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-rw-r--r--editor/gui/editor_dir_dialog.cpp234
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diff --git a/editor/gui/editor_dir_dialog.cpp b/editor/gui/editor_dir_dialog.cpp
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+++ b/editor/gui/editor_dir_dialog.cpp
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+/**************************************************************************/
+/* editor_dir_dialog.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "editor_dir_dialog.h"
+
+#include "core/io/dir_access.h"
+#include "core/os/keyboard.h"
+#include "core/os/os.h"
+#include "editor/editor_file_system.h"
+#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
+#include "scene/gui/check_box.h"
+#include "scene/gui/tree.h"
+#include "servers/display_server.h"
+
+void EditorDirDialog::_update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path) {
+ updating = true;
+
+ String path = p_dir->get_path();
+
+ p_item->set_metadata(0, p_dir->get_path());
+ p_item->set_icon(0, tree->get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")));
+ p_item->set_icon_modulate(0, tree->get_theme_color(SNAME("folder_icon_color"), SNAME("FileDialog")));
+
+ if (!p_item->get_parent()) {
+ p_item->set_text(0, "res://");
+ } else {
+ if (!opened_paths.has(path) && (p_select_path.is_empty() || !p_select_path.begins_with(path))) {
+ p_item->set_collapsed(true);
+ }
+
+ p_item->set_text(0, p_dir->get_name());
+ }
+
+ updating = false;
+ for (int i = 0; i < p_dir->get_subdir_count(); i++) {
+ TreeItem *ti = tree->create_item(p_item);
+ _update_dir(ti, p_dir->get_subdir(i));
+ }
+}
+
+void EditorDirDialog::reload(const String &p_path) {
+ if (!is_visible()) {
+ must_reload = true;
+ return;
+ }
+
+ tree->clear();
+ TreeItem *root = tree->create_item();
+ _update_dir(root, EditorFileSystem::get_singleton()->get_filesystem(), p_path);
+ _item_collapsed(root);
+ must_reload = false;
+}
+
+bool EditorDirDialog::is_copy_pressed() const {
+ return copy->is_pressed();
+}
+
+void EditorDirDialog::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &EditorDirDialog::reload).bind(""));
+ reload();
+
+ if (!tree->is_connected("item_collapsed", callable_mp(this, &EditorDirDialog::_item_collapsed))) {
+ tree->connect("item_collapsed", callable_mp(this, &EditorDirDialog::_item_collapsed), CONNECT_DEFERRED);
+ }
+
+ if (!EditorFileSystem::get_singleton()->is_connected("filesystem_changed", callable_mp(this, &EditorDirDialog::reload))) {
+ EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &EditorDirDialog::reload).bind(""));
+ }
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
+ if (EditorFileSystem::get_singleton()->is_connected("filesystem_changed", callable_mp(this, &EditorDirDialog::reload))) {
+ EditorFileSystem::get_singleton()->disconnect("filesystem_changed", callable_mp(this, &EditorDirDialog::reload));
+ }
+ } break;
+
+ case NOTIFICATION_VISIBILITY_CHANGED: {
+ if (must_reload && is_visible()) {
+ reload();
+ }
+ } break;
+ }
+}
+
+void EditorDirDialog::_copy_toggled(bool p_pressed) {
+ if (p_pressed) {
+ set_ok_button_text(TTR("Copy"));
+ } else {
+ set_ok_button_text(TTR("Move"));
+ }
+}
+
+void EditorDirDialog::_item_collapsed(Object *p_item) {
+ TreeItem *item = Object::cast_to<TreeItem>(p_item);
+
+ if (updating) {
+ return;
+ }
+
+ if (item->is_collapsed()) {
+ opened_paths.erase(item->get_metadata(0));
+ } else {
+ opened_paths.insert(item->get_metadata(0));
+ }
+}
+
+void EditorDirDialog::_item_activated() {
+ _ok_pressed(); // From AcceptDialog.
+}
+
+void EditorDirDialog::ok_pressed() {
+ TreeItem *ti = tree->get_selected();
+ if (!ti) {
+ return;
+ }
+
+ String dir = ti->get_metadata(0);
+ emit_signal(SNAME("dir_selected"), dir);
+ hide();
+}
+
+void EditorDirDialog::_make_dir() {
+ TreeItem *ti = tree->get_selected();
+ if (!ti) {
+ mkdirerr->set_text(TTR("Please select a base directory first."));
+ mkdirerr->popup_centered();
+ return;
+ }
+
+ makedialog->popup_centered(Size2(250, 80));
+ makedirname->grab_focus();
+}
+
+void EditorDirDialog::_make_dir_confirm() {
+ TreeItem *ti = tree->get_selected();
+ if (!ti) {
+ return;
+ }
+
+ String dir = ti->get_metadata(0);
+
+ Ref<DirAccess> d = DirAccess::open(dir);
+ ERR_FAIL_COND_MSG(d.is_null(), "Cannot open directory '" + dir + "'.");
+
+ const String stripped_dirname = makedirname->get_text().strip_edges();
+
+ if (d->dir_exists(stripped_dirname)) {
+ mkdirerr->set_text(TTR("Could not create folder. File with that name already exists."));
+ mkdirerr->popup_centered();
+ return;
+ }
+
+ Error err = d->make_dir(stripped_dirname);
+ if (err != OK) {
+ mkdirerr->popup_centered(Size2(250, 80) * EDSCALE);
+ } else {
+ opened_paths.insert(dir);
+ EditorFileSystem::get_singleton()->scan_changes(); // We created a dir, so rescan changes.
+ }
+ makedirname->set_text(""); // reset label
+}
+
+void EditorDirDialog::_bind_methods() {
+ ADD_SIGNAL(MethodInfo("dir_selected", PropertyInfo(Variant::STRING, "dir")));
+}
+
+EditorDirDialog::EditorDirDialog() {
+ set_title(TTR("Choose a Directory"));
+ set_hide_on_ok(false);
+
+ VBoxContainer *vb = memnew(VBoxContainer);
+ add_child(vb);
+
+ tree = memnew(Tree);
+ vb->add_child(tree);
+ tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ tree->connect("item_activated", callable_mp(this, &EditorDirDialog::_item_activated));
+
+ copy = memnew(CheckBox);
+ vb->add_child(copy);
+ copy->set_text(TTR("Copy File(s)"));
+ copy->connect("toggled", callable_mp(this, &EditorDirDialog::_copy_toggled));
+
+ makedir = add_button(TTR("Create Folder"), DisplayServer::get_singleton()->get_swap_cancel_ok(), "makedir");
+ makedir->connect("pressed", callable_mp(this, &EditorDirDialog::_make_dir));
+
+ makedialog = memnew(ConfirmationDialog);
+ makedialog->set_title(TTR("Create Folder"));
+ add_child(makedialog);
+
+ VBoxContainer *makevb = memnew(VBoxContainer);
+ makedialog->add_child(makevb);
+
+ makedirname = memnew(LineEdit);
+ makevb->add_margin_child(TTR("Name:"), makedirname);
+ makedialog->register_text_enter(makedirname);
+ makedialog->connect("confirmed", callable_mp(this, &EditorDirDialog::_make_dir_confirm));
+
+ mkdirerr = memnew(AcceptDialog);
+ mkdirerr->set_text(TTR("Could not create folder."));
+ add_child(mkdirerr);
+
+ set_ok_button_text(TTR("Move"));
+}