diff options
Diffstat (limited to 'editor/import/scene_import_settings.cpp')
-rw-r--r-- | editor/import/scene_import_settings.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index 8471e0d8a3..204a8494e6 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -329,7 +329,7 @@ void SceneImportSettings::_fill_scene(Node *p_node, TreeItem *p_parent_item) { if (p_node == scene) { icon = get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons")); - item->set_text(0, "Scene"); + item->set_text(0, TTR("Scene")); } item->set_icon(0, icon); @@ -1032,12 +1032,12 @@ void SceneImportSettings::_save_path_changed(const String &p_path) { save_path_item->set_text(1, p_path); if (FileAccess::exists(p_path)) { - save_path_item->set_text(2, "Warning: File exists"); + save_path_item->set_text(2, TTR("Warning: File exists")); save_path_item->set_tooltip_text(2, TTR("Existing file with the same name will be replaced.")); save_path_item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); } else { - save_path_item->set_text(2, "Will create new File"); + save_path_item->set_text(2, TTR("Will create new file")); save_path_item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons"))); } } @@ -1077,7 +1077,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { if (md.has_import_id) { if (md.settings.has("use_external/enabled") && bool(md.settings["use_external/enabled"])) { - item->set_text(2, "Already External"); + item->set_text(2, TTR("Already External")); item->set_tooltip_text(2, TTR("This material already references an external file, no action will be taken.\nDisable the external property for it to be extracted again.")); } else { item->set_metadata(0, E.key); @@ -1092,12 +1092,12 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { item->set_text(1, path); if (FileAccess::exists(path)) { - item->set_text(2, "Warning: File exists"); + item->set_text(2, TTR("Warning: File exists")); item->set_tooltip_text(2, TTR("Existing file with the same name will be replaced.")); item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); } else { - item->set_text(2, "Will create new File"); + item->set_text(2, TTR("Will create new file")); item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons"))); } @@ -1105,7 +1105,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { } } else { - item->set_text(2, "No import ID"); + item->set_text(2, TTR("No import ID")); item->set_tooltip_text(2, TTR("Material has no name nor any other way to identify on re-import.\nPlease name it or ensure it is exported with an unique ID.")); item->set_icon(2, get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons"))); } @@ -1130,7 +1130,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { if (md.has_import_id) { if (md.settings.has("save_to_file/enabled") && bool(md.settings["save_to_file/enabled"])) { - item->set_text(2, "Already Saving"); + item->set_text(2, TTR("Already Saving")); item->set_tooltip_text(2, TTR("This mesh already saves to an external resource, no action will be taken.")); } else { item->set_metadata(0, E.key); @@ -1145,12 +1145,12 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { item->set_text(1, path); if (FileAccess::exists(path)) { - item->set_text(2, "Warning: File exists"); + item->set_text(2, TTR("Warning: File exists")); item->set_tooltip_text(2, TTR("Existing file with the same name will be replaced on import.")); item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); } else { - item->set_text(2, "Will save to new File"); + item->set_text(2, TTR("Will save to new file")); item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons"))); } @@ -1158,7 +1158,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { } } else { - item->set_text(2, "No import ID"); + item->set_text(2, TTR("No import ID")); item->set_tooltip_text(2, TTR("Mesh has no name nor any other way to identify on re-import.\nPlease name it or ensure it is exported with an unique ID.")); item->set_icon(2, get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons"))); } @@ -1182,7 +1182,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { item->set_text(0, name); if (ad.settings.has("save_to_file/enabled") && bool(ad.settings["save_to_file/enabled"])) { - item->set_text(2, "Already Saving"); + item->set_text(2, TTR("Already Saving")); item->set_tooltip_text(2, TTR("This animation already saves to an external resource, no action will be taken.")); } else { item->set_metadata(0, E.key); @@ -1197,12 +1197,12 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { item->set_text(1, path); if (FileAccess::exists(path)) { - item->set_text(2, "Warning: File exists"); + item->set_text(2, TTR("Warning: File exists")); item->set_tooltip_text(2, TTR("Existing file with the same name will be replaced on import.")); item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); } else { - item->set_text(2, "Will save to new File"); + item->set_text(2, TTR("Will save to new file")); item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons"))); } |