: virtual void mesh_set_blend_shape_mode(RID p_mesh, VS::BlendShapeMode p_mode); virtual VS::BlendShapeMode mesh_get_blend_shape_mode(RID p_mesh) const; + virtual void mesh_surface_update_region(RID p_mesh, int p_surface, int p_offset, const PoolVector<uint8_t> &p_data); + virtual void mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material); virtual RID mesh_surface_get_material(RID p_mesh, int p_surface) const; |
