diff options
Diffstat (limited to 'editor/filesystem_dock.cpp')
-rw-r--r-- | editor/filesystem_dock.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 751f1c575d..74345a6bcc 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -45,6 +45,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/gui/editor_dir_dialog.h" +#include "editor/gui/editor_scene_tabs.h" #include "editor/import/resource_importer_scene.h" #include "editor/import_dock.h" #include "editor/plugins/editor_resource_tooltip_plugins.h" @@ -1361,7 +1362,7 @@ void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_ for (int i = 0; i < file_changed_paths.size(); ++i) { String new_item_path = p_item.is_file ? new_path : file_changed_paths[i].replace_first(old_path, new_path); if (ResourceLoader::get_resource_type(new_item_path) == "PackedScene" && EditorNode::get_singleton()->is_scene_open(file_changed_paths[i])) { - EditorData *ed = &EditorNode::get_singleton()->get_editor_data(); + EditorData *ed = &EditorNode::get_editor_data(); for (int j = 0; j < ed->get_edited_scene_count(); j++) { if (ed->get_scene_path(j) == file_changed_paths[i]) { ed->get_edited_scene_root(j)->set_scene_file_path(new_item_path); @@ -1629,7 +1630,7 @@ void FileSystemDock::_make_scene_confirm() { const String scene_path = make_scene_dialog->get_scene_path(); int idx = EditorNode::get_singleton()->new_scene(); - EditorNode::get_singleton()->get_editor_data().set_scene_path(idx, scene_path); + EditorNode::get_editor_data().set_scene_path(idx, scene_path); EditorNode::get_singleton()->set_edited_scene(make_scene_dialog->create_scene_root()); EditorNode::get_singleton()->save_scene_list({ scene_path }); } @@ -1732,14 +1733,14 @@ void FileSystemDock::_rename_operation_confirm() { HashMap<String, String> folder_renames; _try_move_item(to_rename, new_path, file_renames, folder_renames); - int current_tab = EditorNode::get_singleton()->get_current_tab(); + int current_tab = EditorSceneTabs::get_singleton()->get_current_tab(); _save_scenes_after_move(file_renames); // save scenes before updating _update_dependencies_after_move(file_renames); _update_resource_paths_after_move(file_renames); _update_project_settings_after_move(file_renames); _update_favorites_list_after_move(file_renames, folder_renames); - EditorNode::get_singleton()->set_current_tab(current_tab); + EditorSceneTabs::get_singleton()->set_current_tab(current_tab); print_verbose("FileSystem: calling rescan."); _rescan(); @@ -1881,14 +1882,14 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool p_cop } if (is_moved) { - int current_tab = EditorNode::get_singleton()->get_current_tab(); + int current_tab = EditorSceneTabs::get_singleton()->get_current_tab(); _save_scenes_after_move(file_renames); // Save scenes before updating. _update_dependencies_after_move(file_renames); _update_resource_paths_after_move(file_renames); _update_project_settings_after_move(file_renames); _update_favorites_list_after_move(file_renames, folder_renames); - EditorNode::get_singleton()->set_current_tab(current_tab); + EditorSceneTabs::get_singleton()->set_current_tab(current_tab); print_verbose("FileSystem: calling rescan."); _rescan(); |