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Diffstat (limited to 'editor/gui/scene_tree_editor.cpp')
-rw-r--r--editor/gui/scene_tree_editor.cpp78
1 files changed, 51 insertions, 27 deletions
diff --git a/editor/gui/scene_tree_editor.cpp b/editor/gui/scene_tree_editor.cpp
index 475d81101b..33135a6bea 100644
--- a/editor/gui/scene_tree_editor.cpp
+++ b/editor/gui/scene_tree_editor.cpp
@@ -361,33 +361,12 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
}
{
- // Display the node name in all tooltips so that long node names can be previewed
- // without having to rename them.
- String tooltip = String(p_node->get_name());
-
- if (p_node == get_scene_node() && p_node->get_scene_inherited_state().is_valid()) {
- item->add_button(0, get_editor_theme_icon(SNAME("InstanceOptions")), BUTTON_SUBSCENE, false, TTR("Open in Editor"));
- tooltip += String("\n" + TTR("Inherits:") + " " + p_node->get_scene_inherited_state()->get_path());
- } else if (p_node != get_scene_node() && !p_node->get_scene_file_path().is_empty() && can_open_instance) {
- item->add_button(0, get_editor_theme_icon(SNAME("InstanceOptions")), BUTTON_SUBSCENE, false, TTR("Open in Editor"));
- tooltip += String("\n" + TTR("Instance:") + " " + p_node->get_scene_file_path());
+ _update_node_tooltip(p_node, item);
+ Callable delay_update_tooltip = callable_mp(this, &SceneTreeEditor::_queue_update_node_tooltip);
+ if (p_node->is_connected("editor_description_changed", delay_update_tooltip)) {
+ p_node->disconnect("editor_description_changed", delay_update_tooltip);
}
-
- StringName custom_type = EditorNode::get_singleton()->get_object_custom_type_name(p_node);
- tooltip += String("\n" + TTR("Type:") + " " + (custom_type != StringName() ? String(custom_type) : p_node->get_class()));
-
- if (!p_node->get_editor_description().is_empty()) {
- const PackedInt32Array boundaries = TS->string_get_word_breaks(p_node->get_editor_description(), "", 80);
- tooltip += "\n";
-
- for (int i = 0; i < boundaries.size(); i += 2) {
- const int start = boundaries[i];
- const int end = boundaries[i + 1];
- tooltip += "\n" + p_node->get_editor_description().substr(start, end - start + 1).rstrip("\n");
- }
- }
-
- item->set_tooltip_text(0, tooltip);
+ p_node->connect("editor_description_changed", delay_update_tooltip.bind(item));
}
if (can_open_instance && is_scene_tree_dock) { // Show buttons only when necessary (SceneTreeDock) to avoid crashes.
@@ -520,6 +499,46 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
}
}
+void SceneTreeEditor::_queue_update_node_tooltip(Node *p_node, TreeItem *p_item) {
+ Callable update_tooltip = callable_mp(this, &SceneTreeEditor::_update_node_tooltip);
+ if (update_node_tooltip_delay->is_connected("timeout", update_tooltip)) {
+ update_node_tooltip_delay->disconnect("timeout", update_tooltip);
+ }
+
+ update_node_tooltip_delay->connect("timeout", update_tooltip.bind(p_node, p_item));
+ update_node_tooltip_delay->start();
+}
+
+void SceneTreeEditor::_update_node_tooltip(Node *p_node, TreeItem *p_item) {
+ // Display the node name in all tooltips so that long node names can be previewed
+ // without having to rename them.
+ String tooltip = p_node->get_name();
+
+ if (p_node == get_scene_node() && p_node->get_scene_inherited_state().is_valid()) {
+ p_item->add_button(0, get_editor_theme_icon(SNAME("InstanceOptions")), BUTTON_SUBSCENE, false, TTR("Open in Editor"));
+ tooltip += String("\n" + TTR("Inherits:") + " " + p_node->get_scene_inherited_state()->get_path());
+ } else if (p_node != get_scene_node() && !p_node->get_scene_file_path().is_empty() && can_open_instance) {
+ p_item->add_button(0, get_editor_theme_icon(SNAME("InstanceOptions")), BUTTON_SUBSCENE, false, TTR("Open in Editor"));
+ tooltip += String("\n" + TTR("Instance:") + " " + p_node->get_scene_file_path());
+ }
+
+ StringName custom_type = EditorNode::get_singleton()->get_object_custom_type_name(p_node);
+ tooltip += "\n" + TTR("Type:") + " " + (custom_type != StringName() ? String(custom_type) : p_node->get_class());
+
+ if (!p_node->get_editor_description().is_empty()) {
+ const PackedInt32Array boundaries = TS->string_get_word_breaks(p_node->get_editor_description(), "", 80);
+ tooltip += "\n";
+
+ for (int i = 0; i < boundaries.size(); i += 2) {
+ const int start = boundaries[i];
+ const int end = boundaries[i + 1];
+ tooltip += "\n" + p_node->get_editor_description().substr(start, end - start + 1).rstrip("\n");
+ }
+ }
+
+ p_item->set_tooltip_text(0, tooltip);
+}
+
void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
if (!p_node || (p_node != get_scene_node() && !p_node->get_owner())) {
return;
@@ -728,7 +747,7 @@ bool SceneTreeEditor::_item_matches_all_terms(TreeItem *p_item, PackedStringArra
}
for (int i = 0; i < p_terms.size(); i++) {
- String term = p_terms[i];
+ const String &term = p_terms[i];
// Recognize special filter.
if (term.contains(":") && !term.get_slicec(':', 0).is_empty()) {
@@ -1538,6 +1557,11 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
update_timer->set_wait_time(0.5);
add_child(update_timer);
+ update_node_tooltip_delay = memnew(Timer);
+ update_node_tooltip_delay->set_wait_time(0.5);
+ update_node_tooltip_delay->set_one_shot(true);
+ add_child(update_node_tooltip_delay);
+
script_types = memnew(List<StringName>);
ClassDB::get_inheriters_from_class("Script", script_types);
}