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Diffstat (limited to 'editor/debugger/script_editor_debugger.h')
-rw-r--r-- | editor/debugger/script_editor_debugger.h | 270 |
1 files changed, 270 insertions, 0 deletions
diff --git a/editor/debugger/script_editor_debugger.h b/editor/debugger/script_editor_debugger.h new file mode 100644 index 0000000000..ce205e95b1 --- /dev/null +++ b/editor/debugger/script_editor_debugger.h @@ -0,0 +1,270 @@ +/*************************************************************************/ +/* script_editor_debugger.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SCRIPT_EDITOR_DEBUGGER_H +#define SCRIPT_EDITOR_DEBUGGER_H + +#include "core/io/packet_peer.h" +#include "core/io/stream_peer_tcp.h" +#include "editor/debugger/editor_debugger_inspector.h" +#include "editor/editor_inspector.h" +#include "editor/property_editor.h" +#include "scene/3d/camera.h" +#include "scene/gui/box_container.h" +#include "scene/gui/button.h" + +class Tree; +class EditorNode; +class LineEdit; +class TabContainer; +class RichTextLabel; +class TextureButton; +class AcceptDialog; +class TreeItem; +class HSplitContainer; +class ItemList; +class EditorProfiler; +class EditorVisualProfiler; +class EditorNetworkProfiler; +class SceneDebuggerTree; + +class ScriptEditorDebugger : public MarginContainer { + + GDCLASS(ScriptEditorDebugger, MarginContainer); + + friend class EditorDebuggerNode; + +public: + enum CameraOverride { + OVERRIDE_NONE, + OVERRIDE_2D, + OVERRIDE_3D_1, // 3D Viewport 1 + OVERRIDE_3D_2, // 3D Viewport 2 + OVERRIDE_3D_3, // 3D Viewport 3 + OVERRIDE_3D_4 // 3D Viewport 4 + }; + +private: + enum MessageType { + MESSAGE_ERROR, + MESSAGE_WARNING, + MESSAGE_SUCCESS, + }; + + AcceptDialog *msgdialog; + + LineEdit *clicked_ctrl; + LineEdit *clicked_ctrl_type; + LineEdit *live_edit_root; + Button *le_set; + Button *le_clear; + Button *export_csv; + + VBoxContainer *errors_tab; + Tree *error_tree; + Button *clearbutton; + PopupMenu *item_menu; + + EditorFileDialog *file_dialog; + + int error_count; + int warning_count; + + bool skip_breakpoints_value = false; + Ref<Script> stack_script; + + TabContainer *tabs; + + Label *reason; + + Button *skip_breakpoints; + Button *copy; + Button *step; + Button *next; + Button *dobreak; + Button *docontinue; + // Reference to "Remote" tab in scene tree. Needed by _live_edit_set and buttons state. + // Each debugger should have it's tree in the future I guess. + const Tree *editor_remote_tree = NULL; + + List<Vector<float> > perf_history; + Vector<float> perf_max; + Vector<TreeItem *> perf_items; + + Map<int, String> profiler_signature; + + Tree *perf_monitors; + Control *perf_draw; + Label *info_message; + + Tree *vmem_tree; + Button *vmem_refresh; + LineEdit *vmem_total; + + Tree *stack_dump; + EditorDebuggerInspector *inspector; + SceneDebuggerTree *scene_tree; + + Ref<StreamPeerTCP> connection; + Ref<PacketPeerStream> ppeer; + + HashMap<NodePath, int> node_path_cache; + int last_path_id; + Map<String, int> res_path_cache; + + EditorProfiler *profiler; + EditorVisualProfiler *visual_profiler; + EditorNetworkProfiler *network_profiler; + + EditorNode *editor; + + OS::ProcessID remote_pid = 0; + bool breaked = false; + bool can_debug = false; + + bool live_debug; + + CameraOverride camera_override; + + void _performance_draw(); + void _performance_select(); + void _stack_dump_frame_selected(); + + void _file_selected(const String &p_file); + void _parse_message(const String &p_msg, const Array &p_data); + void _set_reason_text(const String &p_reason, MessageType p_type); + void _update_buttons_state(); + void _remote_object_selected(ObjectID p_object); + void _remote_object_edited(ObjectID, const String &p_prop, const Variant &p_value); + void _remote_object_property_updated(ObjectID p_id, const String &p_property); + + void _video_mem_request(); + + int _get_node_path_cache(const NodePath &p_path); + + int _get_res_path_cache(const String &p_path); + + void _live_edit_set(); + void _live_edit_clear(); + + void _method_changed(Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE); + void _property_changed(Object *p_base, const StringName &p_property, const Variant &p_value); + + void _error_activated(); + void _error_selected(); + + void _expand_errors_list(); + void _collapse_errors_list(); + + void _visual_profiler_activate(bool p_enable); + void _profiler_activate(bool p_enable); + void _profiler_seeked(); + + void _network_profiler_activate(bool p_enable); + + void _clear_errors_list(); + + void _error_tree_item_rmb_selected(const Vector2 &p_pos); + void _item_menu_id_pressed(int p_option); + void _tab_changed(int p_tab); + + void _put_msg(String p_message, Array p_data); + void _export_csv(); + + void _clear_execution(); + void _stop_and_notify(); + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + void request_remote_object(ObjectID p_obj_id); + void update_remote_object(ObjectID p_obj_id, const String &p_prop, const Variant &p_value); + Object *get_remote_object(ObjectID p_id); + + // Needed by _live_edit_set, buttons state. + void set_editor_remote_tree(const Tree *p_tree) { editor_remote_tree = p_tree; } + + void request_remote_tree(); + const SceneDebuggerTree *get_remote_tree(); + + void start(Ref<StreamPeerTCP> p_connection); + void stop(); + + void debug_skip_breakpoints(); + void debug_copy(); + + void debug_next(); + void debug_step(); + void debug_break(); + void debug_continue(); + bool is_breaked() const { return breaked; } + bool is_debuggable() const { return can_debug; } + bool is_session_active() { return connection.is_valid() && connection->is_connected_to_host(); }; + int get_remote_pid() const { return remote_pid; } + + int get_error_count() const { return error_count; } + int get_warning_count() const { return warning_count; } + String get_stack_script_file() const; + int get_stack_script_line() const; + int get_stack_script_frame() const; + + void update_tabs(); + String get_var_value(const String &p_var) const; + + void save_node(ObjectID p_id, const String &p_file); + void set_live_debugging(bool p_enable); + + void live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name); + void live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name); + void live_debug_remove_node(const NodePath &p_at); + void live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id); + void live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos); + void live_debug_duplicate_node(const NodePath &p_at, const String &p_new_name); + void live_debug_reparent_node(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos); + + CameraOverride get_camera_override() const; + void set_camera_override(CameraOverride p_override); + + void set_breakpoint(const String &p_path, int p_line, bool p_enabled); + + void update_live_edit_root(); + + void reload_scripts(); + + bool is_skip_breakpoints(); + + virtual Size2 get_minimum_size() const; + ScriptEditorDebugger(EditorNode *p_editor = NULL); + ~ScriptEditorDebugger(); +}; + +#endif // SCRIPT_EDITOR_DEBUGGER_H |