diff options
Diffstat (limited to 'drivers')
| -rw-r--r-- | drivers/d3d12/SCsub | 2 | ||||
| -rw-r--r-- | drivers/d3d12/d3d12_context.cpp | 60 | ||||
| -rw-r--r-- | drivers/d3d12/d3d12_context.h | 2 | ||||
| -rw-r--r-- | drivers/gles3/effects/copy_effects.cpp | 12 | ||||
| -rw-r--r-- | drivers/gles3/effects/copy_effects.h | 1 | ||||
| -rw-r--r-- | drivers/gles3/shader_gles3.cpp | 2 | ||||
| -rw-r--r-- | drivers/gles3/shaders/copy.glsl | 5 | ||||
| -rw-r--r-- | drivers/gles3/shaders/scene.glsl | 3 | ||||
| -rw-r--r-- | drivers/gles3/storage/mesh_storage.cpp | 12 | ||||
| -rw-r--r-- | drivers/gles3/storage/texture_storage.cpp | 7 | ||||
| -rw-r--r-- | drivers/png/image_loader_png.cpp | 13 | ||||
| -rw-r--r-- | drivers/png/image_loader_png.h | 1 | ||||
| -rw-r--r-- | drivers/unix/file_access_unix.cpp | 75 | ||||
| -rw-r--r-- | drivers/unix/file_access_unix.h | 6 | ||||
| -rw-r--r-- | drivers/unix/os_unix.cpp | 19 | ||||
| -rw-r--r-- | drivers/vulkan/SCsub | 2 | ||||
| -rw-r--r-- | drivers/windows/file_access_windows.cpp | 123 | ||||
| -rw-r--r-- | drivers/windows/file_access_windows.h | 6 |
18 files changed, 309 insertions, 42 deletions
diff --git a/drivers/d3d12/SCsub b/drivers/d3d12/SCsub index 11ae52fd40..a49d55ebc0 100644 --- a/drivers/d3d12/SCsub +++ b/drivers/d3d12/SCsub @@ -5,8 +5,6 @@ from pathlib import Path Import("env") -env.Append(CPPDEFINES=["RD_ENABLED"]) - env_d3d12_rdd = env.Clone() thirdparty_obj = [] diff --git a/drivers/d3d12/d3d12_context.cpp b/drivers/d3d12/d3d12_context.cpp index 36492b198b..97f5d91f3a 100644 --- a/drivers/d3d12/d3d12_context.cpp +++ b/drivers/d3d12/d3d12_context.cpp @@ -55,27 +55,14 @@ #include <guiddef.h> #include <dxguids.h> +#ifndef CLSID_D3D12DeviceFactory +// Note: symbol is not available in MinGW import library. +const CLSID CLSID_D3D12DeviceFactory = __uuidof(ID3D12DeviceFactory); +#endif #endif extern "C" { char godot_nir_arch_name[32]; - -#ifdef AGILITY_SDK_ENABLED -__declspec(dllexport) extern const UINT D3D12SDKVersion = 610; -#ifdef AGILITY_SDK_MULTIARCH_ENABLED -#if defined(__aarch64__) || defined(_M_ARM64) || defined(_M_ARM64EC) -__declspec(dllexport) extern const char *D3D12SDKPath = "\\.\\arm64"; -#elif defined(__arm__) || defined(_M_ARM) -__declspec(dllexport) extern const char *D3D12SDKPath = "\\.\\arm32"; -#elif defined(__x86_64) || defined(__x86_64__) || defined(__amd64__) || defined(_M_X64) -__declspec(dllexport) extern const char *D3D12SDKPath = "\\.\\x86_64"; -#elif defined(__i386) || defined(__i386__) || defined(_M_IX86) -__declspec(dllexport) extern const char *D3D12SDKPath = "\\.\\x86_32"; -#endif -#else -__declspec(dllexport) extern const char *D3D12SDKPath = "\\."; -#endif // AGILITY_SDK_MULTIARCH -#endif // AGILITY_SDK_ENABLED } #ifdef PIX_ENABLED @@ -295,7 +282,12 @@ Error D3D12Context::_check_capabilities() { Error D3D12Context::_initialize_debug_layers() { ComPtr<ID3D12Debug> debug_controller; - HRESULT res = D3D12GetDebugInterface(IID_PPV_ARGS(&debug_controller)); + HRESULT res; + if (device_factory) { + res = device_factory->GetConfigurationInterface(CLSID_D3D12Debug, IID_PPV_ARGS(&debug_controller)); + } else { + res = D3D12GetDebugInterface(IID_PPV_ARGS(&debug_controller)); + } ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_QUERY_FAILED); debug_controller->EnableDebugLayer(); return OK; @@ -501,7 +493,12 @@ void D3D12Context::_dump_adapter_info(int p_index) { } Error D3D12Context::_create_device(DeviceBasics &r_basics) { - HRESULT res = D3D12CreateDevice(gpu.Get(), D3D_FEATURE_LEVEL_11_0, IID_PPV_ARGS(r_basics.device.GetAddressOf())); + HRESULT res; + if (device_factory) { + res = device_factory->CreateDevice(gpu.Get(), D3D_FEATURE_LEVEL_11_0, IID_PPV_ARGS(r_basics.device.GetAddressOf())); + } else { + res = D3D12CreateDevice(gpu.Get(), D3D_FEATURE_LEVEL_11_0, IID_PPV_ARGS(r_basics.device.GetAddressOf())); + } ERR_FAIL_COND_V_MSG(!SUCCEEDED(res), ERR_CANT_CREATE, "D3D12CreateDevice failed with error " + vformat("0x%08ux", (uint64_t)res) + "."); // Create direct command queue. @@ -808,7 +805,32 @@ Error D3D12Context::_update_swap_chain(Window *window) { return OK; } +void D3D12Context::_init_device_factory() { + uint32_t agility_sdk_version = GLOBAL_GET("rendering/rendering_device/d3d12/agility_sdk_version"); + String agility_sdk_path = String(".\\") + Engine::get_singleton()->get_architecture_name(); + + // Note: symbol is not available in MinGW import library. + PFN_D3D12_GET_INTERFACE d3d_D3D12GetInterface = (PFN_D3D12_GET_INTERFACE)GetProcAddress(LoadLibraryW(L"D3D12.dll"), "D3D12GetInterface"); + ERR_FAIL_COND(!d3d_D3D12GetInterface); + + ID3D12SDKConfiguration *sdk_config = nullptr; + if (SUCCEEDED(d3d_D3D12GetInterface(CLSID_D3D12SDKConfiguration, IID_PPV_ARGS(&sdk_config)))) { + ID3D12SDKConfiguration1 *sdk_config1 = nullptr; + if (SUCCEEDED(sdk_config->QueryInterface(&sdk_config1))) { + if (SUCCEEDED(sdk_config1->CreateDeviceFactory(agility_sdk_version, agility_sdk_path.ascii().get_data(), IID_PPV_ARGS(device_factory.GetAddressOf())))) { + d3d_D3D12GetInterface(CLSID_D3D12DeviceFactory, IID_PPV_ARGS(device_factory.GetAddressOf())); + } else if (SUCCEEDED(sdk_config1->CreateDeviceFactory(agility_sdk_version, ".\\", IID_PPV_ARGS(device_factory.GetAddressOf())))) { + d3d_D3D12GetInterface(CLSID_D3D12DeviceFactory, IID_PPV_ARGS(device_factory.GetAddressOf())); + } + sdk_config1->Release(); + } + sdk_config->Release(); + } +} + Error D3D12Context::initialize() { + _init_device_factory(); + if (_use_validation_layers()) { Error err = _initialize_debug_layers(); ERR_FAIL_COND_V(err, ERR_CANT_CREATE); diff --git a/drivers/d3d12/d3d12_context.h b/drivers/d3d12/d3d12_context.h index ec4bc832b6..27ec93bb7d 100644 --- a/drivers/d3d12/d3d12_context.h +++ b/drivers/d3d12/d3d12_context.h @@ -110,6 +110,7 @@ private: IMAGE_COUNT = FRAME_LAG + 1, }; + ComPtr<ID3D12DeviceFactory> device_factory; ComPtr<IDXGIFactory2> dxgi_factory; ComPtr<IDXGIAdapter> gpu; DeviceLimits gpu_limits = {}; @@ -181,6 +182,7 @@ private: void *p_context); Error _initialize_debug_layers(); + void _init_device_factory(); Error _select_adapter(int &r_index); void _dump_adapter_info(int p_index); diff --git a/drivers/gles3/effects/copy_effects.cpp