diff options
Diffstat (limited to 'editor/editor_node.h')
-rw-r--r-- | editor/editor_node.h | 111 |
1 files changed, 63 insertions, 48 deletions
diff --git a/editor/editor_node.h b/editor/editor_node.h index 9452425dc8..ef4ea34da2 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -1,43 +1,44 @@ -/*************************************************************************/ -/* editor_node.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* editor_node.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef EDITOR_NODE_H #define EDITOR_NODE_H #include "core/templates/safe_refcount.h" +#include "editor/editor_data.h" #include "editor/editor_folding.h" #include "editor/editor_native_shader_source_visualizer.h" +#include "editor/editor_plugin.h" #include "editor/editor_run.h" #include "editor/editor_title_bar.h" #include "editor/export/editor_export.h" -#include "editor/inspector_dock.h" typedef void (*EditorNodeInitCallback)(); typedef void (*EditorPluginInitializeCallback)(); @@ -46,8 +47,8 @@ typedef bool (*EditorBuildCallback)(); class AcceptDialog; class AudioStreamPreviewGenerator; class BackgroundProgress; -class Button; class CenterContainer; +class CheckBox; class ColorPicker; class ConfirmationDialog; class Control; @@ -59,30 +60,35 @@ class EditorCommandPalette; class EditorExport; class EditorExtensionManager; class EditorFeatureProfileManager; +class EditorFileDialog; class EditorFileServer; class EditorFolding; class EditorInspector; class EditorLayoutsDialog; class EditorLog; -class EditorPlugin; class EditorPluginList; class EditorQuickOpen; +class EditorPropertyResource; class EditorResourcePreview; class EditorResourceConversionPlugin; class EditorRun; class EditorRunNative; +class EditorSelectionHistory; class EditorSettingsDialog; class EditorToaster; class EditorUndoRedoManager; class ExportTemplateManager; +class FBXImporterManager; class FileDialog; class FileSystemDock; +class HistoryDock; class HSplitContainer; class ImportDock; class LinkButton; class MenuBar; class MenuButton; class NodeDock; +class OptionButton; class OrphanResourcesDialog; class Panel; class PanelContainer; @@ -97,7 +103,9 @@ class ScriptCreateDialog; class SubViewport; class TabBar; class TabContainer; +class TextureRect; class TextureProgressBar; +class Tree; class VSplitContainer; class Window; class EditorBuildProfileManager; @@ -203,6 +211,7 @@ private: SETTINGS_EDITOR_DATA_FOLDER, SETTINGS_EDITOR_CONFIG_FOLDER, SETTINGS_MANAGE_EXPORT_TEMPLATES, + SETTINGS_MANAGE_FBX_IMPORTER, SETTINGS_MANAGE_FEATURE_PROFILES, SETTINGS_INSTALL_ANDROID_BUILD_TEMPLATE, SETTINGS_PICK_MAIN_SCENE, @@ -274,13 +283,19 @@ private: EditorRunNative *run_native = nullptr; EditorSelection *editor_selection = nullptr; EditorSettingsDialog *editor_settings_dialog = nullptr; + HistoryDock *history_dock = nullptr; ProjectExportDialog *project_export = nullptr; ProjectSettingsEditor *project_settings_editor = nullptr; + FBXImporterManager *fbx_importer_manager = nullptr; + Vector<EditorPlugin *> editor_plugins; bool _initializing_plugins = false; HashMap<String, EditorPlugin *> addon_name_to_plugin; + LocalVector<String> pending_addons; + HashMap<ObjectID, HashSet<EditorPlugin *>> active_plugins; + bool is_main_screen_editing = false; PanelContainer *scene_root_parent = nullptr; Control *theme_base = nullptr; @@ -524,6 +539,7 @@ private: static void _resource_loaded(Ref<Resource> p_resource, const String &p_path); void _build_icon_type_cache(); + void _enable_pending_addons(); void _dialog_action(String p_file); @@ -566,6 +582,8 @@ private: void _titlebar_resized(); void _version_button_pressed(); + void _update_undo_redo_allowed(); + int _save_external_resources(); bool _validate_scene_recursive(const String &p_filename, Node *p_node); @@ -577,10 +595,6 @@ private: void _inherit_request(String p_file); void _instantiate_request(const Vector<String> &p_files); - void _display_top_editors(bool p_display); - void _set_top_editors(Vector<EditorPlugin *> p_editor_plugins_over); - void _set_editing_top_editors(Object *p_current_object); - void _quick_opened(); void _quick_run(); void _open_command_palette(); @@ -711,15 +725,11 @@ public: bool call_build(); - static void register_editor_types(); - static void unregister_editor_types(); - static EditorNode *get_singleton() { return singleton; } static EditorLog *get_log() { return singleton->log; } static EditorData &get_editor_data() { return singleton->editor_data; } static EditorFolding &get_editor_folding() { return singleton->editor_folding; } - static Ref<EditorUndoRedoManager> &get_undo_redo(); static HBoxContainer *get_menu_hb() { return singleton->menu_hb; } static VSplitContainer *get_top_split() { return singleton->top_split; } @@ -747,6 +757,8 @@ public: static bool immediate_confirmation_dialog(const String &p_text, const String &p_ok_text = TTR("Ok"), const String &p_cancel_text = TTR("Cancel")); + static void cleanup(); + EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; } EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; } EditorPluginList *get_editor_plugins_force_over() { return editor_plugins_force_over; } @@ -770,8 +782,11 @@ public: void set_addon_plugin_enabled(const String &p_addon, bool p_enabled, bool p_config_changed = false); bool is_addon_plugin_enabled(const String &p_addon) const; + void set_movie_maker_enabled(bool p_enabled); + bool is_movie_maker_enabled() const; + void edit_node(Node *p_node); - void edit_resource(const Ref<Resource> &p_resource) { InspectorDock::get_singleton()->edit_resource(p_resource); }; + void edit_resource(const Ref<Resource> &p_resource); void save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path); void save_resource(const Ref<Resource> &p_resource); @@ -780,10 +795,8 @@ public: void show_about() { _menu_option_confirm(HELP_ABOUT, false); } void push_item(Object *p_object, const String &p_property = "", bool p_inspector_only = false); - void edit_item(Object *p_object); - void edit_item_resource(Ref<Resource> p_resource); - bool item_has_editor(Object *p_object); - void hide_top_editors(); + void edit_item(Object *p_object, Object *p_editing_owner); + void hide_unused_editors(const Object *p_editing_owner = nullptr); void select_editor_by_name(const String &p_name); @@ -809,9 +822,9 @@ public: void set_current_scene(int p_idx); - void setup_color_picker(ColorPicker *picker); + void setup_color_picker(ColorPicker *p_picker); - void request_instance_scene(const String &p_path); + void request_instantiate_scene(const String &p_path); void request_instantiate_scenes(const Vector<String> &p_files); void set_convert_old_scene(bool p_old) { convert_old = p_old; } @@ -827,6 +840,8 @@ public: Ref<Texture2D> get_object_icon(const Object *p_object, const String &p_fallback = "Object"); Ref<Texture2D> get_class_icon(const String &p_class, const String &p_fallback = "Object") const; + bool is_object_of_custom_type(const Object *p_object, const StringName &p_class); + void show_accept(const String &p_text, const String &p_title); void show_save_accept(const String &p_text, const String &p_title); void show_warning(const String &p_text, const String &p_title = TTR("Warning!")); @@ -898,7 +913,7 @@ public: bool ensure_main_scene(bool p_from_native); - Error run_play_native(int p_idx, int p_platform); + Error run_play_native(int p_id); void run_play(); void run_play_current(); void run_play_custom(const String &p_custom); |