diff options
Diffstat (limited to 'editor/debugger/editor_debugger_node.cpp')
-rw-r--r-- | editor/debugger/editor_debugger_node.cpp | 24 |
1 files changed, 16 insertions, 8 deletions
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index b4265f9fc0..909651da45 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -105,6 +105,7 @@ ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() { node->connect("breakpoint_selected", callable_mp(this, &EditorDebuggerNode::_error_selected).bind(id)); node->connect("clear_execution", callable_mp(this, &EditorDebuggerNode::_clear_execution)); node->connect("breaked", callable_mp(this, &EditorDebuggerNode::_breaked).bind(id)); + node->connect("remote_tree_select_requested", callable_mp(this, &EditorDebuggerNode::_remote_tree_select_requested).bind(id)); node->connect("remote_tree_updated", callable_mp(this, &EditorDebuggerNode::_remote_tree_updated).bind(id)); node->connect("remote_object_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_updated).bind(id)); node->connect("remote_object_property_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_property_updated).bind(id)); @@ -159,9 +160,9 @@ void EditorDebuggerNode::_text_editor_stack_goto(const ScriptEditorDebugger *p_d } else { // If the script is built-in, it can be opened only if the scene is loaded in memory. int i = file.find("::"); - int j = file.rfind("(", i); + int j = file.rfind_char('(', i); if (j > -1) { // If the script is named, the string is "name (file)", so we need to extract the path. - file = file.substr(j + 1, file.find(")", i) - j - 1); + file = file.substr(j + 1, file.find_char(')', i) - j - 1); } Ref<PackedScene> ps = ResourceLoader::load(file.get_slice("::", 0)); stack_script = ResourceLoader::load(file); @@ -182,9 +183,9 @@ void EditorDebuggerNode::_text_editor_stack_clear(const ScriptEditorDebugger *p_ } else { // If the script is built-in, it can be opened only if the scene is loaded in memory. int i = file.find("::"); - int j = file.rfind("(", i); + int j = file.rfind_char('(', i); if (j > -1) { // If the script is named, the string is "name (file)", so we need to extract the path. - file = file.substr(j + 1, file.find(")", i) - j - 1); + file = file.substr(j + 1, file.find_char(')', i) - j - 1); } Ref<PackedScene> ps = ResourceLoader::load(file.get_slice("::", 0)); stack_script = ResourceLoader::load(file); @@ -417,18 +418,18 @@ void EditorDebuggerNode::_update_errors() { if (error_count == 0 && warning_count == 0) { debugger_button->set_text(TTR("Debugger")); debugger_button->remove_theme_color_override(SceneStringName(font_color)); - debugger_button->set_icon(Ref<Texture2D>()); + debugger_button->set_button_icon(Ref<Texture2D>()); } else { debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")"); if (error_count >= 1 && warning_count >= 1) { - debugger_button->set_icon(get_editor_theme_icon(SNAME("ErrorWarning"))); + debugger_button->set_button_icon(get_editor_theme_icon(SNAME("ErrorWarning"))); // Use error color to represent the highest level of severity reported. debugger_button->add_theme_color_override(SceneStringName(font_color), get_theme_color(SNAME("error_color"), EditorStringName(Editor))); } else if (error_count >= 1) { - debugger_button->set_icon(get_editor_theme_icon(SNAME("Error"))); + debugger_button->set_button_icon(get_editor_theme_icon(SNAME("Error"))); debugger_button->add_theme_color_override(SceneStringName(font_color), get_theme_color(SNAME("error_color"), EditorStringName(Editor))); } else { - debugger_button->set_icon(get_editor_theme_icon(SNAME("Warning"))); + debugger_button->set_button_icon(get_editor_theme_icon(SNAME("Warning"))); debugger_button->add_theme_color_override(SceneStringName(font_color), get_theme_color(SNAME("warning_color"), EditorStringName(Editor))); } } @@ -637,6 +638,13 @@ void EditorDebuggerNode::request_remote_tree() { get_current_debugger()->request_remote_tree(); } +void EditorDebuggerNode::_remote_tree_select_requested(ObjectID p_id, int p_debugger) { + if (p_debugger != tabs->get_current_tab()) { + return; + } + remote_scene_tree->select_node(p_id); +} + void EditorDebuggerNode::_remote_tree_updated(int p_debugger) { if (p_debugger != tabs->get_current_tab()) { return; |