b/drivers/gles3/effects/copy_effects.cpp index 996e7eee7f..c6fb6ca70b 100644 --- a/drivers/gles3/effects/copy_effects.cpp +++ b/drivers/gles3/effects/copy_effects.cpp @@ -125,6 +125,18 @@ void CopyEffects::copy_to_rect(const Rect2 &p_rect) { draw_screen_quad(); } +void CopyEffects::copy_to_and_from_rect(const Rect2 &p_rect) { + bool success = copy.shader.version_bind_shader(copy.shader_version, CopyShaderGLES3::MODE_COPY_SECTION_SOURCE); + if (!success) { + return; + } + + copy.shader.version_set_uniform(CopyShaderGLES3::COPY_SECTION, p_rect.position.x, p_rect.position.y, p_rect.size.x, p_rect.size.y, copy.shader_version, CopyShaderGLES3::MODE_COPY_SECTION_SOURCE); + copy.shader.version_set_uniform(CopyShaderGLES3::SOURCE_SECTION, p_rect.position.x, p_rect.position.y, p_rect.size.x, p_rect.size.y, copy.shader_version, CopyShaderGLES3::MODE_COPY_SECTION_SOURCE); + + draw_screen_quad(); +} + void CopyEffects::copy_screen() { bool success = copy.shader.version_bind_shader(copy.shader_version, CopyShaderGLES3::MODE_DEFAULT); if (!success) { diff --git a/drivers/gles3/effects/copy_effects.h b/drivers/gles3/effects/copy_effects.h index 6e2cb07382..509d07b955 100644 --- a/drivers/gles3/effects/copy_effects.h +++ b/drivers/gles3/effects/copy_effects.h @@ -62,6 +62,7 @@ public: // These functions assume that a framebuffer and texture are bound already. They only manage the shader, uniforms, and vertex array. void copy_to_rect(const Rect2 &p_rect); + void copy_to_and_from_rect(const Rect2 &p_rect); void copy_screen(); void copy_cube_to_rect(const Rect2 &p_rect); void bilinear_blur(GLuint p_source_texture, int p_mipmap_count, const Rect2i &p_region); diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index 75b2662a1c..8b5aaa6b8d 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -49,7 +49,7 @@ void ShaderGLES3::_add_stage(const char *p_code, StageType p_stage_type) { String text; for (int i = 0; i < lines.size(); i++) { - String l = lines[i]; + const String &l = lines[i]; bool push_chunk = false; StageTemplate::Chunk chunk; diff --git a/drivers/gles3/shaders/copy.glsl b/drivers/gles3/shaders/copy.glsl index 265acc1430..f37968a4fd 100644 --- a/drivers/gles3/shaders/copy.glsl +++ b/drivers/gles3/shaders/copy.glsl @@ -3,6 +3,7 @@ mode_default = #define MODE_SIMPLE_COPY mode_copy_section = #define USE_COPY_SECTION \n#define MODE_SIMPLE_COPY +mode_copy_section_source = #define USE_COPY_SECTION \n#define MODE_SIMPLE_COPY \n#define MODE_COPY_FROM mode_gaussian_blur = #define MODE_GAUSSIAN_BLUR mode_mipmap = #define MODE_MIPMAP mode_simple_color = #define MODE_SIMPLE_COLOR \n#define USE_COPY_SECTION @@ -21,7 +22,7 @@ out vec2 uv_interp; // Defined in 0-1 coords. uniform highp vec4 copy_section; #endif -#ifdef MODE_GAUSSIAN_BLUR +#if defined(MODE_GAUSSIAN_BLUR) || defined(MODE_COPY_FROM) uniform highp vec4 source_section; #endif @@ -32,7 +33,7 @@ void main() { #if defined(USE_COPY_SECTION) || defined(MODE_GAUSSIAN_BLUR) gl_Position.xy = (copy_section.xy + uv_interp.xy * copy_section.zw) * 2.0 - 1.0; #endif -#ifdef MODE_GAUSSIAN_BLUR +#if defined(MODE_GAUSSIAN_BLUR) || defined(MODE_COPY_FROM) uv_interp = source_section.xy + uv_interp * source_section.zw; #endif } diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 1d9ba623c4..e95d684763 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -607,8 +607,7 @@ layout(std140) uniform GlobalShaderUniformData { //ubo:1 vec4 global_shader_uniforms[MAX_GLOBAL_SHADER_UNIFORMS]; }; - /* Material Uniforms */ - +/* Material Uniforms */ #ifdef MATERIAL_UNIFORMS_USED /* clang-format off */ diff --git a/drivers/gles3/storage/mesh_storage.cpp b/drivers/gles3/storage/mesh_storage.cpp index e5080b39a3..b4e266d976 100644 --- a/drivers/gles3/storage/mesh_storage.cpp +++ b/drivers/gles3/storage/mesh_storage.cpp @@ -1538,7 +1538,7 @@ void MeshStorage::_multimesh_make_local(MultiMesh *multimesh) const { memset(w, 0, (size_t)multimesh->instances * multimesh->stride_cache * sizeof(float)); } } - uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; + uint32_t data_cache_dirty_region_count = Math::division_round_up(multimesh->instances, MULTIMESH_DIRTY_REGION_SIZE); multimesh->data_cache_dirty_regions = memnew_arr(bool, data_cache_dirty_region_count); for (uint32_t i = 0; i < data_cache_dirty_region_count; i++) { multimesh->data_cache_dirty_regions[i] = false; @@ -1549,7 +1549,7 @@ void MeshStorage::_multimesh_make_local(MultiMesh *multimesh) const { void MeshStorage::_multimesh_mark_dirty(MultiMesh *multimesh, int p_index, bool p_aabb) { uint32_t region_index = p_index / MULTIMESH_DIRTY_REGION_SIZE; #ifdef DEBUG_ENABLED - uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; + uint32_t data_cache_dirty_region_count = Math::division_round_up(multimesh->instances, MULTIMESH_DIRTY_REGION_SIZE); ERR_FAIL_UNSIGNED_INDEX(region_index, data_cache_dirty_region_count); //bug #endif if (!multimesh->data_cache_dirty_regions[region_index]) { @@ -1570,7 +1570,7 @@ void MeshStorage::_multimesh_mark_dirty(MultiMesh *multimesh, int p_index, bool void MeshStorage::_multimesh_mark_all_dirty(MultiMesh *multimesh, bool p_data, bool p_aabb) { if (p_data) { - uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; + uint32_t data_cache_dirty_region_count = Math::division_round_up(multimesh->instances, MULTIMESH_DIRTY_REGION_SIZE); for (uint32_t i = 0; i < data_cache_dirty_region_count; i++) { if (!multimesh->data_cache_dirty_regions[i]) { @@ -1917,7 +1917,7 @@ void MeshStorage::multimesh_set_buffer(RID p_multimesh, const Vector<float> &p_b multimesh->data_cache = multimesh->data_cache; { //clear dirty since nothing will be dirty anymore - uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; + uint32_t data_cache_dirty_region_count = Math::division_round_up(multimesh->instances, MULTIMESH_DIRTY_REGION_SIZE); for (uint32_t i = 0; i < data_cache_dirty_region_count; i++) { multimesh->data_cache_dirty_regions[i] = false; } @@ -2044,8 +2044,8 @@ void MeshStorage::_update_dirty_multimeshes() { uint32_t visible_instances = multimesh->visible_instances >= 0 ? multimesh->visible_instances : multimesh->instances; if (multimesh->data_cache_used_dirty_regions) { - uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; - uint32_t visible_region_count = visible_instances == 0 ? 