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-rw-r--r--editor/editor_native_shader_source_visualizer.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/editor/editor_native_shader_source_visualizer.cpp b/editor/editor_native_shader_source_visualizer.cpp
index 0e3e44bb7e..37c8bffe3d 100644
--- a/editor/editor_native_shader_source_visualizer.cpp
+++ b/editor/editor_native_shader_source_visualizer.cpp
@@ -32,6 +32,7 @@
#include "editor/code_editor.h"
#include "editor/editor_settings.h"
+#include "editor/editor_string_names.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/text_edit.h"
#include "servers/rendering/shader_language.h"
@@ -66,6 +67,8 @@ void EditorNativeShaderSourceVisualizer::_load_theme_settings() {
// Colorize preprocessor statements.
const Color user_type_color = EDITOR_GET("text_editor/theme/highlighting/user_type_color");
syntax_highlighter->add_color_region("#", "", user_type_color, true);
+
+ syntax_highlighter->set_uint_suffix_enabled(true);
}
void EditorNativeShaderSourceVisualizer::_inspect_shader(RID p_shader) {
@@ -93,8 +96,8 @@ void EditorNativeShaderSourceVisualizer::_inspect_shader(RID p_shader) {
CodeEdit *code_edit = memnew(CodeEdit);
code_edit->set_editable(false);
code_edit->set_syntax_highlighter(syntax_highlighter);
- code_edit->add_theme_font_override("font", get_theme_font("source", "EditorFonts"));
- code_edit->add_theme_font_size_override("font_size", get_theme_font_size("source_size", "EditorFonts"));
+ code_edit->add_theme_font_override("font", get_theme_font("source", EditorStringName(EditorFonts)));
+ code_edit->add_theme_font_size_override("font_size", get_theme_font_size("source_size", EditorStringName(EditorFonts)));
code_edit->add_theme_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6));
// Appearance: Caret