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path: root/editor/plugins/animation_state_machine_editor.cpp
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Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 8a1c4ec61e..998276329b 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -1676,7 +1676,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
bg.instantiate();
tool_select = memnew(Button);
- tool_select->set_flat(true);
+ tool_select->set_theme_type_variation("FlatButton");
top_hb->add_child(tool_select);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
@@ -1685,7 +1685,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_select->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED);
tool_create = memnew(Button);
- tool_create->set_flat(true);
+ tool_create->set_theme_type_variation("FlatButton");
top_hb->add_child(tool_create);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
@@ -1693,7 +1693,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_create->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED);
tool_connect = memnew(Button);
- tool_connect->set_flat(true);
+ tool_connect->set_theme_type_variation("FlatButton");
top_hb->add_child(tool_connect);
tool_connect->set_toggle_mode(true);
tool_connect->set_button_group(bg);
@@ -1706,7 +1706,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
selection_tools_hb->add_child(memnew(VSeparator));
tool_erase = memnew(Button);
- tool_erase->set_flat(true);
+ tool_erase->set_theme_type_variation("FlatButton");
tool_erase->set_tooltip_text(TTR("Remove selected node or transition."));
tool_erase->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected).bind(false));
tool_erase->set_disabled(true);
@@ -1721,7 +1721,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
transition_tools_hb->add_child(switch_mode);
auto_advance = memnew(Button);
- auto_advance->set_flat(true);
+ auto_advance->set_theme_type_variation("FlatButton");
auto_advance->set_tooltip_text(TTR("New Transitions Should Auto Advance"));
auto_advance->set_toggle_mode(true);
auto_advance->set_pressed(true);