0 : (visible_instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; + uint32_t data_cache_dirty_region_count = Math::division_round_up(multimesh->instances, (int)MULTIMESH_DIRTY_REGION_SIZE); + uint32_t visible_region_count = visible_instances == 0 ? 0 : Math::division_round_up(visible_instances, (uint32_t)MULTIMESH_DIRTY_REGION_SIZE); GLint region_size = multimesh->stride_cache * MULTIMESH_DIRTY_REGION_SIZE * sizeof(float); diff --git a/drivers/gles3/storage/texture_storage.cpp b/drivers/gles3/storage/texture_storage.cpp index 4e34fbcf0a..dc47338b05 100644 --- a/drivers/gles3/storage/texture_storage.cpp +++ b/drivers/gles3/storage/texture_storage.cpp @@ -766,7 +766,7 @@ void TextureStorage::texture_2d_layered_initialize(RID p_texture, const Vector<R ERR_FAIL_COND(p_layered_type == RS::TEXTURE_LAYERED_CUBEMAP && p_layers.size() != 6); ERR_FAIL_COND_MSG(p_layered_type == RS::TEXTURE_LAYERED_CUBEMAP_ARRAY, "Cubemap Arrays are not supported in the GL Compatibility backend."); - Ref<Image> image = p_layers[0]; + const Ref<Image> &image = p_layers[0]; { int valid_width = 0; int valid_height = 0; @@ -2647,7 +2647,10 @@ void TextureStorage::render_target_copy_to_back_buffer(RID p_render_target, cons glBindFramebuffer(GL_FRAMEBUFFER, rt->backbuffer_fbo); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, rt->color); - GLES3::CopyEffects::get_singleton()->copy_screen(); + Rect2 normalized_region = region; + normalized_region.position = normalized_region.position / Size2(rt->size); + normalized_region.size = normalized_region.size / Size2(rt->size); + GLES3::CopyEffects::get_singleton()->copy_to_and_from_rect(normalized_region); if (p_gen_mipmaps) { GLES3::CopyEffects::get_singleton()->gaussian_blur(rt->backbuffer, rt->mipmap_count, region, rt->size); diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp index cbcb54bc11..6f98f072dd 100644 --- a/drivers/png/image_loader_png.cpp +++ b/drivers/png/image_loader_png.cpp @@ -66,12 +66,14 @@ Ref<Image> ImageLoaderPNG::load_mem_png(const uint8_t *p_png, int p_size) { return img; } +Ref<Image> ImageLoaderPNG::unpack_mem_png(const uint8_t *p_png, int p_size) { + ERR_FAIL_COND_V(p_size < 4, Ref<Image>()); + ERR_FAIL_COND_V(p_png[0] != 'P' || p_png[1] != 'N' || p_png[2] != 'G' || p_png[3] != ' ', Ref<Image>()); + return load_mem_png(&p_png[4], p_size - 4); +} + Ref<Image> ImageLoaderPNG::lossless_unpack_png(const Vector<uint8_t> &p_data) { - const int len = p_data.size(); - ERR_FAIL_COND_V(len < 4, Ref<Image>()); - const uint8_t *r = p_data.ptr(); - ERR_FAIL_COND_V(r[0] != 'P' || r[1] != 'N' || r[2] != 'G' || r[3] != ' ', Ref<Image>()); - return load_mem_png(&r[4], len - 4); + return unpack_mem_png(p_data.ptr(), p_data.size()); } Vector<uint8_t> ImageLoaderPNG::lossless_pack_png(const Ref<Image> &p_image) { @@ -99,6 +101,7 @@ Vector<uint8_t> ImageLoaderPNG::lossless_pack_png(const Ref<Image> &p_image) { ImageLoaderPNG::ImageLoaderPNG() { Image::_png_mem_loader_func = load_mem_png; + Image::_png_mem_unpacker_func = unpack_mem_png; Image::png_unpacker = lossless_unpack_png; Image::png_packer = lossless_pack_png; } diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h index d587672dd1..ecce9a405b 100644 --- a/drivers/png/image_loader_png.h +++ b/drivers/png/image_loader_png.h @@ -37,6 +37,7 @@ class ImageLoaderPNG : public ImageFormatLoader { private: static Vector<uint8_t> lossless_pack_png(const Ref<Image> &p_image); static Ref<Image> lossless_unpack_png(const Vector<uint8_t> &p_data); + static Ref<Image> unpack_mem_png(const uint8_t *p_png, int p_size); static Ref<Image> load_mem_png(const uint8_t *p_png, int p_size); public: diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp index ca5a13799e..d1e4d207e7 100644 --- a/drivers/unix/file_access_unix.cpp +++ b/drivers/unix/file_access_unix.cpp @@ -228,6 +228,51 @@ uint8_t FileAccessUnix::get_8() const { return b; } +uint16_t FileAccessUnix::get_16() const { + ERR_FAIL_NULL_V_MSG(f, 0, "File must be opened before use."); + + uint16_t b = 0; + if (fread(&b, 1, 2, f) != 2) { + check_errors(); + } + + if (big_endian) { + b = BSWAP16(b); + } + + return b; +} + +uint32_t FileAccessUnix::get_32() const { + ERR_FAIL_NULL_V_MSG(f, 0, "File must be opened before use."); + + uint32_t b = 0; + if (fread(&b, 1, 4, f) != 4) { + check_errors(); + } + + if (big_endian) { + b = BSWAP32(b); + } + + return b; +} + +uint64_t FileAccessUnix::get_64() const { + ERR_FAIL_NULL_V_MSG(f, 0, "File must be opened before use."); + + uint64_t b = 0; + if (fread(&b, 1, 8, f) != 8) { + check_errors(); + } + + if (big_endian) { + b = BSWAP64(b); + } + + return b; +} + uint64_t FileAccessUnix::get_buffer(uint8_t *p_dst, uint64_t p_length) const { ERR_FAIL_COND_V(!p_dst && p_length > 0, -1); ERR_FAIL_NULL_V_MSG(f, -1, "File must be opened before use."); @@ -251,6 +296,36 @@ void FileAccessUnix::store_8(uint8_t p_dest) { ERR_FAIL_COND(fwrite(&p_dest, 1, 1, f) != 1); } +void FileAccessUnix::store_16(uint16_t p_dest) { + ERR_FAIL_NULL_MSG(f, "File must be opened before use."); + + if (big_endian) { + p_dest = BSWAP16(p_dest); + } + + ERR_FAIL_COND(fwrite(&p_dest, 1, 2, f) != 2); +} + +void FileAccessUnix::store_32(uint32_t p_dest) { + ERR_FAIL_NULL_MSG(f, "File must be opened before use."); + + if (big_endian) { + p_dest = BSWAP32(p_dest); + } + + ERR_FAIL_COND(fwrite(&p_dest, 1, 4, f) != 4); +} + +void FileAccessUnix::store_64(uint64_t p_dest) { + ERR_FAIL_NULL_MSG(f, "File must be opened before use."); + + if (big_endian) { + p_dest = BSWAP64(p_dest); + } + + ERR_FAIL_COND(fwrite(&p_dest, 1, 8, f) != 8); +} + void FileAccessUnix::store_buffer(const uint8_t *p_src, uint64_t p_length) { ERR_FAIL_NULL_MSG(f, "File must be opened before use."); ERR_FAIL_COND(!p_src && p_length > 0); diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h index 2bfac27c4f..553fbcf355 100644 --- a/drivers/unix/file_access_unix.h +++ b/drivers/unix/file_access_unix.h @@ -68,12 +68,18 @@ public: virtual bool eof_reached() const override; ///< reading passed EOF virtual uint8_t get_8() const override; ///< get a byte + virtual