diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 57 |
1 files changed, 41 insertions, 16 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index a4a53d8a92..fe68797483 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1225,20 +1225,25 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { _find_node_types(editor_data.get_edited_scene_root(), c2d, c3d); - bool is2d; - if (c3d < c2d) { - is2d = true; - } else { - is2d = false; - } save.step(TTR("Creating Thumbnail"), 1); //current view? Ref<Image> img; - if (is2d) { + // If neither 3D or 2D nodes are present, make a 1x1 black texture. + // We cannot fallback on the 2D editor, because it may not have been used yet, + // which would result in an invalid texture. + if (c3d == 0 && c2d == 0) { + img.instance(); + img->create(1, 1, 0, Image::FORMAT_RGB8); + } else if (c3d < c2d) { img = scene_root->get_texture()->get_data(); } else { - img = Node3DEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_texture()->get_data(); + // The 3D editor may be disabled as a feature, but scenes can still be opened. + // This check prevents the preview from regenerating in case those scenes are then saved. + Ref<EditorFeatureProfile> profile = feature_profile_manager->get_current_profile(); + if (profile.is_valid() && !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D)) { + img = Node3DEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_texture()->get_data(); + } } if (img.is_valid()) { @@ -2043,7 +2048,6 @@ void EditorNode::_run(bool p_current, const String &p_custom) { play_custom_scene_button->set_pressed(false); play_custom_scene_button->set_icon(gui_base->get_theme_icon("PlayCustom", "EditorIcons")); - String main_scene; String run_filename; String args; bool skip_breakpoints; @@ -2464,8 +2468,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case RUN_PLAY: { - _menu_option_confirm(RUN_STOP, true); - _run(false); + run_play(); } break; case RUN_PLAY_CUSTOM_SCENE: { @@ -2476,8 +2479,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { play_custom_scene_button->set_pressed(false); } else { String last_custom_scene = run_custom_filename; - _menu_option_confirm(RUN_STOP, true); - _run(false, last_custom_scene); + run_play_custom(last_custom_scene); } } break; @@ -2517,9 +2519,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case RUN_PLAY_SCENE: { - _save_default_environment(); - _menu_option_confirm(RUN_STOP, true); - _run(true); + run_play_current(); } break; case RUN_SCENE_SETTINGS: { @@ -4524,10 +4524,35 @@ void EditorNode::run_play() { _run(false); } +void EditorNode::run_play_current() { + _save_default_environment(); + _menu_option_confirm(RUN_STOP, true); + _run(true); +} + +void EditorNode::run_play_custom(const String &p_custom) { + _menu_option_confirm(RUN_STOP, true); + _run(false, p_custom); +} + void EditorNode::run_stop() { _menu_option_confirm(RUN_STOP, false); } +bool EditorNode::is_run_playing() const { + EditorRun::Status status = editor_run.get_status(); + return (status == EditorRun::STATUS_PLAY || status == EditorRun::STATUS_PAUSED); +} + +String EditorNode::get_run_playing_scene() const { + String run_filename = editor_run.get_running_scene(); + if (run_filename == "" && is_run_playing()) { + run_filename = GLOBAL_DEF("application/run/main_scene", ""); // Must be the main scene then. + } + + return run_filename; +} + int EditorNode::get_current_tab() { return scene_tabs->get_current_tab(); } |