diff options
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 43 | ||||
-rw-r--r-- | drivers/unix/net_socket_posix.cpp | 4 |
2 files changed, 18 insertions, 29 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 8b6d3e3268..6676b0eb55 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -933,7 +933,7 @@ void RasterizerSceneGLES3::_update_sky_radiance(RID p_env, const Projection &p_p int max_processing_layer = sky->mipmap_count; // Update radiance cubemap - if (sky->reflection_dirty && (sky->processing_layer > max_processing_layer || update_single_frame)) { + if (sky->reflection_dirty && (sky->processing_layer >= max_processing_layer || update_single_frame)) { static const Vector3 view_normals[6] = { Vector3(+1, 0, 0), Vector3(-1, 0, 0), @@ -1363,38 +1363,25 @@ void RasterizerSceneGLES3::_fill_render_list(RenderListType p_render_list, const GeometryInstanceSurface *surf = inst->surface_caches; + float lod_distance = 0.0; + + if (p_render_data->cam_orthogonal) { + lod_distance = 1.0; + } else { + Vector3 aabb_min = inst->transformed_aabb.position; + Vector3 aabb_max = inst->transformed_aabb.position + inst->transformed_aabb.size; + Vector3 camera_position = p_render_data->main_cam_transform.origin; + Vector3 surface_distance = Vector3(0.0, 0.0, 0.0).max(aabb_min - camera_position).max(camera_position - aabb_max); + + lod_distance = surface_distance.length(); + } + while (surf) { // LOD if (p_render_data->screen_mesh_lod_threshold > 0.0 && mesh_storage->mesh_surface_has_lod(surf->surface)) { - float distance = 0.0; - - // Check if camera is NOT inside the mesh AABB. - if (!inst->transformed_aabb.has_point(p_render_data->main_cam_transform.origin)) { - // Get the LOD support points on the mesh AABB. - Vector3 lod_support_min = inst->transformed_aabb.get_support(p_render_data->main_cam_transform.basis.get_column(Vector3::AXIS_Z)); - Vector3 lod_support_max = inst->transformed_aabb.get_support(-p_render_data->main_cam_transform.basis.get_column(Vector3::AXIS_Z)); - - // Get the distances to those points on the AABB from the camera origin. - float distance_min = (float)p_render_data->main_cam_transform.origin.distance_to(lod_support_min); - float distance_max = (float)p_render_data->main_cam_transform.origin.distance_to(lod_support_max); - - if (distance_min * distance_max < 0.0) { - //crossing plane - distance = 0.0; - } else if (distance_min >= 0.0) { - distance = distance_min; - } else if (distance_max <= 0.0) { - distance = -distance_max; - } - } - - if (p_render_data->cam_orthogonal) { - distance = 1.0; - } - uint32_t indices = 0; - surf->lod_index = mesh_storage->mesh_surface_get_lod(surf->surface, inst->lod_model_scale * inst->lod_bias, distance * p_render_data->lod_distance_multiplier, p_render_data->screen_mesh_lod_threshold, indices); + surf->lod_index = mesh_storage->mesh_surface_get_lod(surf->surface, inst->lod_model_scale * inst->lod_bias, lod_distance * p_render_data->lod_distance_multiplier, p_render_data->screen_mesh_lod_threshold, indices); surf->index_count = indices; if (p_render_data->render_info) { diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp index 1e52b39be1..5caa33100e 100644 --- a/drivers/unix/net_socket_posix.cpp +++ b/drivers/unix/net_socket_posix.cpp @@ -67,6 +67,7 @@ #define SOCK_BUF(x) x #define SOCK_CBUF(x) x #define SOCK_IOCTL ioctl +#define SOCK_FIONREAD_LEN_TYPE int #define SOCK_CLOSE ::close #define SOCK_CONNECT(p_sock, p_addr, p_addr_len) ::connect(p_sock, p_addr, p_addr_len) @@ -81,6 +82,7 @@ #define SOCK_BUF(x) (char *)(x) #define SOCK_CBUF(x) (const char *)(x) #define SOCK_IOCTL ioctlsocket +#define SOCK_FIONREAD_LEN_TYPE unsigned long #define SOCK_CLOSE closesocket // connect is broken on windows under certain conditions, reasons unknown: // See https://github.com/godotengine/webrtc-native/issues/6 @@ -742,7 +744,7 @@ bool NetSocketPosix::is_open() const { int NetSocketPosix::get_available_bytes() const { ERR_FAIL_COND_V(!is_open(), -1); - unsigned long len; + SOCK_FIONREAD_LEN_TYPE len; int ret = SOCK_IOCTL(_sock, FIONREAD, &len); if (ret == -1) { _get_socket_error(); |