uint16_t get_16() const override; + virtual uint32_t get_32() const override; + virtual uint64_t get_64() const override; virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override; virtual Error get_error() const override; ///< get last error virtual void flush() override; virtual void store_8(uint8_t p_dest) override; ///< store a byte + virtual void store_16(uint16_t p_dest) override; + virtual void store_32(uint32_t p_dest) override; + virtual void store_64(uint64_t p_dest) override; virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override; ///< store an array of bytes virtual bool file_exists(const String &p_path) override; ///< return true if a file exists diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 9a77930d75..51ea9234d4 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -656,6 +656,8 @@ Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle path = get_executable_path().get_base_dir().path_join("../lib").path_join(p_path.get_file()); } + ERR_FAIL_COND_V(!FileAccess::exists(path), ERR_FILE_NOT_FOUND); + p_library_handle = dlopen(path.utf8().get_data(), GODOT_DLOPEN_MODE); ERR_FAIL_NULL_V_MSG(p_library_handle, ERR_CANT_OPEN, vformat("Can't open dynamic library: %s. Error: %s.", p_path, dlerror())); @@ -751,12 +753,27 @@ String OS_Unix::get_executable_path() const { return OS::get_executable_path(); } return b; -#elif defined(__OpenBSD__) || defined(__NetBSD__) +#elif defined(__OpenBSD__) char resolved_path[MAXPATHLEN]; realpath(OS::get_executable_path().utf8().get_data(), resolved_path); return String(resolved_path); +#elif defined(__NetBSD__) + int mib[4] = { CTL_KERN, KERN_PROC_ARGS, -1, KERN_PROC_PATHNAME }; + char buf[MAXPATHLEN]; + size_t len = sizeof(buf); + if (sysctl(mib, 4, buf, &len, nullptr, 0) != 0) { + WARN_PRINT("Couldn't get executable path from sysctl"); + return OS::get_executable_path(); + } + + // NetBSD does not always return a normalized path. For example if argv[0] is "./a.out" then executable path is "/home/netbsd/./a.out". Normalize with realpath: + char resolved_path[MAXPATHLEN]; + + realpath(buf, resolved_path); + + return String(resolved_path); #elif defined(__FreeBSD__) int mib[4] = { CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1 }; char buf[MAXPATHLEN]; diff --git a/drivers/vulkan/SCsub b/drivers/vulkan/SCsub index 5e4bc986b8..a076c0ac54 100644 --- a/drivers/vulkan/SCsub +++ b/drivers/vulkan/SCsub @@ -2,8 +2,6 @@ Import("env") -env.Append(CPPDEFINES=["RD_ENABLED"]) - thirdparty_obj = [] thirdparty_dir = "#thirdparty/vulkan" thirdparty_volk_dir = "#thirdparty/volk" diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index 9d21073f19..1b69f5da2c 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -284,6 +284,72 @@ uint8_t FileAccessWindows::get_8() const { return b; } +uint16_t FileAccessWindows::get_16() const { + ERR_FAIL_NULL_V(f, 0); + + if (flags == READ_WRITE || flags == WRITE_READ) { + if (prev_op == WRITE) { + fflush(f); + } + prev_op = READ; + } + + uint16_t b = 0; + if (fread(&b, 1, 2, f) != 2) { + check_errors(); + } + + if (big_endian) { + b = BSWAP16(b); + } + + return b; +} + +uint32_t FileAccessWindows::get_32() const { + ERR_FAIL_NULL_V(f, 0); + + if (flags == READ_WRITE || flags == WRITE_READ) { + if (prev_op == WRITE) { + fflush(f); + } + prev_op = READ; + } + + uint32_t b = 0; + if (fread(&b, 1, 4, f) != 4) { + check_errors(); + } + + if (big_endian) { + b = BSWAP32(b); + } + + return b; +} + +uint64_t FileAccessWindows::get_64() const { + ERR_FAIL_NULL_V(f, 0); + + if (flags == READ_WRITE || flags == WRITE_READ) { + if (prev_op == WRITE) { + fflush(f); + } + prev_op = READ; + } + + uint64_t b = 0; + if (fread(&b, 1, 8, f) != 8) { + check_errors(); + } + + if (big_endian) { + b = BSWAP64(b); + } + + return b; +} + uint64_t FileAccessWindows::get_buffer(uint8_t *p_dst, uint64_t p_length) const { ERR_FAIL_COND_V(!p_dst && p_length > 0, -1); ERR_FAIL_NULL_V(f, -1); @@ -326,6 +392,63 @@ void FileAccessWindows::store_8(uint8_t p_dest) { fwrite(&p_dest, 1, 1, f); } +void FileAccessWindows::store_16(uint16_t p_dest) { + ERR_FAIL_NULL(f); + + if (flags == READ_WRITE || flags == WRITE_READ) { + if (prev_op == READ) { + if (last_error != ERR_FILE_EOF) { + fseek(f, 0, SEEK_CUR); + } + } + prev_op = WRITE; + } + + if (big_endian) { + p_dest = BSWAP16(p_dest); + } + + fwrite(&p_dest, 1, 2, f); +} + +void FileAccessWindows::store_32(uint32_t p_dest) { + ERR_FAIL_NULL(f); + + if (flags == READ_WRITE || flags == WRITE_READ) { + if (prev_op == READ) { + if (last_error != ERR_FILE_EOF) { + fseek(f, 0, SEEK_CUR); + } + } + prev_op = WRITE; + } + + if (big_endian) { + p_dest = BSWAP32(p_dest); + } + + fwrite(&p_dest, 1, 4, f); +} + +void FileAccessWindows::store_64(uint64_t p_dest) { + ERR_FAIL_NULL(f); + + if (flags == READ_WRITE || flags == WRITE_READ) { + if (prev_op == READ) { + if (last_error != ERR_FILE_EOF) { + fseek(f, 0, SEEK_CUR); + } + } + prev_op = WRITE; + } + + if (big_endian) { + p_dest = BSWAP64(p_dest); + } + + fwrite(&p_dest, 1, 8, f); +} + void FileAccessWindows::store_buffer(const uint8_t *p_src, uint64_t p_length) { ERR_FAIL_NULL(f); ERR_FAIL_COND(!p_src && p_length > 0); diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h index 73143009fc..dabb174cb2 100644 --- a/drivers/windows/file_access_windows.h +++ b/drivers/windows/file_access_windows.h @@ -69,12 +69,18 @@ public: virtual bool eof_reached() const override; ///< reading passed EOF virtual uint8_t get_8() const override; ///< get a byte + virtual uint16_t get_16() const override; + virtual uint32_t get_32() const override; + virtual uint64_t get_64() const override; virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override; virtual Error get_error() const override; ///< get last error virtual void flush() override; virtual void store_8(uint8_t p_dest) override; ///< store a byte + virtual void store_16(uint16_t p_dest) override; + virtual void store_32(uint32_t p_dest) override; + virtual void store_64(uint64_t p_dest) override; virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override; ///< store an array of bytes virtual bool file_exists(const String &p_name) override; ///< return true if a file exists |
